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Altum Videtur's blog

9:39 PM on 05.23.2012

In Your Face: Why the UI is Super-Important and Needs to Stop Being Ignored

Oh my, it's been a while, hasn't it? I knew I'd falter on the every-week thing at some point, but since I did two articles a while ago I'll pretend nothing happend and move on. Also: By "UI," I'm talking about not just var...   read

1:30 PM on 05.02.2012

Cblog Analytics - April 2012

If you were here at the beginning of the month, you probably don't even need to read the Analytics to guess what half the stats will be about. But do it anyway, because they're likely even bigger than you think! And, of c...   read

3:45 PM on 04.29.2012

Mario Really Is Fantastic, and it's Not Just Nostalgia

I'm going to be breaking my usual once-a-week routine here to reply to this article by FrDougal9000, because, as the large comments thread would seem to indicate, it really needs one. For the purposes of this piece, I'm sp...   read

9:58 PM on 04.27.2012

Hey, Who Remembers Hover?

I do! Packaged with shiny new copies of Windows 95 along with a Weezer music video, Hover is a shallow, ugly, bare-bones tech demo with three short levels, moronic AI, highly luck-based design, and a paltry selection of me...   read

9:54 PM on 04.18.2012

The Rhythm, the Stick, and Serious Sam 3: BFE

A couple of days ago, Serious Sam 3 was on sale. So I bought it. The following piece I wrote about it may look and sound and feel and walk around and pick its nose a lot like a Review™ does, but I assure you, it isn't one...   read

12:36 PM on 04.04.2012

Cblog Analytics - March 2012

Another month ends, another bunch of numbers reveal themselves! Since I knew what I'd be looking for at the start of the month, there are quite a few new statistics I've been able to record, and the organization has rearra...   read

12:04 PM on 04.02.2012

10 Things You Didn't Know About Altum Videtur

So yesterday, bbain decided to try and start a super-neat list-off, reviving a 10-things-you-didn't-know-about-X trend that expired before my brief time here. The following is my attempt to blow a little harder on the rollin...   read

12:07 AM on 03.15.2012

How About a Mass Effect 3 Article with No Ending Controversy (Spoiler-free!)

Quick panic-edit: I wouldn't consider anything below even approaching spoilers, hence the title; however, I cannot guarantee that you are not the kind of person who would consider "Rico kills some bugs" as a bite of informa...   read

10:12 PM on 03.09.2012

Holy f**k-tits, why did I take so long to get around to playing Cave Story

Since I'm still trying to figure out just what the hell these feelings I've walked away from Mass Effect 3 with are, it'll be a short blog this week. I bought the last Humble Indie Bundle some time ago, but somehow just noti...   read

3:58 PM on 03.04.2012

Cblog Analytics - February 2012

As someone who likes to think they could be classified as a "writer" (if only under the broad definition of "somebody who writes,") I honestly believe that the only situation worse than not being able to write is not being ab...   read

12:53 AM on 01.28.2012

Location: Darkest Africa

Well, now that I've done a bunch of soapbox-y, preach-y three-pagers, how about a nice, short, soapbox-y preach-y segment with lots of pictures? I was tempted do do this entry on Deus Ex: Human Revolution, but having already...   read

12:25 AM on 01.20.2012

Bigger, Longer, also Harder - A Counter-Case for Longer Games

Oh my, those last two bits I've written were awfully dry, weren't they? I mean, this is still going to be a totally srs blog about totally srs things - I'm completely starved for good topics and then a blog gets written and ...   read

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