Twas a big fan as well of the PS2 Grand Theft Auto games mate! Vice City totally had its comforts, particularly the mansion and the weapons always outside it when you had enough Hidden Packages. Pretty much my ONLY gripe with it, and if you really think about it, you know it's true, was that there was a distinct lack of hills/high peaks. As you said, just cruising around is swell and all, but the lack of hills and stuff to just gun a bike or sports car over, was somewhat disappointing. Still, sensational game with too many awesome moments. Also . . .
Despite how I still do not like him . . . ROOOOOOOOOOONEYYYYYYYYYYY!!!!! Balls dude! Balls! Also, Spurs today mate . . . crazy few days!
Despite how I still do not like him . . . ROOOOOOOOOOONEYYYYYYYYYYY!!!!! Balls dude! Balls! Also, Spurs today mate . . . crazy few days!
Vice City was sensational.
San Andreas is a better game, but the atmosphere of Vice City is perfect, the characters while Expy's of 80's film characters, but it was perfect.
V-Rock too, fuck yea.
San Andreas is a better game, but the atmosphere of Vice City is perfect, the characters while Expy's of 80's film characters, but it was perfect.
V-Rock too, fuck yea.
Very well-written. I empathize with your description of GTA Vice City being comfort food, in particular. To me Vice City had the appeal of really feeling like a kingpin in the city, but without having to constantly double back and take back other territories ala San Andreas.
Thanks guys. I didn't really compare Vice City to the other GYA games because I didn't want to make a big deal about which game is the best in the series. I do tend to harp on a bit.
Vice City was my wake-up call to how big videogames had become. I spent two weeks looking for a copy when it was first released and it was sold out in every shop I knew.
God, I remember locking myself away in my room (I just moved to Cardiff) and only coming out for food. There's something brilliant about the way it captures the 80's more than what San Andreas did for the 90's. I guess it helps being a child of that time too.
Also, it has the best soundtrack of the lot. They don't go for the obvious hits of the time and I loved the radio DJ references. There's some sly 80's actors refrences too (Lee Majors and Robert Davi, for example) that easily fly over people's heads, which is usually the beauty of Rockstar's games. I honestly can't watch 80's TV shows like Riptide, Miami Vice or Magnum P.I. without thinking of how well they nailed the ridiculously flamboyant vibe. That's why it works better than the others in that regard - the OTT gameplay matches the mood.
It's a shame that Vice City Stories didn't live up to my expectations in the same way though. But no biggie, that had Phil Collins and the track Easy Lover.
God, I remember locking myself away in my room (I just moved to Cardiff) and only coming out for food. There's something brilliant about the way it captures the 80's more than what San Andreas did for the 90's. I guess it helps being a child of that time too.
Also, it has the best soundtrack of the lot. They don't go for the obvious hits of the time and I loved the radio DJ references. There's some sly 80's actors refrences too (Lee Majors and Robert Davi, for example) that easily fly over people's heads, which is usually the beauty of Rockstar's games. I honestly can't watch 80's TV shows like Riptide, Miami Vice or Magnum P.I. without thinking of how well they nailed the ridiculously flamboyant vibe. That's why it works better than the others in that regard - the OTT gameplay matches the mood.
It's a shame that Vice City Stories didn't live up to my expectations in the same way though. But no biggie, that had Phil Collins and the track Easy Lover.
I never really watched any of the quintessential '80s shows you mentioned, so it's interesting that I think Vice City hits all the right notes with it's appreciation of the genre. It feels foreign but familiar at the same time. I think San Andreas was too scattershot and the early 90's setting wasn't truly distinct enough to stand out for me.

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