I have a dilemma, and I'm not quite sure what to do about it. In the interest of this article let us say that I have a "friend" who, for some obscure reason, has
just crawled out from whatever crevasse he's been sleeping in and discovered the vast world of internet piracy via torrents. I had a discussion with said friend, and it seems that he is emphatic with his new portal to the internets. Since then he claims to have doubled his music library and explored some video games which he never nutted up and bought with his hardly earned cash.
What games you ask? Well much to my surprise my friend actually
can read and has actually loaded up some pretty recent independently developed stuff such as World of Goo and Crayon Physics.
Don't worry I'm getting to my point. Just a smidge more background/
With large conglomerates such as EA and Blizz-Acti-F*ck (or whatever their name is now) more or less running the show with their billion dollar budgeted games, there leaves very little room for what I call the 'garage band' style developers. Producing independently developed games these days seems nearly impossible now. With very limited budgets these garage coders are basically limited to spreading their product via word of mouth (or a free distribution method, but humor me), or pray that some megalo-corp. happens across their site and picks up their IP.
That is of course unless their game is somehow incorporated into the culture known as the internet and becomes available across torrents and all that fancy stuff. Now, in this way their IP is successfully spread and it gets their name out there. This in turn would make the publisher more likely to be picked up by one of the major distribution joints; however, this leaves an open wound in the side of the little guy. If they were picked up by the big guys and prospectively supposed to make at least some sort of profit off of their product it is still floating around on the internet waiting to be pillaged and pirated.
So I suppose my question is whether piracy actually helps these tiny independent guys, or if in the long run it hurts them.
-Alocide
(This thought occurred to me while coasting through some of 1up's forums and
http://boards.1up.com/zd/board/message?board.id=games&thread.id=929039 that jumped out at me)
Poor baby Jesus.
Stealing from indy developers.
That is fucking low.
I agree with Skribble. Piracy is bad, but stealing from someone who's game probably costs under $20?
So your rationale is that everyone should steal games regardless of publisher, and that somehow this will cause the big companies to pay the bill?
Use some common sense, if you are using their product without paying for it, that is lost income. Having a bunch of pirated copies of your game out there is in no way a success for a game developer. Indie companies get picked up if they are making money, not because of word of mouth with fucking pirates.
I have a "friend" who pirates games for his psp and ds. However, he always steps up to the plate and forks over cash to support games made by companies he cares about, ESPECIALLY when they're put out by indie developers.
I think pirating is more of a grey area then most people would like us to believe; Mother 3 is NEVER coming out here, but I still deserve to play one of gaming's masterpieces. But seriously, stealing from indie developers gets a special ring in Dante's hell.
I think your friends needs to man up and start paying for the games he likes. ANd your friend sounds pretty hardcore, for want of a better term, and hardcore gamers tend to enjoy the more indie titles with inniovative ideas and old school presentation more than the latest shallow shiny-fest from EA or Activision.
If your friend likes a game, pay for it, and if you're stealing from indie developers you're an asshole, especially when their games are usually cheap as piss and more than worth the money.
Pirating indie games? That's pretty low.
I might download Generic Shooter Game 2008 or Spore whatever shit is being put out occasionally, but I spend a fortune on games as it is and while I'm not too concerned about the money that EA's shareholders get, I wouldn't do it with a small game studio where the dev literally is paying the bills with the proceeds.
"Mother 3 is NEVER coming out here, but I still deserve to play one of gaming's masterpieces."
This is the mindset that is what drives piracy...Entitlement.
@JAMNONTHEONE
I can forgive piracy in situations like that. If they dont want our money, then why should we give it to them? Same goes to downloading games that where released ages ago.
But yeah, stealing games that are freely available in stores, and especially indie games, is just pathetic and low.
I both pirate and purchase games. Its a mixed bag for me as I play everything except sports/casual games, but I have never and would never steal from an indi developer.
As far as would an indi dev care if you pirated their game or would they just be happy someone is playing it, thats a good question. I suppose it would depend on what their goals are.
I would hope they'd be happy people are playing it, because the more people that play it, the more chances the bigger more seasoned people in the industry will take notice. Look at what happened to small team behind Portal and what Valve did for them. Stories like that is an indi devs dream I'd think. But who knows, I don't make games.
I have a "friend" who pirated World of Goo, then immediately bought it once he realised its excellence. You see, with WiiWare games you don't get demos, so you gotta rely on reviews. Which aren't always right; I loved FFCC:MLAAK, but that only got mostly average reviews.
I don't think there's any excuse, ever. If a game is worth playing then it's worth either renting or buying. That's it. I don't care what copy protection it has, how poor you are, how rich the developer is, if you are getting enjoyment out of someone's hard work for free when you should have paid, that's plain wrong.
The only minor exception I can think of to this is something like where there was a game that you bought way back in the mists of time but your copy has long since been lost or scratched to pieces. For example, sure, I've pirated the Secret of Monkey Island, but I've also bought that game at least 3 times on 2 different systems and have the boxes to prove it.
@Surplusgamer, I like how you say there is never an excuse, but then your second point bascially reads "well I have an excuse, but the rest of you suck cocks." Sorry, but the game companies do not come check for boxes. You pirated so don't place yourself above others who do the same.
I see the whole thing in a world of grey. Yeah, its illegal and wrong and somehow immoral, but people still do it. I've done it to try games I would never have bought otherwise and to keep from buying games that were not as good as I thought they would be.
I do agree that stealing from indie devs is pretty low. No I don't think they would just be happy that someone is playing their game, how would they know? Throw the poor guys a freakin bone.
@Surplusgamer, I like how you say there is never an excuse, but then your second point bascially reads "well I have an excuse, but the rest of you suck cocks." Sorry, but the game companies do not come check for boxes. You pirated so don't place yourself above others who do the same.
I see the whole thing in a world of grey. Yeah, its illegal and wrong and somehow immoral, but people still do it. I've done it to try games I would never have bought otherwise and to keep from buying games that were not as good as I thought they would be.
I do agree that stealing from indie devs is pretty low. No I don't think they would just be happy that someone is playing their game, how would they know? Throw the poor guys a freakin bone.
I agree with pretty much all of your points. While writing this I was under the naive assumption that if a game gets played its gonna get the publisher noticed, regardless of how it was distributed. I should probably read up more on how the industry works, maybe then I'd have an answer for my question.
I do still agree that pirating stuff from underfunded new guys is pretty assinine.
(I suppose I forgot to put a '?' at the end of the blog title, thanks for the discussion though)
@zodiaceclipse
Hoo boy, you sure got me there for making an exception to my rule for downloading pirate copies of a game that I HAVE ALREADY BOUGHT. Yeah, I'm such a hypocrite, doing that.
Nob.