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About Me
I'm a QA tester working and living in Burnaby, B.C. (near Vancouver B.C. three guesses where I work :D). It's great and I enjoy it, I just wish I made more money...

I have made a game before which has disappeared along with some of my college game-teammates. (Good riddance to some...)

I like lots of games, some of my faves are: Left 4 Dead, Persona 4, Bioshock, Prince of Persia, Legend of Dragoon, Shadow of the Colossus, FFXII, Silent Hill 1,2,3,4,5.

I also like reading, writing, cooking, comics, movies and pretending to exercise.
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I like art... games...
AngryEMOgirl | 3:23 AM on 08.02.2009 12 comments


Actually, I have mixed feelings about them. But after seeing (but not actually reading/viewing in their entirety) all the recent hubbub about them I just wanted voice my own opinions on the matter - after not posting for a long while - as they have a special place in my heart.

I do not want people to stop asking that they be made, funded and supported in greater number, nor do I wish the current style of "just fun" games to stop being made either. I like having fun just as much as the next person. However there are a good number of unique, interesting and moving ideas out there that could probably utilize the video game medium much more than they have been able or allowed to up until now.

Money, as is often the case, is a very large deciding factor, I think, in whether or not an idea will become more than just an idea. Art games are risky. Maybe that is our own doing. We are still stuck on the roads paved by those who came before us. But that does not mean we can't find newer routes to travel.

Working for a large company I know what its like to see the same type of games made year after year, and the reasons for not branching out into new IPs is always the same. They never seem financially feesable to those with the power to put money towards a project. I personally think this is a poor excuse for saturating a market with the same old song and dance, and then acting surprised when people complain about the industry stagnating and games becoming boring.

All it takes its one game, one big company to take the risk. Movies have gone down this road time and time again and from what I've seen, games have been seeking the same recognition and respect that the film industry has, for years. If they want it they need to work for it and take the risks.

I'm not saying the road to video game glory will be paved with "art games" but I do think adding them to the roster in greater number and with greater support is a step in the right direction. It would take some extra planning and caution, but I think it can be done if only a company like EA or Activision were willing to make the leap. And I really do mean leap. Baby steps have been made, but nothing close to what can really be done.

There's a lot to consider, more than I or most average gamers know. Games are a business, and times are harsh. I can only hope that the querky little art games I love will be more available and more supported in the future.

If anyone knows of any cool art games out there please let me know! 'Specially if they're free... I'm so poor... :(



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11 comments | showing # 1 to 11
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MellowBunny's Avatar - Comment posted on 08/02/2009 08:13
MellowBunny
I always thought Okami was a good art game and it's cheap now considering no one got the damn game. It was a amazing game and it's sad that the game didn't sell well.
BS3 Owner's Avatar - Comment posted on 08/02/2009 08:51
BS3 Owner
@ MellowBunny

Okami is a Excellent Choice.

@angryEMOgirl

Flower : PSN
Marumasa : The Demon Blade : Wii Sept. 09

I just woke up... ^ That's All I got. :)
Funksy's Avatar - Comment posted on 08/02/2009 08:57
Funksy
@BS3

I think Muramasa is just a game with a refreshing take on visual style (art), not really an "art game". Not that I don't appreciate the artwork for it, but it's not part of the gameplay.
GoldenGamerXero's Avatar - Comment posted on 08/02/2009 09:31
GoldenGamerXero
Interesting view on the matter. I for one wish that more fun art games would be made. If we try to make different types of games for different audiences rather than pigeon holing ourself to one genre we made finally get something done. I say more Shadow of the Colossus and Okamis are needed in the world of gaming.

@Funksy

The art style and story may make it one as Vanilla Ware is known for it's artsy games.
MellowBunny's Avatar - Comment posted on 08/02/2009 10:05
MellowBunny
@BS3

Don't forget Odin Sphere!
BS3 Owner's Avatar - Comment posted on 08/02/2009 10:47
BS3 Owner
@ mellowbunny

Touche' !

:P
Chris Carter's Avatar - Comment posted on 08/02/2009 10:48
Chris Carter
Anything by Team Ico.

@Mellowbunny
Don't forget Princess Crown!
themizarkshow's Avatar - Comment posted on 08/02/2009 12:09
themizarkshow
I think that the big market for "art games" should be thru digital downloads. PSN, LIVE, and WiiWare can support stuff like that much more easily than retail outlets ever could; not to mention that titles on there are much cheaper than throwing down $60 for a disk. It also doesn't require a publisher, per se... just a means to get thru the approval process (and with LIVE, there is a very feasable way to do so already in place thanks to the XNA community).

The real issue is having them turn out well and be enjoyable. Most that I have played are either more enjoyable and have little to say, or are deep as shit and are a pain in the ass to get thru.
Chooly's Avatar - Comment posted on 08/02/2009 13:34
Chooly
@themizarkshow

Yeah, having psn and the marketplace is a great avenue to push art games widely. But that attitude comes with a problem, if a truly interesting title with enough content for the 60 dollar price tag makes it to retail, and is received poorly, it could scare off other publishers who were probably ready to put the effort in for a 40 hour epic at 60 bucks, and make them complacent to settle with the accepted shorter, cheaper, low-impact games, keeping them in the realm of digital distribution and out of the hands of a wider audience.
Sean Carey's Avatar - Comment posted on 08/02/2009 14:17
Sean Carey
I agree in part with Chooly. Until there's a track record of lower financial risk games like Flower that see monetary success, we won't see the major players like EA and Activision take the leap.

This is one of the good things about digital distribution despite all the cons -- it allows the industry to test out ideas that wouldn't ever see the light of day in a triple-A only model. Hopefully it will lead to greater risk taking in the future.
BS3 Owner's Avatar - Comment posted on 08/02/2009 15:14
BS3 Owner
@ walkyourpath

I think even EA & Activision would run these type of games into the ground. But it still would be nice to see them blossom more.

@ MAGNALON

As a PSWii Owner. I'm ashamed I forgot about "The Last Gaurdian".

@ angryEMOgirl

Viva Pinyata is right up your ally too. If not just a good title everyone should play. Damn You 360 EXCLUSVS!
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