I'm having trouble understanding what you're trying to prove. You state that everyone is wrong about Nintendo 3DSXL screens. You show that the 90% increase in size Nintendo markets only refers to its surface area, and that its diagonal increase is only approximately 38%. How does that make us "wrong," necessarily?
Yes, our perception of the 3DSXL screen is dependent on whether we focus on its area, or it's diagonal length, but I would argue that it is more accurate to focus on its surface area. The only reason tv manufacturers use diagonal information is when selling tvs any ways, is because old crt televisions were round when they were first sold. That's an issue unique to televisions; there's no real reason to carry that tradition to handheld gaming devices.
So I don't understand what you're "right" about, necessarily. You just proved what we already knew, which was that the 3DSXL screen 90% larger, because *it is* 90% larger, and proved a 38% increase in its diagonal length, with some arbitrary mathematics involved. No one was wrong about anything, it's only a matter of perception, which, at least in my opinion, isn't inaccurate at all.
I don't mean to appear rude, by the way. I appreciate you taking the time to delve into the mathematics involved. Also, you never explained how you calculated the dot pitch. I'd appreciate it if you explained how you did that, since you use it to show your argument that the 3DSXL screen lacks in quality.
Yes, our perception of the 3DSXL screen is dependent on whether we focus on its area, or it's diagonal length, but I would argue that it is more accurate to focus on its surface area. The only reason tv manufacturers use diagonal information is when selling tvs any ways, is because old crt televisions were round when they were first sold. That's an issue unique to televisions; there's no real reason to carry that tradition to handheld gaming devices.
So I don't understand what you're "right" about, necessarily. You just proved what we already knew, which was that the 3DSXL screen 90% larger, because *it is* 90% larger, and proved a 38% increase in its diagonal length, with some arbitrary mathematics involved. No one was wrong about anything, it's only a matter of perception, which, at least in my opinion, isn't inaccurate at all.
I don't mean to appear rude, by the way. I appreciate you taking the time to delve into the mathematics involved. Also, you never explained how you calculated the dot pitch. I'd appreciate it if you explained how you did that, since you use it to show your argument that the 3DSXL screen lacks in quality.

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