According to Blizzard COO Paul Sams, Blizzard isn’t trying to tickle your pocketbooks by splitting StarCraft 2 into three individual games. In a recent interview with Videogamer, Sams defended the decision by noting that money was never a “part of the conversation.” It was done to provide a “better experience” for the consumer.
I guarantee it. I give my word. There was never, ever a conversation where we said, ‘let’s do this because we’re going to make more money’. I guarantee it. As a matter of fact the sole reason we did it was because we thought it was going to be a better experience. Anybody that says otherwise is not correct. It is absolutely not what we did it for.While I congratulate Sams for being so blunt, I find it particularly hard to believe that the faces around the boardroom didn’t light up when the idea of splitting the title was being thrown around. Regardless, I have high hopes and I’m starting to buy into the fact that three StarCraft 2s isn’t a bad thing. What do you guys think?
We played Binding of Isaac: Rebirth because we haven't had a good cry in a while
7:00 PM on 11.19.2014