Hey everyone!
I am changing the schedule around to host less frequent beta tests of my game, Agent MOO: Maximum Overdeath. As I develop the version to be distributed on the XBOX 360 Community Games channel I will be doing tests over system link, but as I get to milestones in the game development, I will set up some beta tests to try out new mechanics and levels.
Join the beta testing list to get included on news, test sessions, and contests at http://agentmoo.com/AMMO!
Thanks all of you who have been helping me test - it has been extremely helpful and most of all, fun!
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about me
What is AMMO? Agent MOO: Maximum Overdeath is a 2D deathmatch game featuring weapons such as rockets, guns, and the trusty sack of oranges. If that doesn't suit your fancy, climb in a car to get some vehicular homicide kills! Features original soundtrack by I KILL PXLS.
Where can I play it? AMMO is now available for the XBOX 360 on the XBOX Live Indie Games Marketplace here.
Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press living the dream since March 16, 2006
*clap* *clap* *clap*
kickass man!
awesome!
Good Luck, Moo.
Good luck, Moo! You tell those other Xbox 360 Community developers you're about to kick ass and chew bubble gum, and you're all out of bubble gum.
Also, Agent Moo: Maximum Overdeath Baltimore mini-NARP edition NEVER FORGET!
Also also, cocks.
You mean this is going up on XNA someday?
Scha-fuckin'-wing