Veteran players can attest: it’s getting easier to do things early in World of Warcraft. As the MMO ages, Blizzard continues to tweak the game softly so the newcomer can get in on higher-level action faster. The next patch -- 3.2 -- won’t be an exception to the friendly trend. Changes to the mount system are coming.
Zarhym, World of Warcraft’s community manager, threw down a list of mount changes coming to the MMO with the “next major content patch.” From it, we see that Blizzard is lowering the training levels, increasing speed across the board, and cutting the cost of training and purchasing the little buggers. Nice.
A small listing of the mount changes is available below the fold, but the full details can be found at WoW.com.
Call us crazy, but we don’t mind WoW is steadily becoming more accessible. What’s your take on it? Do you mind that people are blitzing through stuff that may have taken you a week or so to complete?
[image via Merckx, thanks Seraphis!]
Apprentice Riding (Skill 75)- 60% land mount speed
- Requires level 20
- Cost: 4 gold
- Mount cost: 1 gold
- Mail will be sent to players at level 20 guiding them to the riding trainer
Journeyman Riding (Skill 150)- 100% land mount speed
- Requires level 40
- Cost: 50 gold
- Mount cost: 10 gold
- Mail will be sent to players at level 40 guiding them back to the riding trainer
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Going faster is never a bad thing in MMOs in my opinion, those travel times really can get a bit...big.
I'm also seeing moaning from classes who have travel powers, only a bit though
Personally, as someone who started playing WoW years ago and had to grind the "old-fashioned" way, I don't mind it at all. I absolutely hated having to run everywhere until I was level 40...it takes forever to get to where you want to go. I haven't played WoW for months, and I don't know if I'll ever go back (I think I'm finally sick of it), but I don't think the change is bad.
This seems like a great way to bring more characters onto the field, new players and old. I look forward to leveling some alts to 20 and waiting for these changes to happen! :P
But srsly, thank goodness. The Barrens might be tolerable now without spending eight minutes hoofing from one quest spot to another.
I left cause the game got too dumbed down. Too many group quests in wotlk that you can 9/10 classes can solo. Ulduar was a joke. Farming that place on the 2nd week, then they dumb Ulduar down even more.. and still continue to do so. Making the game easier for casuals (I know, casuals should get to play too), but this is hurting casuals more then helping them. When those casuals finally do get to 80, they are going to be stuck doing raids with other "casuals".... a nightmare will ensue.
anyone want to buy my account? :P
Not that it really matters. I quit wow when I realized the only thing blizz cared about was ushering everyone to 80 so they could play pvp or raid.
Wow classic, cool let em whip up to 60. Burning crusade, the honeymoon should be over and it should start getting significantly harder. WotLK I agree with some of the other players Ive talked to there needs to be more hardcore content for the diehards (cant relly include myself in that cause I cant sit through 100 man 60 hour raids but some people dig that stuff) The diehards are the backbone of thier revenue and eventually causual players will casually wander off to other games and other pastimes. It might take a year or two to feel the effect, I just hope blizzard arent make a tactical blunder.
Blizzard is also using a retarded method to prolong their hardcore raids. A boss in the recent patch can only be fought ONE HOUR per week. If that's not sleazy, I don't know what is.
Dicks.
Either that or wait for The Old Republic.
Just because I suffered through my first character, doesnt mean I think everyone should suffer.
While all the noobs/casuals will be happy in their ignorance.
Win win.