The music in, and inspired by, all the Touhou games are some of my favorite tunes. I recently torrented 300GB+ of lossless Touhou music, and the space on my hard drive couldn't have been put to better use than to store this awesome music. Seriously, the music in those games are fantastic. Not to mention all the other comiket doujin releases and IOSYS arrangements of the Touhou series. The releases are endless, and it is all thanks to the almighty ZUN.
I have been playing Gun though with Rebel FM for their Game Club series. The soundtrack is absolutely superb, incredibly cinematic. Sounds like a mix between the old romantic westerns and the later/modern 'realistc' westerns. The game however is ok/so-so. Great article btw!
@Diverse: I actually had to Google "Touhou" to figure out what it was. Thanks for the recommendation! I'll have to check that out.
@Kohlstream: I actually had avoided Gun up to this point due to the pretty poor reviews it got, but knowing that it has good music makes me think twice about it. Thanks for the recommendation, and thanks for the kind comment!
@Kohlstream: I actually had avoided Gun up to this point due to the pretty poor reviews it got, but knowing that it has good music makes me think twice about it. Thanks for the recommendation, and thanks for the kind comment!
Yeah, the Touhou games have some pretty fantastic music, though I'm much more partial lately to the soundtracks of fighting games. Specifically the Aksys games like 'BlazBlue' and 'Guilty Gear' have some awesome rock soundtracks that really charge you into fighting as if there was something at stake far grander than a continue. Likewise the 'Big Bang Beat! 1st Impression' music is brilliant too, so much energy behind it.
But for music surpassing a game my vote has to go for the 360 version of Last Remnant. The game had a number of issues, on top of which the rest of the game simply wasn't -that- interesting. That said, some parts of the production simply blew the shit out of me, which would be of course the music. Each kind of battle had three different tracks that could play depending on how well the battle was going for your party (Bad, average or completeling trouncing the opposition) and some of the major fights like 'Gates of Hell' had their own special AMAZING music that really elevated the battles in that game above what the actual mechanics should've allowed.
I'm actually doing a paper on that at the moment, referring to 'Cinesthesia' (A riff on Synesthesia) for bodily reactions towards sensory input like music/visuals in film/games. Finding it really interesting that actually I find really appealing about game music, because of the intentionality of the songs. Awesome post!
But for music surpassing a game my vote has to go for the 360 version of Last Remnant. The game had a number of issues, on top of which the rest of the game simply wasn't -that- interesting. That said, some parts of the production simply blew the shit out of me, which would be of course the music. Each kind of battle had three different tracks that could play depending on how well the battle was going for your party (Bad, average or completeling trouncing the opposition) and some of the major fights like 'Gates of Hell' had their own special AMAZING music that really elevated the battles in that game above what the actual mechanics should've allowed.
I'm actually doing a paper on that at the moment, referring to 'Cinesthesia' (A riff on Synesthesia) for bodily reactions towards sensory input like music/visuals in film/games. Finding it really interesting that actually I find really appealing about game music, because of the intentionality of the songs. Awesome post!
@Xandersan: That paper actually sounds really fascinating to me. I've always been interested in the idea of Synesthesia (I've had to write about it a couple of times for work) and it sounds like you're taking a cool approach. I'd love to read your thoughts on it.
The Shin Megami Tensei series tend to have fantastic soundtracks. My favorite has to be Digital Devil Saga 2. Not only that, but the games are almost always in the good to awesome range.
I need the game experiance plus the tunes to really appreciate music from games.
On their own there...ok, like the ones above, never played that game before so I have no attachment they don't remind me of the good times playing the game.
Listening to music from games just serve to remind me of playing a great game really.
On their own there...ok, like the ones above, never played that game before so I have no attachment they don't remind me of the good times playing the game.
Listening to music from games just serve to remind me of playing a great game really.
For Touhou, I think the Perfect Cherry Blossom got the best OST for the series.
Try Klonoa 1 or 2, the soundtrack in that game is better then the game itself.
Try Klonoa 1 or 2, the soundtrack in that game is better then the game itself.
I think you're being a bit hard on video games. There are quite a few games with AWESOME soundtracks, its probably just under the awesome film-soundtrack-ratio (that's a thing by the way).
Don't get me wrong, a lot of the blockbuster games do have generic soundtracks but there have been some absolute classics, like the Metal Gear series which you mentioned. I'd say the Call of Duty games do actually have pretty good music, especially 4.
Off the top of my head some games with great soundtracks are Secret of Mana (my favourite), dare I say the Halo series, Half-life 2, Jet Set Radio Future, Bioshock, Katamari Damacy, God of War, quite a few of the Final Fantasy games, Chrono Trigger, the original Crash Bandicoot games (amazingly by Mark Mothersbaugh from Devo)...
Actually that's not that many, but I'm sure there's quite a few more, I'm not that good at thinking on the spot though.
Don't get me wrong, a lot of the blockbuster games do have generic soundtracks but there have been some absolute classics, like the Metal Gear series which you mentioned. I'd say the Call of Duty games do actually have pretty good music, especially 4.
Off the top of my head some games with great soundtracks are Secret of Mana (my favourite), dare I say the Halo series, Half-life 2, Jet Set Radio Future, Bioshock, Katamari Damacy, God of War, quite a few of the Final Fantasy games, Chrono Trigger, the original Crash Bandicoot games (amazingly by Mark Mothersbaugh from Devo)...
Actually that's not that many, but I'm sure there's quite a few more, I'm not that good at thinking on the spot though.
@burglarize: You're right; I certainly don't want to make it sound like I think 90% of game music is rubbish, because it isn't. But I think it can be a lot better. In many games, it simply seems to be the area that gets the least amount of attention, yet it has the power to make a huge impact.
There are also games that I mentioned that have soundtracks that are more inconsistent than bad. Mass Effect is one example: I love the game to death, and the main theme and some of the later tracks are awesome, yet most of the music that plays during the actual gameplay is pretty forgettable. Uematsu's work has always struck me that way as well: Lost Odyseey had some breathtaking music (like the song that plays while you're on the map), while some of it just seems made to drift into the background as you play. Sure, my expectations may be high, but I like it that way :)
There are also games that I mentioned that have soundtracks that are more inconsistent than bad. Mass Effect is one example: I love the game to death, and the main theme and some of the later tracks are awesome, yet most of the music that plays during the actual gameplay is pretty forgettable. Uematsu's work has always struck me that way as well: Lost Odyseey had some breathtaking music (like the song that plays while you're on the map), while some of it just seems made to drift into the background as you play. Sure, my expectations may be high, but I like it that way :)
I'm playing through Tales of Legendia right now, and I have to admit that the music is pretty spiffy. The backtracking-filled epilogue, however, is not.
@Justin: Don't get me started on the epilogue. That game had more false endings than Return of the King.
there are a few sonic games in which the music is actually better than the game, though how much better it is can vary greatly. one good example is sonic advance 2--the music was catchy and well-suited to the action, but you fall off ledges and die so many times that hearing a track all the way through becomes kind of a rarity.

surf dtoid with 

Rising (10+)
People you follow

send message
follow
followers


















