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Currently majoring in CS and I hope to eventually go into independent development. That being said I've always enjoyed art and technology which is the driving force behind my career choice.

other than that I'm not too hard to please so I enjoy a wide variety of games. if it controls well and has a good story and/or mechanics I'm there.

Besides games I enjoy camping, theatre, art, and a few other things.
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                Throughout the years I've seen some pretty cool gimmicks used throughout multiple games. Granted not everyone hits the mark but there are some good ones and I feel like they deserve another try seeing as many of these were either a 1 or 2 time thing. So here are my top 5 gaming Gimmicks that need to make a comeback.

5) Secret Bonuses – Smash Brothers

One of my favorite things to do was to try and get the highest score in the original super smash bros. I would always kill the Yoshi’s in order for Yoshi rainbow and I would always kill the Kirby’s in order for Kirby ranks. I couldn’t lose a life or I would lose the no miss multiplier, I had to get perfect on every bonus stage including race to the finish, and fighter stance was a must as it could negate butterfingers or stale moves. Speedster was also a must on most 1 v 1 matches. If I could not fulfill these conditions I would restart the entire campaign. I got so good at it that I scored over 1 million points to which the game congratulated me with an “INCREDIBLE!” message (actually says incredible instead of congratulations). To be honest I had done this under the partial misconception that another character could be unlocked (we’ve all been hit by this from time to time). I was a bit disappointed but I did have fun with it.


A little wiser and better I moved onto melee and still enjoyed getting the highest possible score and beating the game on very hard. I still had a blast even if the only reward was that my main had the highest score on the board. Then, brawl came around and we have never had those secret bonuses since. Truly a shame as I feel that they were a good way to keep track of how you were doing in a match and certainly increased the play time for me. Now I have no idea as to how I’m performing beyond killing things hard and fast rewarding me with what seems like arbitrary points. I would love it if the next smash (should there ever be one) would bring this back, and maybe, just maybe, Include a reward for getting an incredible.


4) Mario Kart double dash – dual Kart system

I enjoyed this mechanic a lot. It provided players a way to strategize since they had two items. Do you toss 1 and try to get another or do you fall back and try your luck at a better item to keep with you. I would always have a red shell in hand (if possible) to hit any CPU’s that decided to rubber band their way in front of me but I would otherwise maintain position 1. I hope that in the next Mario Kart we can see this make a comeback.


3) MGR sword play

lets take a moment to appreciate this:

                This was the first game that actually allowed me to feel the power of the character I was playing, and the sword play was phenomenal. You couldn’t just cut Willy-Nilly though, some bosses required more tact than that in order to defeat them. You are also rewarded for this in the way of health for normal enemies and big damage payoffs on bosses. It also helps that the game is so ludicrously crazy, in a good way. I really hope that more games can take a cue from MGR and incorporate better combat mechanics into their games. 


2) Kirby 64 – Double copy ability

This one almost came in first on my list. This is probably the best Kirby gimmick to ever be made period. I spent hours trying different combo’s to see what they produced. The cool thing was that these powers also helped you get crystals. For example stone cutter Kirby into Ricky stone form can jump up a wall which allows you to get one of the really high hanging crystals in one of the caves. Others are just plain fun like phoenix Kirby (double fire) or fireworks Kirby (fire-bomb). I also liked fridge and ninja Kirby.

It’s a shame that with so many Kirby game that have come since all of them effectively maintain the same type of gameplay of the original. Sure things have changed over the years but there was never any gimmick like double powers ever used again. I want a flaming yoyo Kirby or a moto blade Kirby.



1) Legend of Zelda Majoras Mask – Masks

                It’s no secret that I love majoras mask as a game, and I do believe it’s probably the best Zelda game to date. 1 thing that I really enjoyed with it was the masks. They all had varying effects on the world around you. Some had more permanent effects, others had specific uses, and others still had transformations tied to them

Fav: Goron Link

Out of every Zelda game that came after this there was not one game that used happy mask or regular masks again. It really is a shame. I never went anywhere without the bunny hood and it would be one of the first things I would get. You were just so much faster with it and it was usable in town unlike Epona. The stone mask was just continent when wondering at night and the breemans mask was just plain old fun.  Don’t even get me started on Fierce Deity Link, shits as bad ass as it gets. With majoras mask on the horizon as a 3ds remake I sincerely hope that they give Masks another look, and just maybe give us one more trip back to Termina’s clock town that isn’t a remake, but a new game entirely.



So this is end of my list, do you agree with it. Is there a gimmick that you think deserves a comeback not mentioned on my list? Let me know in the comments below and as always thanks for reading.



3:39 PM on 10.31.2014

Hello everyone!!! Today is the Halloween and what better way to enjoy the day than with a classic remixed for a game. Today’s song if you haven’t already guessed is:



This is Halloween: KH Mix

I loved Halloween town in the game and the keyblade Pumpkin head.


So sexy (T^T)7

Neither the movie nor Stage were scary but rather highlighted the whimsy of the season. In kingdom hearts this was my favorite stage hands down. Meeting jack, fighting heartless, and killing Oogie boogie. It was really cool. That aside this song truly captures the fun and whimsy of modern day Halloween and so what better day to play this than the day in question. I hope everyone Enjoys their Halloween and stays safe throughout the night.

10:03 PM on 10.30.2014

Hello everyone today is the final day before Halloween! Today’s Song is:

Zant at lakebed: LoZ Twilight Princess.

Zant is an antagonist from TLoZ TP, or rather a mere puppet for Ganondorf. In many ways he is childish and immature. This song does reflect that and more as Zant is rather twisted. I could imagine this song being a rather pleasant one had it not been tied to Zant, kind of like the “twinkle twinkle little star” of dead space.

10:21 PM on 10.29.2014

Hello everyone, only 2 more days to go. Today’s Song is:


Remember me - “T.T. The Walking Dead Season 2”

When I listened to this song at the end of chapter 3 (if I’m correct) I had to stop for a moment and think. Normally I could care less about songs they play at the end but for some reason this one just really stuck out to me, especially this part

“Rain washes this city 
But mud still clings to your soul 
You fill in the pages 
With the pain that’s taking its toll 

But there’s hope in the madness 
Don’t pretend you’re in this alone 
She sees me inside you 
And she’s afraid that you won’t come home

So remember me, write my name on a stone 
But don’t let me hold, you back from it all “

I won’t spoil anything, but for those of us who played we know what happened. I feel like this song has even more relevance to clementine as she struggles to hold everything together. The song is of both hope and despair, and that is in part why I picked it. The other portion is relative to some very spoilerific content so I'll leave it at this: if you haven't plaed it, play the damn game already.

4:07 PM on 10.28.2014

Dawn of the 3rd day – 72 hours remain. Today’s song is:


Police Station Main hall – RE2

One key factor to establishing a good horror game is great atmospheric music. RE2 does a fantastic job of this throughout the entire experience. This song carries with it an air of mystery and suspense. You don’t know who or what will pop out of the next corner, what horrors lie in wait for you as you traverse the world of Resident evil once more. This song for me stirs feelings of hopelessness, sorrow, and despair. In spite of all that I’m compelled to carry on.

This is only the second game in it's series and I feel that this series kind of started or perhaps established survivor horror. The only games I can think of that may have come out before this that had any “horror” in them as the focus were more action oriented. With the exception of clock tower and silent hill I don’t remember any game being this spine tingling ATM.

9:30 PM on 10.27.2014

Hello everyone and welcome to another installment of 31 Days. We’ve almost hit the end with only 4 days till Halloween. I hope everyone has their spooky stuff ready, I Just started marathoning “Another”. It’s a lovely anime and I think everyone should give it a go. I've watched it before but now I’m watching it with some friends. Their faces are priceless. Anyway today’s song is:

Clock Tower: choir enhanced – Epic Mikey

I knew Disney was secretly owned by Cthulhu /joke/. What makes this song really creepy is the fact that a song we know to be a happy joyful tune is turned into something so sinister that it can give ice cubes chills. The fact that this version actually has children singing while you fight off this twisted clock makes it even better (as far as creepiness goes). Thanks for corrupting my child hood guys.