So, Destructoid loves Braid. I don't. The demo failed to prove that it's worth Doom and Alien Hominid HD combined (same price, and the games I'll be getting over Braid). Why do I hate the demo so much?
They show the exact same fucking thing over and over again. They show green key. Then they show more green keys. Then more green keys.
Then they show you going forward and the world goes forward, etc. etc. They show a tease of 3 or 4 of the 6 worlds (I don't honestly remember, it all blended together), and what they showed all fell under that same pattern. Maybe the other powers are cool, but it seems the ones there are recycled to hell. I got bored of the forward-forward thing after the 10 minutes of it the demo provides.
The puzzle in world 2 is also piss-easy to complete. Maybe the rest of the game is harder, but the pretentious little stuffed dinosaur didn't give me a taste of challenge, or even of fun.
I got a copy of Windows Vista on 26th. It was a key gotten from a friend whose parent's owned a software business, and had extra keys. It was taken from the box, so I know it's a legit key. However, technically it's not my key, so I don't want to call Microsoft about it.
Earlier today it worked perfectly well, but it no longer days. Meaning 22 days exactly from the day I got it, it stopped.
What happened was, I turned on the computer, and it informed me that my key activation had expired. 22 Days after I got it, it expired. Reactivating tells me that the license stopped working.
I have no idea what to do. It gives me 1 hour at a time access to the internet, but that's all I can do.
As the computer is incredibly important to me for multiple reasons, and I need my computer to write papers and the like, this is distressing the fuck out of me.
I've not wanted to believe it. But the other day, when Surfer Girl put up the list of things that she'd predicted, it made me wonder. "Wait a second... why would she need to do this if she was for real? All of her shit would come true...."
Then, today, IGN put up a story that completely contradicted something Surfer Girl was so convinced of.
So, along with yesterday's update came a swift kick in the pants to people who would rather not pay to be insulted and beaten online by the less intelligent of the human race.
Downloadable content of all forms, from demos to themes, is no longer available to Silver users on day one. Now, silver users have to wait a week.
Why?
I have no fucking idea, but if Microsoft truly believes that I'm going to spend 50 bucks to have earlier access to things, they're out of their fucking minds.
Xbox Live Gold has, what? Six million users as it stands? More? Anyone who's getting gold already has it. Those of us who don't want the goddamn service aren't going to change our minds because you're a bunch of greedy pricks.
Think about this:
A little while ago, there was Oblivion content that was released, and was free for a week. A week? Hmmm, that's how long Silver members have to wait for said content. Meaning, by the time it's available to them, it's no longer free.
Fortunately for me, I bought my 360 for $90, so it's not like I spent 400 bucks and then got insulted for not paying an extra 50 to get all of the benefits, but I'm pissed nonetheless.
It worked fine before, and now people are just going to be pissed off.
What do you think? Do you have Gold already and thus not care? Do you think that Microsoft is a bunch of money-hungry cockbags? Are you actually going to buy Gold because of this?
By now, all of you should know that Reverend Anthony derives no enjoyment from any game ever concieved. Ever. His reviews are absolutely brutal in every aspect, and don't coincide whatsoever with the rating system he supposedly follows.
But the reason I bring up this person is because of his most recent review: Mass Effect.
He gave the game the highest score I've ever seen him give, a 7.0. He starts off the review by saying the only way to enjoy Mass Effect is by lowering your expectations.
He blasts the game for several good reasons, but one of his gripes is that the promise of a conversation system that would be affected based on when you interrupted, and other things that were promised or hyped but never hit fruition.
I ask, is this fair? Should a game be given a lower score because it didn't do something that someone said it would? Or should it be based on its own merits?
Fable is a game that is consistently talked about as far as this goes. Peter Monyleux needs to shut his trap, we all know that. But, just because Fable doesn't have trees growing in real time and other such things, does that make the game worse? Not necessarily.
The average gamer has no idea that this feature was ever supposed to be implemented into the game, and thus will not be aware that it is missing, and their enjoyment won't be affected. The average gamer has no idea of these sorts of things, so should the overall score of the game be lowered? Of course not. Hype also should not factor into the game, even if it does, and it definitely does. Assassin's Creed got hyped to hell, and that is the only justification for the several 10s it got from various publications. Kowtowing to the public and the hype.
But then there are some publications that almost seem to go directly against the hype. If the hype says this, then they will do their best to bash the hell out of the game. Reverend Anthony is one of these people. He seems to take anything with any amount of hype in it, and tear it to shreds just because it had hype.
And that's fucking bullshit.
Regardless, as far as I'm concerned, what a company promises and hype don't change the game itself. A game should be based on its own merits. If it lacks a feature or two, big deal. That doesn't make a difference in the long run.
What do you think? Do you agree that reviews should be based on a game's own merits? Or should hype and the like play a factor?
Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press living the dream since March 16, 2006