Hi! I'm Ian/4knuckleshuffle. I'm FIDEEN NOW BITCHES and your average stereotypical gamer. I like books, videogames, pen and paper RPGs, Warhammer 40,000, and other such indulgences. If this profile seems like my introductory post, that's because it is!
Avatar Origin: On my friend's forum, I changed my avatar one too many times, which pissed him off enough to set it to this and lock it. I've grown to like the image.
Brawl FC: 0559-6443-8754
Kingdom of Loathing Name: DagonEnHydra
Steam: shoggothontheroof
Looking forward to:
No More Heroes: Desperate Struggle
Diablo 3
Muramasa
Sin and Punishment 2
Resident Evil 5
BonerQuest
Samurai Shodown Anthology
The next Zelda
Favorite games:
Action RPG: Diablo II
JRPG: Earthbound
Western RPG: Neverwinter Nights
Tactical RPG: Shining Force
Action/Adventure: Zelda: Ocarina of Time
Shmup: Starfox 64
Horror: Resident Evil 4
FPS: Doom
2d Fighting: Samurai Shodown 2
2.5d Fighting: Super Smash Bros. Brawl
Puzzle: Tetris
Simulation: Blazing Angels
RTS: Pikmin
Racing: Mario Kart 64
2d Platformer: Super Mario Bros. 3
3d Platformer: Super Mario Galaxy
Parser Adventure: Escape from Monkey Island
Point/Click Adventure: Riven
Text Adventure: Leather Godesses of Phobos
Wii: No More Heroes
N64: Zelda: Ocarina of Time
PC: Diablo II
SNES: Earthbound
NES: Super Mario Bros. 3
GC: Paper Mario: TTYD
I Like Playing As:
Yoshi in Mario Kart
Toon Link in Brawl
Necromancer in Diablo II
Wizard in NWN
Luigi in any
core Mario Game
Galford in Samurai Shodown 1 and 2
Mai in King of Fighters, due to boobs
Currently Playing:
Metal Slug
Samurai Shodown 2
Wii Fit
Phantasy Star 2
Metroid Prime
Shining Force 2
Maybe some other shit, but I can't remember.
Also:
and
Enh. When grinding involves swinging a laser sword, it isn't all that bad.
Aside from the shading (which most cell shaded games don't do right) I really liked the graphics and art style. The fighting was decent and the boss battles were definitely epic (seriously, they get more and more outrageous the further you go). The story though was pretty disappointing in the end, like Suda51 was just trying to piss me off. Plus the overworld seemed completely pointless since you couldn't actually do anything in it. It could have easily been replaced with a simple menu system like Travis' apartment used.
About the grinding: I felt it necessary to buy up [u]every[/u] piece of clothing I could get my hands on, every upgrade, and every beam katana. This leads to a fuckton of grinding.
About Travis: He's a psycopath who kills for fun. He's a bit of a nerd, so I see myself there though.
About the graphics: I meant to say that the polygon count and resolution are low in some places.
As for the open world, I actually had a really good time with it. Finding Lovikov balls and t-shirts in dumpsters was a great diversion. In no way was it as fun as the "mission" aspects of the game, but it was still fun.