Blizzard is currently prepping patch 1.1 for StarCraft II, which it hopes to get out around mid-September.
Here's what we can look forward to: more mod features, bug fixes, improvements to the editor and custom games, support for NVIDIA's 3D Vision, standardized hotkey options, and more. The patch will make "the Standard (US) and Standard for Lefties (US) hotkey options available in all regions."
And then there's the balancing stuff, which I have to imagine will anger many a vocal StarCraft II player for reasons I cannot fully comprehend. I'd be a fool to think I could squeeze that info into this space here, so please, just go read about those changes from Blizzard directly.
Then you can rage a little bit, if you want.
Situation Report: Patch 1.1 and Beyond [Battle.net via GiantBomb]
Jordan Devore is Destructoid's PC gaming manager and founding ginger editor. He is said to be easy to love but difficult to know. When Samit inquired about his curious bio photo Jordan simply replied:
"bitches love sandcastles" ... yet, there is no sandcastle in that photo. We may never truly understand his ways.
Likes
Platformers, Pixel-based graphics, Stickerbrush Symphony, Pokemon, Leaderboards
Meet the rest of the team
| BBcode help |
| [b]Bold text[/b] |
Bold text |
| [i]Italic text[/i] |
Italic text |
| [url]http://www.dtoid.com/[/url] |
http://www.dtoid.com |
| [url=http://www.dtoid.com/]Web link[/url] |
Web link |
| [img]http://www.example.com/robot.jpg[/img] |
 |
Post a comment! You can also post a photo below:
Comment with Facebook
Click connect and comment instantly!
|
Comment with Dtoid
New? SIGN UP - it takes 5 seconds
|
50 comments | showing # 1 to 50
|
Comment with Facebook
Click connect and comment instantly!
|
Comment with Dtoid
New? SIGN UP - it takes 5 seconds
|
Comments policy
Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?
Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!
It's not that hard to understand it; the most common reason for patch rage is that the guy raging has no idea how game balance works.
... and all their games lack strategical and tactical sense anyway.
@D-roy
Starcraft and Brood War were exceptionally well balanced, and you realize that the S in RTS stands for Strategy, right? /sigh
As for your second statement... What?
It was balanced.
And D-roy, enjoy playing games that are SO FULL of 'strategical and tactical sense' like Crystal Chronicles. You made yourself look like a fool. Dont cry because you couldnt level a character in WoW, and think you hate Blizzard games.
So this Starcraft 1 and 1.1 game is 'deep' and 'strategic' in its build a bunch of dudes and go stomping.....wierd sounds like Dawn of War, and Warcraft and all the other forgotten RTS's.
Meanwhile Zerglings are still useless past the first five minutes.
A kiddley divey too, wouldn't you?
If the words sound queer and funny to your ear, a little bit jumbled and jivey,
Sing "Mares eat oats and does eat oats and little lambs eat ivy."
thats a great screenshot, and perfect quote.
ZERGLINGS MAKE THEM PAY FOR SCRATCHING THEIR ASS BEFORE HEADING OUT THE GATEWAY.
Just when you think they can't make him any more sad, depressing and pathetic, they throw that shit at you.
You know what I'm talkin about.
:(
Zerglings stay important for the duration of almost every game. Zergling surrounds can mean victory at so many crucial parts of the game. Talking 1v1 here, but they're still good after that.
And entry level players play Terran, meaning they can make a wall, meaning Zerg poses NO threat early on until Banelings, which by then the Terran can double wall. So that's not a valid concern.
Zerg are the weakest of the three currently. That's why the only nerf they got was Ultralisks, and has nothing to do with their early/mid game.
Looking at the comments it seems the vast majority of players are taking it fine, funnily enough.
You clearly haven't looked at the battle.net forums
@dinosaurpizza
Zerglings useless past five minutes? Are you on the drugs? Zerglings can be a pretty critical part of your army throughout the game if you're using them right.
FFFFFFFFFUUUUUUUUUUUUUUUUUUUuuuuuuuuuuuuuuuuuuuuuuu
Nice across-the-board changes. I don't feel like anyone gets screwed in particular.
but isntead of leting the game as it is, blizzard listen to the few ppl (crybabys idiots that barely know how to play) that spam the official forum with "zerg/protoss/terra race is OP because i lose agains them", this is truly pathetic, so are the balance changes, man, im starting to lose faith in blizzard, they are becoming more bad day after day, i just hope i never have to use the F and you phrase with the name blizzard on it.............
/s
Starcraft 2 is a great game, and Blizzard is a great company. The campaign editor is probably the most advanced in a video game on the planet, and certainly is within the world of strategy. The game is polished, well balanced, and a lot of fun. The changes are worthwhile, but the game has it's own classic charm that simply doesn't exist in any other contemporary RTS.
Wanna know the bad part of SC2? The story sucks. Sorry. The story sucks. Everything else is fantastic.
Let's see you play. It'd be hilarious. My bet: dead in 6 minutes against any decent player.
It's strategic in a sense, but it's certainly tactical and it certainly requires more than "build a bunch of dudes and go stomping". Ever try to scout, build an economy, plan an army, and harass the enemy at the same time? If not, prepare to lose until you can.
Not to mention Warcraft is hardly forgotton, *titanic lawlz*
Off the top of my head, amazing things that Terran have going for them--100% salvage rate for bunkers, mules, the extreme effectiveness of concussive shells, the incredible efficiency of tier 1 M&M throughout nearly the entire game, sensor towers, the many, many, many harass options they have, the extreme variety of tech options they have that are relatively easy to transition between/into. . .the list is pretty long.
I think tanks are problematic in general, but there's supposed to be ways to get around them--in SC1, zealot bombing and speed zealots and psi storm were generally a solid way to get around the general stupidity of tanks. I'm not sure if there's similar strats in SC2 (baneling drops? Not sure here. . .), but dropping tank damage from 50 to 35 seems a bit much. Maybe slowing the rate of fire when sieged would make more sense. Iunno. I don't really agree with Blizzard's decision here, but I'm pretty sure I'm biased because I love tanks, haha.
Good article