First of all,
this.
Second of all, I think AC2's ending has to go down in history, alongside the Star Destroyer bit in Force Unleashed, as one of those gameplay moments that sounds absolutely spectacular written down but is actively horrible in execution.
I actually kind of enjoyed the game itself up until I realized it wasn't ever going to get any harder or more varied (which, luckily for me, didn't actually hit home until just before the ending). It's better than the first, as little as that is saying -- the new structure helps things along, but more than that the fact that every single assassination mission is different from every single other assassination mission. To some degree.
The game is still nowhere as good as it could and probably should be, though. I really liked climbing towers to find viewpoints until I realized many of the towers were exactly the same. I really liked the fact that I had new ways to deal with guards and the crowd, until I realized almost all the groups you can hire are identical to one another (no difference between a whore or a thief luring a guy away). I liked the new items Ezio could wield, until I realized that the combat is so easy that you never feel even remotely obligated to use any of them other than the wrist-shanks.
I still maintain that AC's combat should be really, really hard in order to encourage stealth and running and chases and all the items you've got -- like how MGS3 on normal mode is kind of boring, but on extreme it's a goddamn revelation.
I've never played either Assassin's Creed. Maybe it would be worth $10 to rent, but I just can't get interested enough in it to spend even that much for a few days. It just sounds tedious! Like an open world that doesn't really have any emergent gameplay.
Granted, the 360 version of AC I wasn't great, but I'm just glad AC II ended up being more acceptable to mainstream audiences, and now can be universally regarded as "good".
@Animated
Rent the second one ASAP.
as for AC2...you pinpointed my biggest issue with the first. Not that there wasn't enough focus on doing things but that as I got better at the game, the game didn't get better with me. From all that I've seen, its still not at the point where its a must have instead of a lets see type of game.
It's really good, even though I haven't seen the first 3.... I will now.
Did you even read what I wrote? I didn't emphasize storyline once.
manasteel88:
I'm talking about MGS3 substance, on expert. This will explain, maybe: http://www.destructoid.com/rev-rant-snakes-plants-and-difficulty-132878.phtml
Iron1c:
If someone described the last boss fight to me using words, I would think it sounded like the greatest thing ever.
While it read like bad Dan Brown fan fic, I also enjoyed the story. It's an interesting device to take a narrative across multiple time lines. Story is my favorite part of games because it's such a unique way to unfold a narrative. While AC is flawed for sure, it hits all my needs very well.
There is no difficulty setting, but something I find that helps if you're looking for a challenge is to change your armor back to the leather stuff in order to lower Ezio's health bar. Although the medicine aspect almost negates that strategy, it does make things a little more dangerous at least.
@danmartigan: also may i add wearing the auditore cape makes it more challenging
the best description ive heard of the game is simply just "a disappointment"
There's armor now? And... medicine?
:(
And I think what Ubisoft needed to do is add a New Game + type option. Not in the sense that you kept all of your weapons/armour/etc, but maybe more so you could actually skip the cutscenes. Yeah, first time through, watching them is fair enough, seems it's part of the storyline, but 2nd/3rd/etc through, I know the story, I don't need to be retold it for 10 minutes at a time before missions.
Completely agree
This is even worse than the last boss of Arkham Asylum, because in that case they'd kind of written themselves into a corner and while they should have done something else at least you understood the reasoning behind it. Here the concept was so brilliant and they totally blew it. Inexcusable. Not that I really care about this game, but still.
Most complaining about AC2 is because it is the sequel to Assassin's Creed.