StarCraft II lead designer Dustin Browder has given Eurogamer a status update on the Battle.net Marketplace. Citing an "immense number of challenges" which need to be overcome, he says that "It's going to be some distance before we get this in the hands of the fans."
"I don't know how we're going to solve some of the player rights issues. How do players protect their own maps so they don't get ripped off by other players? What are the rules of how much you're allowed to charge? There's just a ton of work for us to figure out."
"We've never, ultimately, built anything like this before," Browder continues. "But we are working very hard on it. We have a bunch of people dedicated to it. I have every hope and belief and faith in its success and we're absolutely committed to getting it done."
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