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EA Doesn't support the Official 360 Racing Wheel (Or any for that matter)
AgentMOO | 11:19 AM on 01.30.2008 10 comments



I had just recieved my copy of Burnout: Paradise from Gamefly when it occured to me; hey I spent a significant chunk of change on a novelty 360 controller for just this purpose! So I do what any god fearing american would do (God Bless the USA!) and I load up this smash fest with said device. Things are going along fine until I try to navigate the world map in a race. What the fuck? I can't move the cursor or zoom in or out! Ok, so there's more to this game than races.

With my lackluster racing career over before it started I launched into showtime mode to cause some devastation. Oh crikey! I can't steer my car in the air, the only directional control I have (dpad) doesn't do shit. I can steer left and right to go those directions, and shout obsenities at the monitor to move it forward and backward, but those don't work so well.

Well, let's hand it over to EA.

ME:
I have the Microsoft Xbox 360 Wireless Racing Wheel and in Showtime Mode I am unable to direct the car (forward, backward, left, right, or rotate camera) because there is not an analog stick. Are these mapped to movements of the wheel, gas or paddles? I am also unable to zoom in or zoom out on the world map; using the paddles switches pause menu panes on the screen instead of zooming in or out.

EA Customer Support:
Thank you for contacting Electronic Arts technical support. I’m sorry to hear you’re experiencing trouble with calibrating the steering wheel for Burnout Paradise. The issue you described is one we have encountered quite a few times before, and unfortunately it is something that we cannot change. Please allow me to explain.

Although it is possible that some games that Electronic Arts releases will work with steering wheels they are not directly supported for this title. The only controllers that we support with our games are the Xbox 360 controllers. This is because complete mapping was done only for official controllers and due to the number of steering wheels on the market, it was not possible to map controller settings for all of them.

Official answer: No support for this first party controller.

If you've got a Steering wheel and you're looking for some car crashing action, you might want to steer clear of (Ugh, awful pun!) EA titles.



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10 comments | showing # 1 to 10

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EternalDarkWing's Destructoid Blog
Criterion Games*
RivaOni's Destructoid Blog
Well, considering you steer the car with the steering wheel, you also steer the car in Showtime with the steering wheel, you also have to hit the steering wheels equivalent of an A button in order to propel your car in the direction your trying to go and use the other vehicles to help boost you a bit more...


Don't know if thats any help, I dont have a steering wheel for the 360, but to be honest, I can't imagine playing Burnout on one either...
IceMax's Destructoid Blog
EA: what is customizable butans?
AgentMOO's Destructoid Blog
@riva, you can bounce, but you can't move forward, back, or rotate the camera, so there's no way to hit that juicy point multiplier bus righ in front of your face.

I gave up on using the wheel, the only thing it works in reliably is takedown mode (ramming a car with the wheel is very satisfying) and stunt mode.
AgentMOO's Destructoid Blog
Road rage I mean (no navigation!)
Justice's Destructoid Blog
I'm sorry to hear that moo
galagabug 's Destructoid Blog
who'd wnat to use a steering wheel to control a racing game, we all know cars have analogue sticks IRL>
Snaileb 's Destructoid Blog
That really sucks.

EA usually supports stuff like Nazi marches and tax raises anyways, they're evil I tells ya.
king3vbo's Destructoid Blog
That pic is epic lulz
DaedHead8's Destructoid Blog
I got a racing wheel for christmas and I love it in Forza 2 and PGR. I wasn't going to buy burnout paradise just because burnout revenge got me over my love affair with the series. This is just one more reason for me not to buy it I guess.

This also explains why the wheel controls like crap in the Need For Speed games...


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 about me



What is AMMO?
Agent MOO: Maximum Overdeath is a 2D deathmatch game featuring weapons such as rockets, guns, and the trusty sack of oranges. If that doesn't suit your fancy, climb in a car to get some vehicular homicide kills! Features original soundtrack by I KILL PXLS.

Where can I play it?
AMMO is now available for the XBOX 360 on the XBOX Live Indie Games Marketplace here.

AMMO Homepage: agentmoo.com/AMMO

Previously on Agent MOO's Blog
The Great Red Experiment
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Look, I Brew - DESTRUCTOID Beer!
Short GTA4 Multiplayer Review
Poll: New Character in AMMO
Coming soon to NBC!
EA doesn't like wheels.
I'm an awful, awful person.
Taze in style
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