StarCraft II lead designer Dustin Browder has given Eurogamer a status update on the Battle.net Marketplace. Citing an "immense number of challenges" which need to be overcome, he says that "It's going to be some distance before we get this in the hands of the fans."
"I don't know how we're going to solve some of the player rights issues. How do players protect their own maps so they don't get ripped off by other players? What are the rules of how much you're allowed to charge? There's just a ton of work for us to figure out."
"We've never, ultimately, built anything like this before," Browder continues. "But we are working very hard on it. We have a bunch of people dedicated to it. I have every hope and belief and faith in its success and we're absolutely committed to getting it done."
Battle.net Marketplace may never launch [Eurogamer]
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But the latest business model seems to be figuring out how to use your communities blood sweat and tears to turn a buck. Mind you the really really really good modders will probably make some bank off this but your also going to lose some of your upstart modders who are going to see this and figure why bother if I'm not going to get paid. Its a double edged poison tipped sword but in the end all they care about is money and enough people will bite at this to make it worth their while.
From what Blizz said before, only high quality maps would get accepted. I mean, they said that even DotA would not pass the threshold....
I mean it's easy to see what they get out of it if it's the case.