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About Me
Hi! I'm Ian/4knuckleshuffle. I'm FIDEEN NOW BITCHES and your average stereotypical gamer. I like books, videogames, pen and paper RPGs, Warhammer 40,000, and other such indulgences. If this profile seems like my introductory post, that's because it is!
Avatar Origin: On my friend's forum, I changed my avatar one too many times, which pissed him off enough to set it to this and lock it. I've grown to like the image.


Brawl FC: 0559-6443-8754
Kingdom of Loathing Name: DagonEnHydra
Steam: shoggothontheroof

Looking forward to:

No More Heroes: Desperate Struggle
Diablo 3
Muramasa
Sin and Punishment 2
Resident Evil 5
BonerQuest
Samurai Shodown Anthology
The next Zelda

Favorite games:

Action RPG: Diablo II
JRPG: Earthbound
Western RPG: Neverwinter Nights
Tactical RPG: Shining Force
Action/Adventure: Zelda: Ocarina of Time
Shmup: Starfox 64
Horror: Resident Evil 4
FPS: Doom
2d Fighting: Samurai Shodown 2
2.5d Fighting: Super Smash Bros. Brawl
Puzzle: Tetris
Simulation: Blazing Angels
RTS: Pikmin
Racing: Mario Kart 64
2d Platformer: Super Mario Bros. 3
3d Platformer: Super Mario Galaxy
Parser Adventure: Escape from Monkey Island
Point/Click Adventure: Riven
Text Adventure: Leather Godesses of Phobos
Wii: No More Heroes
N64: Zelda: Ocarina of Time
PC: Diablo II
SNES: Earthbound
NES: Super Mario Bros. 3
GC: Paper Mario: TTYD


I Like Playing As:

Yoshi in Mario Kart
Toon Link in Brawl
Necromancer in Diablo II
Wizard in NWN
Luigi in any core Mario Game
Galford in Samurai Shodown 1 and 2
Mai in King of Fighters, due to boobs

Currently Playing:

Metal Slug
Samurai Shodown 2
Wii Fit
Phantasy Star 2
Metroid Prime
Shining Force 2
Maybe some other shit, but I can't remember.


Also:

and
Gamer Profile
3DS friend code:
Steam: Shoggothontheroof
Battle:
PSN:
Mii: 8938-7601-7241-2497
Gamertag:
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Scarf: Developer Interview
4knuckleshuffle | 1:57 PM on 05.23.2009 5 comments




I've decided to give some more information about Scarf the artgame that I'm making. I shall be doing it by interviewing myself, even though Robert Summa seems to have the "talking to yourself" market monopolized.

Ian: Why did you decide to make this game?
Ian: I was interested in learning to code, and I thought I might as well make an art game.

I: Why is it called "Scarf"?
I: I can't tell you. It would ruin the point of the game.

I: How long will the game be?
I: I've planned to make it about five minutes on a playthrough, if you do everything right.

I: Who's making the game?
I: Just me, and my splintered personality.

I: When will it be out?
I: Sometime in July, I believe. I have exams coming up, so I can't work on it.

If you have any questions, post them, and I will respond.



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5 comments | showing # 1 to 5
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's Avatar - Comment posted on 05/23/2009 16:37
Clint
Is it going to be fun?
4knuckleshuffle's Avatar - Comment posted on 05/23/2009 17:15
4knuckleshuffle
It depends on your definition of fun. If you consider a consciousness raising experience to be fun, it will be.
Krow's Avatar - Comment posted on 05/23/2009 18:34
Krow
Your game is going to make me more alert?
Mentok the Mindtaker's Avatar - Comment posted on 05/24/2009 00:58
Mentok the Mindtaker
Will it include dragons, uppercuts or a weird combination of the 2?
4knuckleshuffle's Avatar - Comment posted on 05/24/2009 12:27
4knuckleshuffle
@Bwark-Kupo:
The game will expand your consciousness of art and the culture of artgames.

@Mentok the Mindtaker: That's in my next game.
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