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When fun became irrelevant
Arch649 | 1:58 PM on 07.27.2009 7 comments


The term hardcore vs. casual debate is currently a HUGE hot button issue in the gaming community. On one end of the spectrum, you have the "hardcore" players who despise anything that doesn't have guns, girls, and gore. They demonize the Wii as the bane of video games, stating that it "ruined it for all of us". On the other end of the spectrum, you have the "casuals" who demand that they be spoon fed everything during the course of the game. They dismiss anything that can't be beaten over the course of a weekend. This includes any strategy game, tactical action game, any RPG (except Fable II), and pretty much anything else that requires improvised thought. Did you notice anything missing in these two sides?

Yeah you did, because fun factor has been all but cut from the equation. It's now all about either "Wow, look at his Gamertag, he's really hardcore", or "I wanna get through this with as few obstacles as possible". Hardcore gamers won't give World of Goo a second look but will submit themselves to the likes of Grand Theft Auto, only to bitch about it online. If they don't enjoy this series, why do they still buy them? inFAMOUS also comes to mind here. I've never played it (I don't have a PS3) but from what I've heard, so many others have and with nothing good to say about it. It's not about having fun anymore, it's about playing hardcore games because their fragile gamer egos can't handle anything deemed casual. Word to these people, try Peggle, sure it's casual, but it's enjoyable. Trust me.

Then you got the casuals. They're not nearly as bitter the hardcore crowd, but anything involving trial & error, cognitive thought, or any game that you can "lose" and they'll refuse to play it. These people hate Splinter Cell because it requires careful timing and precision. They piss on tactical shooters because taking cover is too realistic and they don't want to invest the time to plan their COA (that means course of action). Anything that requires reading is too much for them to handle. READING for Christ's sake. And yet, all I hear from them is how boring MySims, Wii Fit and Prince of Persia are. But anything that tests their skills is too much for their fragile egos to handle. My advice to these gamers, try a strategy game (I recommend Medieval II: Total War, I haven't tried Empire yet, so I don't want to give it my seal of approval yet). Or invest in a heavy-duty RPG like Neverwinter Nights, learn to play it. Trust me, it'll be fun.

Now I know that what is fun to me might not be to someone else, but there is a reason why they're called video games. Games are meant to be fun, It should be about being hardcore and inflating your Gamerscore or playing for playing's sake. It should be about having fun and if both parties simply broaden their horizons, we'll all have more fun



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7 comments | showing # 1 to 7

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tigerfangred91's Destructoid Blog
I like this write-up. It's a pretty good summary of the situation in my opinion.
Reveille's Destructoid Blog
I think it's an entitlement problem with a lot of gamers on both ends. Hardcore gamers were so pampered by devs back when gaming was getting started because it wasn't a big industry and devs wanted to make what they wanted. Casual gamers probably feel entitled due to a more relaxed upbringing in other aspects of life and they expect games to be the same.

Just a very general observation. Nobody lynch me with facts and figures if you disagree.
MattDoommaster's Destructoid Blog
"Did you notice anything missing in these two sides?"

Actully, the first thing I noticed was that your generalizations of the casual and hardcore crowds was so bad that I'm wondering if this was supposed to be a troll.
Arch649's Destructoid Blog
@mattdoommaster

how were they bad?
CelicaCrazed's Destructoid Blog
The only game I've recently played that wasn't fun was the single player mode for Killzone 2. After completing the campaign my eyes were open and I realized that it wasn't supposed to be fun, it was supposed to show the ugly side of war. It was almost as if for a second I could relate to what a soldier in Iraq would have felt after the "victory". Of course, it is really no where near the same but it is a lot closer than what any other shooter has done for me emotionally. It is a sign of the industry maturing at the very least.

Honestly, there really isn't too many games I don't find fun though. If they aren't fun then they really don't hold my attention for that long.
Elsa's Destructoid Blog
I think that increasingly there are gamers in the "middle". I love FPS games and generally gravitate towards games like Killzone, but I also enjoy some old PS2 Eyetoy games for exercise and games like Singstar.

Eh... a good game is a good game and sooner or later people will figure that out! :)
Deathofthedead's Destructoid Blog
Yeah, this whole hardcore v. casual thing is much ado about nothing. I call anybody who enjoys video games a "gamer", regardless of their tastes and preferences in difficulty, genre, etc. There are so many people who hate video games and the people who play them that I figure we should all stick together.


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