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Tonight at I hosted a session of Agent MOO: Maximum Overdeath for all to join. Since the previous game session I have all of the following new features & fixes done: * Hippietitis Game Mode - This game type plays like the classic infection mode. Fight off the hippies before they turn you into one of their own! * Team Deathmatch Game Mode * Added an automatic weapon switch when ammo runs out * Added a fuel gauge to the helicopter * Set players to be briefly invulnerable when they spawn * Added grouping by team score * Improved synchronization for bullets/mines/grenades * Fixed a server crash Also, check out my contest here at http://agentmoo.com/AMMOCONTEST, where you can win an appearance in my game as a playable character! All you have to do is submit a picture on that thread that illustrates yourself in an ass kicking situation. Join the google group to participate in the beta!
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Had to put out some fires so I'm a little late, but I'm downloading now. :)
Wow... lots of shit to download and install apparently... :S
I'll try it.
I really need to play this game.
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