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Music Matters: Persona 3 and Persona 4
ArcticFox | 8:25 PM on 05.21.2010 8 comments




We often spend a lot of time playing games. But when we're done, we're done. We move onto the next big thing, occasionally revisiting a particularly beloved title for whatever reason. But recently, I noticed something. The games I remember the fondest are the games with the most memorable music. Everything from Sonic 2 to Metal Gear Solid to games like Mass Effect and Half Life 2. My favorite games have all had one thing in common, and that was a quality score or a definitive soundtrack. I think I'm writing this blog to clarify almost to myself why this seems like such a revelation. Of all the game's who's music I can actually listen to for extended periods of time outside of the gaming environment, five come to mind: Outrun (but really only when I'm driving), Sonic 2, Eve Online (a game I only really started to play, but wow), The World Ends With You and Shin Megami Tensei Persona 3/4.

There are other soundtracks that I love, the scores of Metal Gear Solid and Mass Effect as well as the licensed soundtracks like the shockingly great soundtracks to Gran Turismo 2 and 3. But this blog in particular is more about the games with original, yet still modern, music. And while I understand Mass Effect's is close to this (in particular Eve), it listens like a score, and not like music in the sense I'm discussing.



But the Persona series. The whole game has setting's you revisit over and over again, and so you begin to associate specific songs with specific places. The game manages to drive the songs into your head to help create the mood of whatever setting you're in. A good example of this is in Persona 3. The first time I booted up the game, I had no idea what to expect, other then a dating sim with dungeons. But then you enter the velvet room.



The opening to the Velvet Room, one of the most important places in the Persona universe is one that is pretty ominous, especially when you compile it with Igor, Igor's nose, and Elizabeth, the creepy girl in the elevator attendants dress. But then you hear the music. The music is actually relaxing, it sounds pure and it certainly sounds non-threatening. The same concept is repeated in Persona 4. In 4, a similar situation occurs, except you're in a Limo instead of an elevator. But the same pure music is there to reassure you that Igor isn't going to violate you. He is there to help. It is one of the clues to the series that not everything is as it appears.

At the same time, while a lot of the Persona series deals with Death, the music is often upbeat and relaxing. It does so to reinforce the fact that the player is supposed to be having fun while trying to solve the mysteries of the game, and it also reinforces the social links aspect, as a lot of the more relaxing tunes are often played during time spent with your in game friends. It sets an amazing tone to play to, and carries over into the real world where I can actually listen to the soundtrack to relax. A lot of the music from the Persona soundtrack is actually on my sunny day play list, which is exclusively for sunny day driving. I think the surprisingly relaxing tracks also help balance out the game world from the crazy shadow world. It present's a nice dichotomy and allows the player to remember that they’re not always dungeon crawling in this game. The names of the relaxing songs also seem to reinforce the way the game is meant to be played. Signs of Love, Like a Dream Come True, Youthful Lunch, etc. are all tunes that (while cheesily named) are all Jazzy and relaxing and serve to remind the player that they're there to have fun with their in game friends, and not just grind. Again though, this carries over to the Real World, where I can listen to these songs after a hard day, and not only reminisce about the awesome times I've had playing these games, but also hear the jazz and relax a bit.



What is interesting, is that Persona also manages to have some of the best "dark" music. The music of the dungeons are all upbeat, stressing the urgency of each floor. The Persona series is always timed. You only have a certain amount of days to get to a certain point, and so each dungeon has more rapid paced music. One thing that 4 does better then 3 is that the music to each specific dungeon is perfectly tailored to the that dungeon. In Persona 4, the dungeons represent a specific character's soul. And as such the music is perfectly matched to the setting. From the 8bit-esq techno of the Game Dungeon (literally an old school 8 bit castle) to the thumping beats of another character's setting as a strip club, the soundtrack is perfectly matched. It just speaks volumes to the time and effort put into the game and it's music.



It is not just the game play that makes a game last to me. I love music in most of it's forums, but Persona is one of those series where the game's regularly cross the boundary into Music that can be listened to outside of a gaming environment. I think that is why it has stuck with me for so long. The music helped evolve the game into something longer lasting (not to say the game's are really all that transient, but the music can be listened to anywhere). It is part of the reason I love Atlus for providing the soundtrack for the game, because the music has transcend the game for me. It has become worthy of praise on it's own merits, but still fits the game perfectly. I think that any soundtrack that can reach that status, at least in my head, reflects something about the game as well. If the original soundtrack is so damn good, then it reflects positively on the game. A great soundtrack doesn't make a game great, but it can certainly help.



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7 comments | showing # 1 to 7
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ShadowedSight's Avatar - Comment posted on 05/21/2010 20:51
ShadowedSight
I knew when I saw the title that this blog was going to be full of so much win my head would explode. xD
Honestly though, you're totally right. The Persona games have amazing soundtracks. You know a game got your attention with its music when you can still hear almost all of the tracks from it in your head easily.
etirflita's Avatar - Comment posted on 05/21/2010 22:06
etirflita
This blog was "sensei"-tional.

Persona 3's music was so relaxing at times I forgot to press the button to continue dialogue. I actually had to change the settings of the game to auto-continue because otherwise I would fall asleep; serves me right for playing late at night.
Andrew Kauz's Avatar - Comment posted on 05/21/2010 23:00
Andrew Kauz
I love a good music blog.

You know, music really does have a lot more power to make a game great than a lot of people give it credit for. Tales of Legendia is always my go-to example for that--the music is seriously so good that I know I will never forget that game, even though the game itself wasn't that amazing. Music interacts with our memory in such a way that it can really make a game memorable. Nier is another recent example, and while it doesn't apply quite as much since I only spent 12 hours with it (unlike the, uh, 80 or so I spent with ToL), its soundtrack earned a permanent spot in my music library.

Also, I own both of these games yet have not played either. Don't hurt me.
Phatp's Avatar - Comment posted on 05/21/2010 23:36
Phatp
These two games have a playlist on my Ipod. I love how they came with soundtracks to begin with. 3 has the one of the best ending boss themes imo and I listen to the entire soundtrack if any songs come up on shuffle. As for 4, it has its memorable songs but doesn't compare to 3's in my mind.
Novakaine's Avatar - Comment posted on 05/22/2010 01:24
Novakaine
Great write-up. I agree that Persona 4 did a much better job of personalizing each theme for the dungeons... but I've gotta say the Tartarus themes were just so damned ominous and fatalistic that I loved them more.
Trebz's Avatar - Comment posted on 05/22/2010 10:32
Trebz
One of these days, Persona 3... ONE OF THESE GODDAMN DAYS, I'LL GET TO THE END!

Anyway, yes. Music in games (and films) is very important to me and I often will listen to the music for quite a while after I'm done playing. Hell, I have http://www.destructoid.com/forum/showthread.php?t=11217 bookmarked!

Although I haven't played it yet, I've listened to P4's soundtrack and I like it a lot more. P3 has too many songs where the lead singer seems to mumble constantly to himself. Because of that, I actually like the Tartarus themes the most out of the entire game.
Stevil's Avatar - Comment posted on 05/23/2010 07:45
Stevil
Persona 4's The Almighty is probably one of my favourite scores. I also like the way the final boss' theme uses orchestral snippets of some of the earlier tunes. I think that's why it's probably my favourite soundtrack next to Silent Hill 2. Also, P3 and P4 really nailed the summer vibe with their selections. It's vivid stuff even 2 years on and I think that was the point.

I have a love/hate relationship with RPGs, so I really think it helps to pass the repetitive battle monotony with a strong soundtrack. Sure, it doesn't completely fix things, but for someone like me, a simple change in style goes a long way.
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