There are two teams - the Glados and the Test Subjects. The Test Subjects have to get to Glados by going through several rooms filled with puzzles, turrets, and cubes.
Rooms : In each room, there are Turrets, Security Cameras, Cubes, and Mechanical Arms. Each has a specific function. And of course, there are puzzles in each room to solve to progress.
Cubes - Cubes used to disable the turrets, cameras, and arms.
Security Cameras - allow the Glados team to view the room, take direct control of the turrets, use the mechanical arms, mess with the puzzles.
Turrets - will automatically shoot at test subjects, but they can be taken direct control of by the Glados team.
Mechanical arms - Glados team can take direct control of these to mess with the puzzles. They will automatically turn the turrets upright. The Glados team can use these to strategically place the turrets, as well.
The test subjects must work as a team to solve the puzzles, get to Glados to stop her, and of course, get cake.
Glados Team - They would be taking direct control of the turrets and strategically placing them with the arms. They can also mess with the puzzles, such as moving an important part to a different place. (Objects critical to the solving would not be able to be dropped into bottomless pits)
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And Companion Cube.
Maybe the arm could only be controlled directly by the Glados team, then. And it wouldn't take much to destroy the arms. Part of the puzzles would be to disable the arm in each room, and if you destroy the security cameras, the Glados team cannot control the turrets or the arm.
@ironmanrules133
It's still a puzzle game, but a strategy game for the Glados team. The Glados team has to manipulate turrets and such to kill the test subjects, while the test subjects have to figure out the puzzles in each room to get to the next. The turrets make them think on their feet, and they're up against another human who is manipulating turrets to get rid of them.