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Blizzard loses some minerals over BlizzCon photo

Blizzard’s annual BlizzCon expo celebrating all things StarCraft, Warcraft and Diablo isn’t as profitable as one might think. Despite selling 20,000 tickets at $125 a pop, a ton of merchandising at the con and the DirecTV deal, Blizzard didn't see any profits from the show.

Executive Vice President, Frank Pearce, spoke at Austin GDC yesterday where he opened up on the cost of the convention:

"BlizzCon is operated at a substantial loss for the company. "It's a huge marketing opportunity, so that's the benefit we get out of that. But in terms of any kind of financial gain, it actually is a loss for us."

Frank wouldn’t go into details on how much is lost, but it’s got to be a pretty penny. GameSpot points out that Blizzard has to rent out the Anaheim Convention Center, provide around 2,000 PCs for demos and there’s all those cash prizes too. Plus, there’s the celebrity factor with Kerrigan's voice actress Tricia Helfer making an appearance along with Ozzy Osbourne’s concert.

It may have cost them a ton, but I’m sure the 11 million World of Warcraft players help Blizzard sleep at night.

FUN FACT TIME! Frank also gave an insight on some interesting numbers in relation to WoW:

"Put together, the massively multiplayer online role-playing game and its two expansions have 7,650 quests, 70,000 spells, 40,000 NPCs, 1.5 million assets, and 5.5 million lines of code, and requires 4,000 employees, 13,250 server blades, and 75,000 CPU cores."

Holy sh*t! 


Continue: More World of Warcraft stories





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14 comments | showing # 1 to 14

Tino's Avatar - Comment posted on 09/18/2009 07:17
Tino
4,000 employees doesn't seem like much.
pbrand's Avatar - Comment posted on 09/18/2009 07:19
pbrand
loses, not losses
HammerTiem's Avatar - Comment posted on 09/18/2009 07:29
HammerTiem
5.5 million lines of code doesn't seem that much either.
Modern Robot's Avatar - Comment posted on 09/18/2009 08:18
Modern Robot
Interesting to hear... You'd think something you pay 125 dollars to get into would be able to turn a profit. Do they have a pie-chart for this?
Chronic Logic's Avatar - Comment posted on 09/18/2009 08:21
Chronic Logic
4000 employees?! How many Blizzard employees are there?!
Kris S's Avatar - Comment posted on 09/18/2009 09:28
Kris S
What's with the title of this article? Like child speak or sumthin?!
draycott's Avatar - Comment posted on 09/18/2009 09:34
draycott
It may not sound like much but, take into consideration the size of wow. Its a big game. Granted with all the repetition in it; it"s still a lot for those guys to do.
Kaspar's Avatar - Comment posted on 09/18/2009 09:39
Kaspar
Also said that they have fixed, are fixing or have identified 180k bugs in the game since launch.
SP420's Avatar - Comment posted on 09/18/2009 11:58
SP420
"70,000 spells, 40,000 NPCs"

What the fuck are those numbers from? It's definitely NOT individual spells in the game and NOT individual NPCS in the game.
Jon B's Avatar - Comment posted on 09/18/2009 12:17
Jon B
@SP420
Different commands and summonings are actually classed as spells. Like "Spawn Boss X" is a spell. Kinda a cheeky way to add to the numbers.
Sharpless's Avatar - Comment posted on 09/18/2009 12:24
Sharpless
Hamza, I'm going to have to ask you to change the HUGE FUCKING TYPO in the header right now, please. It is killing my soul and making me (and probably Samit) want to slap you to death.
Hamza CTZ Aziz's Avatar - Comment posted on 09/18/2009 12:43
Hamza CTZ Aziz
Samit wants to blow me to death actually
ArrestedDeveloper's Avatar - Comment posted on 09/18/2009 13:15
ArrestedDeveloper
You require more vespene gas.
Dexter345's Avatar - Comment posted on 09/18/2009 14:34
Dexter345
Shit, I was just about to make the exactly same comment as ArrestedDeveloper.
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