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About
Hello. My Name is Analoge. I am using a pseudonym. This bio is horribly outdated, but will I change it? Will I?


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"Every jumbled pile of person has a thinking part that wonders what the part that isn't thinking isn't thinking of." -John Flansburgh

I am currently playing:
Super Street Fighter IV
League of Legends

The Object Obscura Archive:
Shadow hearts: Covenant

Top Shop

No One Can Stop Mr. Domino

Incredible Crisis



MOAR:

The first video game I ever played was Ninja Gaiden. It took me ages to get past that knife throwing motherfucker in the second level.

Here's a list of some of my favorite video games, if you care:

Final Fantasy IX
Final Fantasy X
Psychonauts
Psychosomnium
Beyond Good and Evil
Earthworm Jim 1 and 2, but 2 was better because it's actually possible to beat. Also, Blind Cave Salamander is an awesome stage.
Mother 3
Shadow Hearts: Covenant
Donkey Kong Country 2
Yoshi's Island
Dynasty Warriors 4
Guilty Gear Accent Core (That was when they got Slayer just right.)
Katamari Damacy
No One Can Stop Mr. Domino
Bust A Groove
Gitaroo Man
Frequency/Amplitude
Killer 7
No More Heroes
The Castlevania Series

When I was younger, my older brother and I used to play Mortal Kombat (We had it for the Genesis, which we bought instead of a SNES strictly for the blood code.) and he would always beat me by tripping the shit out of me until I died. Years later I discovered low block. The world has never been the same.

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[Every month (since 2 months ago) Analoge showcases an overlooked, under-appreciated, or just plain weird piece of video game history in a segment called Object Obscura.]



No one can stop Mr. Domino.

No one.

Not you. Not your big, burly dad. Not your brother who played football in high school and drinks protein shakes. No one can stop Mr. Domino. This is what Artdink would have you believe, but is it true? Is there really no one alive capable of halting the progress, nay, impeding the doom-like march of an anthropomorphic piece of rectangular plastic?

The answer is no. Just about anyone or anything can stop Mr. Domino: Shirt buttons, pool balls, The occasional tiny hill, other anthropomorphic dominos. In fact, unless you are very talented, Mr. Domino will be stopped quite a few times, but if you've got an eye for the strange, and if you don't mind slogging through some occasionally overly hard gameplay, Mr. Domino might interest you.



No One Can Stop Mr. Domino is a unique game, to say the least. The look can be best described as "Katamari-esque". The characters and backgrounds are blocky and very Japanese, which works well with the also "Katamari-esque" premise of a little guy running around causing havok in the big people's world. You play as Mr. Domino (or some variant of a domino-person including a domino woman and a domino alien) and run around a circular, track-based level trailing dominos by holding the circle button. Around this track are obstacles to dodge and buttons that need to be pressed by a domino (non-anthropomorphic). When you set up a domino to press the button, you'll let go of the "trail dominos" button until you get to a cue a bit later in the level telling you to start trailing dominos again. When done correctly, You'll do a full circle around the level, and when you get back to where you started, you'll knock over the first domino starting a level-wide chain reaction. Your chain of dominos will hit buttons which will cause something silly to happen and knock over the domino you set up at the cue point continuing the chain. Pulling this off is really satisfying and makes you feel like an all-around cool person.



It is extremely hard to pull this off.

No One Can Stop Mr. Domino is hard. This game might as well have been called No One Can Control Mr. Domino As He Plows Headlong Through The Level Tripping Over Anything In His Way. You can control your speed by pressing up and down, which is quite awkward. You can also land on a speed up/slow down tile to control your speed, but you'll more likely run into them on accident, sending poor Mr. Domino careening towards peril at breakneck speed or reducing him to a crawl. Not being able to control your speed well makes it even tougher when you consider that each level is timed. I really really wish you could opt to turn off the timer. I've said before that timers are outdated features that rarely make a game more enjoyable, and this game is no exception. Half the time, I'll go through the whole level only to knock over my first domino and realize that there's a gap in my chain. The timer makes sure that you don't have enough time to go all the way back around, place a domino where one needs to be and go all the way back around AGAIN to knock it over, meaning you're forced to strive for complete perfection every time.

That being said, the game has undeniable charm. If if didn't, it wouldn't have stuck with me as long as it has. I first played this game off of a PSX Jampak in a Wal-Mart somewhere when I was a wee lad, and now, years later, I recommend it to you. Give it a try. It's bizarre enough to be worth your time.



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Legacy Comments (will be imported soon)


EXCELLENT.

I played this game for days on end, and I know Jonathan Holmes loves it too.
I've always wanted to give this game a try, but I've never been able to find a copy. It looks incredibly interesting, if hard. I need to find it now!
@Ashley
If you use Goozex, only 2 people would be ahead of you. It should only be a few months.
@Magnalon: In the queue now. :) Thanks man! Even if it's a long wait, it'll be a pleasant surprise when there is an eventual match.
I love this game very much, and look forward to playing it's spiritual sequel, Domino Rally, when it final comes to the states this year.
Wow, anthromorphic dominoes...what will science think of next?
Hahahahahaha what a fucking oddballs game, I love it!

Coincidentially I just saw it in Holmes's top PS1 games and I was like "wtf is 'No One Can Stop Mr Domino'?"
This is one of a mound of mostly-unknown PS1 puzzlers that I've wanted to try at some point, but have yet to...I don't think I need to tell you how much I enjoy this feature of yours, but I'll do it anyway. :)
I still have this sitting in my PSX/PS2 binder, waiting to actually play it. I played a demo over and over ages ago, and always got to the point where I only had one thing to trip before I ran out of time. Number of times gotten to second stage = one.

At the same time, you can't hate it despite the difficulty. It's a hilarious game, and definitely worth playing if you can find a copy.
Thanks for the comments, ladies and fellas.

I guess this game isn't as obscure as I thought.
it IS very obscure. There are actually a lot of obscure games on the PS1
@Monodi I know. Almost all the Object Obscuras I have planned are PSX games.
Once you get into imports it gets even more ridiculous...even if you just browse through some of the Japanese sellers' PS1 offerings on eBay you're almost certain to see a truckload of titles you never knew existed, perhaps more than any other system I can think of offhand.
I found this at a pawn shop awhile back for a dollar, case and manual. It's hard as fuck. Are you planning on doing Incredible Crisis? That is by far the greatest most obscure psx game ever made.

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