<p> Firstly, a top five list about the stupid ways movies portray gamers (and the Digg link if you feel like it). Secondly, the forumites already found it but Ash and I did a scene for the Star Wars Uncut fan project, which can be viewed here: http://starwarsuncut.com/#/finished/282 I'll probably bug you about it again if any of the other people who took the scene actually finish their version and I need to smack them down via the eventual SWUncut voting system.</p>
Which is odd, because I have the exact opposite opinion when it comes to, like, actual games. Sold Demon's Souls a little while ago, and despite loving the first Way of the Samurai like it were my slightly idiotic son-in-law, I can't fucking stand Way of the Samurai 3. I'm either not gonna review it or do so without a score, because I can't even complete the game once without getting frustrated and angry.
Slightly unrelated: I am so fucking sick of bad guys that take memorization and a high-level weapon to kill just because their attacks are really strong and they have a shitload of HP. If Way of the Samurai had the fighting system of Bushido Blade, it'd probably solve every goddamn problem I have with the game. If I wanna kill the recruiter of one of the clans midway through his speech, I shouldn't have to level up my sword eight times and bring a baker's dozen of mushrooms and rice balls to the table just to survive.
I really can't remember the last Japanese game I unequivocally enjoyed (Little King's Story was great, but did take some equivocation).
This will get a frontpage post very soon, but you should probably know that the HAWP Season One DVD is now available: https://www.createspace.com/274598
And if you're on this list, that means you did art for the DVD that I used, which means I owe you a free DVD, which means I need you to email me (reverendanthony[at]gmail[dot]com) your mailing address.
At the time of writing the review, I hadn't completed the game and thus didn't give it a score. The Dtoid tips line got an angy email from some guy who hilariously ended with "email me back if you want my full review," basically saying that I sucked as a gamer and reviewer because I couldn't beat it.
I'm not going to argue that specific point so much as I'm going to say that I have since beaten JUMP!, and consider it just as bad as I did the first go-around.
The problem with JUMP! isn't that it's overly hard -- it's that it assumes being "retro" when it comes to difficulty is a reasonable substitute for legitimately interesting level design. You'll die not because the game is throwing a bunch of really interesting, really difficult shit at you (a la, let's say, N+), but because the platforming challenges are so not-demanding that you'll more or less just sleepwalk through most of the boring parts, and occasionally die just because you weren't paying all that much attention. I think I addressed this in the original review through constantly blabbing about "uninspired platforming" whenever possible.
When I finally hunkered down and tried to keep my attention as fixed on the game as possible, I beat it with a half-dozen lives left over; I also didn't feel any better than I had when I lost all my lives on the second-to-last level. Yeah, I'd put enough effort into the game to beat it in one sitting, but I wasn't really given anything in return.
The game wants it both ways: it wants you to get that retro feeling of accomplishment and triumphing over punishing-but-fair level design, but it also wants to make the game easy (and therefore, in many cases, boring) enough so that an average person can make it all the way through.
I am the stupidest person in the world, and one of the credits in the fanart menu section on the DVD will be wrong. I am intensely, intensely sorry for this and will try to mention the real artist as frequently as possible when promoting the DVD and whatnot. Gyrael is credited, for some reason, as Kiranio on the DVD...
...Wait, did Kiranio just change his name? I'm confused. Either way.
The following people have their art featured in the actual DVD menus. Everyone else still has at least one piece of their art on the DVD fanart credit montage, even though they don't have a menu to call their own (unless I forgot you, in which case I'm intensely sorry). The "winners," I guess, are:
So, congrats/thanks/loveyou. I think the DVD looks really good, and it's thanks entirely to all of you (even the ones who we didn't end up using still make that montage look damn cool).
I finished the proof and sent it off to CreateSpace. Now I just wait for them to send it back, and approve their proof. Or something. Either way, it's kind of out of my hands now, which is nice.
Shit, I have to make a cblog explaining who made the final cut. I'll do that soon. Suffice to say, if you submitted something you are at least in the DVD credits (unless I missed you, in which case sorry), and like a dozen of your artworkz are actual DVD menus.
The final features:
-Outtakes
-Commentary
-Two deleted episodes
-An easter egg
-PAX panel audio and powerpoint included as DVD-rom feature
-Sexy fan art montage
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