It's Colin Mochrie!! <3
Also, I agree with many of your points. If the only "free bonuses" we're unlocking are Achievements/Trophies, then we have a problem.
Also, I agree with many of your points. If the only "free bonuses" we're unlocking are Achievements/Trophies, then we have a problem.
Also, that add-on for RE5? It was on the disc the whole time. the download is just a key that's like 50 kb.
@Pedrovay2003
That is the EXACT kind of behavior I am talking about. They're selling us stuff that should already be in the game in the first place! It's only a matter of time until everyone else sees what's up and abandons gaming completely.
That is the EXACT kind of behavior I am talking about. They're selling us stuff that should already be in the game in the first place! It's only a matter of time until everyone else sees what's up and abandons gaming completely.
Dragon Age: Origins is a good example of this. The game is released and DLC is already available - and you seemingly need to buy the DLC in order to get the platinum trophy.
I WON'T be buying their DLC. If DLC is available when the game is launched and they charge for it, it's not DLC, it's a part of the game being withheld for profit. DLC should extend the gameplay for those who have finished the game but want a bit "more", or it should revive and refresh the online play offering new value and interest in playing through the offer of new maps/modes. DLC shouldn't even be offered until at least a month or two after a games' release.
Warhawk did DLC right. Every dev should look closely at what they did. The created the content AFTER the game was out. The content was directly created in response to what fans of the game wanted (the dropships, jet packs, the snow/night maps) and the DLC actually changed the way the game was played... adding new vehicles that impacted gameplay and not simply a new map.
I WON'T be buying their DLC. If DLC is available when the game is launched and they charge for it, it's not DLC, it's a part of the game being withheld for profit. DLC should extend the gameplay for those who have finished the game but want a bit "more", or it should revive and refresh the online play offering new value and interest in playing through the offer of new maps/modes. DLC shouldn't even be offered until at least a month or two after a games' release.
Warhawk did DLC right. Every dev should look closely at what they did. The created the content AFTER the game was out. The content was directly created in response to what fans of the game wanted (the dropships, jet packs, the snow/night maps) and the DLC actually changed the way the game was played... adding new vehicles that impacted gameplay and not simply a new map.

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