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Cool beans man!
One problem I found is that the hitbox on the ship is too big for the enemy shot patterns you have. There is often little way to fit in between a spread of shots even when that seems like the best way to avoid damage. Maybe you can make the hitbox smaller or the spread wider. Or perhaps a different mechanic to avoid damage (a sheild, reflector, ect).
Enemies track the ship pretty fast, maybe too fast. Trying to avoid a mass of ships by flying over one end of the playing feild to appear on the other doesn't gain you much since the enemies all whip around instantly.
Keep at it man!
thanks for the feedback, I'm gonna fix those thing you pointed. You're right.