games  anime  |  toys
This is a Dtoid readers's blog. For staff blogs click here. Confused? read this Create you own!  |   Members: Login now





Hell Ya, It's Mega Man X2: The Review
Alpha 87655320875 | 5:59 PM on 05.15.2008 13 comments





The concept of Mega man has always been the same since the franchise's inception into the gaming world. You get 8 robots to take down, you can pick any of those 8 robots to take on via the main menu. You beat their asses, take their powers, and you can use those stolen powers to easily destroy other robots more vulnerable to those stolen powers. The X series is really no different then the classic Mega man titles, with the exception of adding more elements to the gameplay. You still kill, steal, and destroy, but now you have more add ons, moves, and power ups to add to your already existing power.

In the X series, armor, heart capsules, and sub t's play an important role in making your journey through the game easier and much more enjoyable. To acquire these magnificent items you have to really search each level with a very OCD like attitude. Some of these items can either be simply placed in a very Miyamoto esq way by being rewarded for thinking outside of the game's usual patterns. On the other hand other items can be much more fiendishly hidden, some only to get by using different combinations of weapons, others make you think outside of the levels, and a few just require plain old luck.

Heart Capsules

As you progress through each level, you will eventually stumble into these babies. Their sole purpose of existence is to simply extend your life bar.

Sub T's

Sub Ts are basically 'energy reserves'. When your main life bar is filled to the brink with energy, you can pick up and store once nonessential energy packets into the Sub T's you have collected. You can use them to fill up your life when you are in dire need of energy. Sub Ts are a godsend in this game, especially near the end when you have to re battle all of the robots for a second time, as well as defeating the final bosses.

Armor

Throughout the game, a priority for you will be upgrading your armor. The new armor you collect will either give you new moves, new abilities, or improvements over your already existing abilities. Doctor Light from the classic Mega man series will provide you with these new upgrades Via holographic message capsules from the past.

Zero's Parts

These aren't really upgrades, but they are an integral part of the story. I don't want to spoil anything so I'll I will say is that your decision to collect these 3 parts or not will weigh in later on in the game. If you want to make the game easier on yourself then you'll probably want to collect the parts.




Ok, lets get this straight before I start going on about the story. Mega man to me has never been about the story, and honestly I don't know anybody who has followed or has ever really cared about a story in a Mega man game. To me Mega man has always been about shooting, stealing, and just being plain bad ass. Besides all that, if you do want a story, then it's there. Wikipedia explains the plot best.

"Six months after defeating Sigma, X assumes leadership of the Maverick Hunters. Despite Sigma's death, the Maverick Rebellion continues. X has tracked the remaining Mavericks to a Reploid factory, and launches a full assault. But this was not the end of the war.

"Three of the Maverick leaders, Serges, Agile, and Violen, form a group called the "X-Hunters" and gain control of the North Pole. In the time between Sigma's demise and their sudden uprising, Serges has collected the parts of Zero, who had died in the first conflict didn't salvage Zero's parts but created new ones, but still lacks Zero's original Control Chip. The X-Hunters contact the Maverick Hunters and taunt them with Zero's body, which they have split into three pieces, in order to lure out X, hoping to destroy him." - Wikipedia

For a story, this is as good as it gets or should really ever get for a Mega man game. It's not too complex to understand, it really doesn't seem to force you into it, it's just there to create a foundation and underlying meaning for the characters and the actions that take place in the game. I would go as far as relating it to the movie 'Shoot Em Up'. The entire movie is really just a balls to the wall A+ action movie, balanced out with a story just good enough to become a foundation and vehicle strong enough to support the showcased action. This is exactly what they did in Mega man X2, and it really does work for this type of game.

By the way, if you haven't seen Shoot Em Up, go to your nearest Blockbuster and pick it up. It's damn good.




The controls for this game, much like the previous Mega man titles before it are tight and responsive. If you screw up in this game, it is your own fault, not the controls, not the game, it is your own fault, period. To shoot in this game you simply press the Y button, to jump you use the B, the start button brings up the menu, and the A button is used for dashing, but personally I like to map dashing out to the R shoulder button, because rolling my thumb backwards to use it is kind of annoying. As for the default L and R buttons, they're just there for selecting weapons anyways, so mapping dash to R isn't going to kill you in the long haul.

Since Mega man 4, the franchise has allowed you to charge your gun, and X2 is no exception. You can hold down the Y button to charge up, and when you release the button you will unleash one enormous blast from your buster arm. Later on in the game when you acquire the armor upgrade for your arm you will be able to unleash 2 blasts as well as unlocking secondary blast based attacks for your stolen powers. The first blast will discharge when you take your finger off of the Y button, and the second will follow when and if you decide to hit the Y button again.

You can also dash jump by pressing the dash button and the jump button simultaneously or semi simultaneously (dash then jump). To beat this game you will need to master this technique because sometimes the regular jumps just won't cut the mustard. Wall grappling also throws itself into this game, and it really is a welcome comeback from the original X game. To wall grapple you jump on to a close by wall while holding the d pad in the correct direction of the wall while rapidly hitting the jump button. You can also slide down walls in this fashion by jumping and holding the d pad to the direction of the wall.


There really are too many great things about this game to hit on, but I'll try my best. First of all it's a Mega man game, that should explain a lot in the department of quality.

The levels and the bosses are designed very well. Very rarely does the task of taking on multiple levels and bosses get repetitive. Every level and every boss has a different feel and vibe from the last place you've been.

To reiterate what I touched on earlier, I just have to throw out another bone to the tight controls. When it comes to the first 3 Mega man X games, the controls and the general feel of being Mega man has always brought me a lot of enjoyment, so much that the controls really are my favorite part about the X franchise. Whenever I think about revisiting the old X classics it is always because of this total engrossing vibe that they bring me into. For an action based shooter platformer, there really are no controls better then the X series in my honest opinion.

The upgrades and new powers really are exciting and rewarding to gain as well. I just love gaining new abilities in this game, I can sit there for literally hours on end just messing around and trying new things out with the different gained powers. They are all totally varied, and they really do help keep the game fresh.




Well I can't really say anything is really bad per se, but I will say that the game doesn't live up to the original X game. The music in Mega man X was a lot more memorable, there really was no apparent update graphically from X besides using a new pseudo 3d effects chip, and to be brutally honest it is just the same old same old. Although X was a better overall game, X2 is still definitely worth purchasing or 'obtaining' if you were a fan of the first.




I know that it may seem like I've been blanketing all of X2 with the Mega man franchise as a whole, but I just cannot label or review X2 alone without referencing the entire franchises great evolution in quality. Mega man X2 was a solid sequel in the Mega man X franchise and even though it may just follow the same trail as the previous installment, it shouldn't be forgotten. The game was damn fun, and it brought a few things to the table that would help further the evolution of Mega man.



Is this post awesome? Vote it up!

0


Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

12 comments | showing # 1 to 12

prev next

MATTFOO's Destructoid Blog
looks like you took your time and put alot into this write up. I think you should have done a write up on the entire franchise. That is the subject you focused on the most.

you coulda wrote this,

MEGA MAN FRANCHISE...you shoot and steal..the new ones like the others, if you like the old ones..get this.
Alpha 87655320875's Destructoid Blog
@Mattfoo

Maybe I should of, but I think that I hit on x2 enough to give the readers a decent look into the game. It was really hard to write a review on this game without bringing up the rest of the franchise, because when it comes down to it, X2 is basically just another Megaman game. Only a few things in it differentiate itself from the past titles.
king3vbo's Destructoid Blog
HELL YEAH MEGAMENG
Rhacodactyls's Destructoid Blog
I personally like Mega Man X2, I thought it was a lil bit more entertaining than the first. I wont Spoil anything for anyone who hasn't played it but, finding you know who's parts was totally awesome.
Alpha 87655320875's Destructoid Blog
@Christiangamer

Maybe I will eventually. I haven't played any of the newer Mega mans, so if I ever do buy one you'll definitely see a review from me.
MATTFOO's Destructoid Blog
also, long post is long.
Rider Chop's Destructoid Blog
good stuff.
and youre right, X1 is superior to X2 but the lack of Wire Sponge hurts X1 quite a bit.
Alpha 87655320875's Destructoid Blog
Ha ha, you're right Rider Chop. The lack of Wire Sponge does hurt X1. Actually come to think about it, everything needs a little more Wire Sponge.
Curaga's Destructoid Blog
Freaking love this series, started playing it as a kid and just recently beat the first two, these are some of the most infuriatingly difficult yet satisfying games ever, also, lava rising in flame stag level was fail
pedrovay2003's Destructoid Blog
I think X2 was actually my favorite of all the SNES X games. I see what you're talking about with 1 being superior, though, but there was just something about 2 that made me like it far better.
007's Destructoid Blog
...wow, that was a pretty H-core review.


X4 is probably my fave in the series (the first X was my favorite on the SNES).
Scape's Destructoid Blog
One of my favorite series. It's always nice seeing classic Megaman stuff on Dtoid.


prev next


Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 about me

I've changed accounts. You can find me here.

http://www.destructoid.com/blogs/Zulu

 friends' updates
Aaron Linde's Profile Aaron Linde
BRINGIN' THE DRAMA
Animated Trigger's Profile Animated Trigger
BEHOLD, the Destructoid Metroid Painting!!
ArrestedDeveloper's Profile ArrestedDeveloper
Thriller Chiptune
Ashley Davis's Profile Ashley Davis
Badass of the Month Club: Terry S. Taylor
B-Radicate's Profile B-Radicate
B-Radicate has a Surprise, Bitches!
BahamutZero's Profile BahamutZero
TITAN QUEST IS AMAZING - aka - BUY THE THQ PACK ON STEAM BEFORE MONDAY
Big Z's Profile Big Z
Amazon's Golden Box Deals 9/24/09
ceark's Profile ceark
I can't figure some things out and it's driving me nuts.
Chad Concelmo's Profile Chad Concelmo
The tragic history of the videogame turkey
Colette Bennett's Profile Colette Bennett
The Whispered World gets lucky at German Game Dev Awards
Conrad Zimmerman's Profile Conrad Zimmerman
Dale North psyched about Fallout 3 360 Avatar items
covah's Profile covah
Why "No Russian" was necessary in MW2 (SPOILERS)
Curaga's Profile Curaga
Fails at blogging.
Dyson's Profile Dyson
Madness spreads to Playstation Network, Military style
evil chad's Profile evil chad
Gamings maturity..... PART 2!!!!1
F Whipple's Profile F Whipple
10 things you didn't know about F Whipple
FAILCAST's Profile FAILCAST
Failcast episode 54 records tonight; [insert additional phrase here]
garrfunkel's Profile garrfunkel
Annoy FFIV dev team through the power of internet
Geoff's Profile Geoff
Review: Tower Bloxx Deluxe (XBLA)
Hamza CTZ Aziz's Profile Hamza CTZ Aziz
Weekend Destructainment: Jesus cheats at Modern Warfare 2
Jack Thompson's Profile Jack Thompson
Fails at blogging.
Jim Sterling's Profile Jim Sterling
Games of the week for 11/29/09: Cheesy dipstick edition
king3vbo's Profile king3vbo
Why I Love Destructoid
Knives's Profile Knives
Destructoid's PAX 09 Panel
Kryptinite's Profile Kryptinite
People in the gaming industry: Is your passion still strong?
LarkOhiya's Profile LarkOhiya
I hugged Pikachu's beach
MATTFOO's Profile MATTFOO
Look here
MrSadistic's Profile MrSadistic
Hey Destructoid, Happy Thxgiving.
Niero's Profile Niero
Join Destructoid at the University of Miami's Launchpad
NihonTiger90's Profile NihonTiger90
Steam-opoly: Why Valve's already on top and why no one can do anything about it
nilcam's Profile nilcam
An update approaches
njsykora's Profile njsykora
Xbox Live Indie Games Roundup: 23rd to 29th November 2009
PacoDG's Profile PacoDG
The Bender Podcast – Lego Rock is bad, Arkham Asylum is terrible,
Passionate Styos's Profile Passionate Styos
Necros Is Pretentious: How MGS reminded me that Konami makes games other than Castlevania.
Paustinj's Profile Paustinj
Fails at blogging.
pedrovay2003's Profile pedrovay2003
HOLY CRAP, THE FATAL FRAME IV TRANSLATION IS ALMOST DONE.
Rhacodactyls's Profile Rhacodactyls
R-9 Limited Edition going for 61.00$, wait what?
Rider Chop's Profile Rider Chop
This game sucks: Back to the Future
Scape's Profile Scape
Amazing Donkey Kong Rap
SH0RYUK3N's Profile SH0RYUK3N
Princess Peach is a what?!!
Shin Oni's Profile Shin Oni
SSF4 new character trailer
shipero's Profile shipero
PS3 Friday Night Fights: Boldly Going Forward, 'Cause We Can't Find Reverse
Snaileb 's Profile Snaileb
I've been having a blast, but miss you too, Dtoid!
Tiff's Profile Tiff
Post-PAX Love & Farewell to Destructoid (for now)
Topher Cantler's Profile Topher Cantler
The Weekend Hotness: Tryptophan
Tragic Hero's Profile Tragic Hero
My gripe with P3:FES
Zulu's Profile Zulu
Fond regards for Super Mario Bros. 2


 

 
  get involved

register or login
post a blog
post a forum
enter a contest
contribute a news tip
suggest a feature
be a guest editor
support

new member's guide
login assistance
tech support
report abuse
email our editors
read our dev blog
nuclear crisis?
keep in touch

RSS feed
Twitter
Facebook
Myspace
Flickr
Game nights
Meetup+play online
seriously

about Destructoid
advertising
terms of use
privacy policy
jobs at MM
buy our crap
our network

Tomopop
Japanator
Despingation?




Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
living the dream since March 16, 2006