Diablo 3 had NONE of that magic for me. The moment I hit 60 I was greeted with the worst item hunt I have ever seen. ( whats that your the max lvl well now 90% of the gear you can equip is garbage and only 10 % of gear that can only drop in inferno is any good )
I dare say that this game shouldn't be called diablo 3. It should be called Auction House Tycoon.
The only exception I see is something like steams offline mode which Blizzard could have easily implemented because the game was in development for so damn long. I just moved from an area where every hour or so the internet would disconnect and reconnect which I'm sure happens to a lot of people in more "rural" areas or dorm rooms. This and the simplification of the leveling system made me ignore D3's release and preorder Torchlight 2.
But still, all of my complaints still lack the rather interesting (and incredibly controversial) DRM issue. I am pretty strongly against that type of practice, yet I still have not faced any sufficient agony to personally bitch about it other than on a principle of the matter. Strange.
Well, I guess that's what being purchased by Activision will do to a company.
However I can understand why others might complain. Unfortunately expect more games to go online only, because piracy is way too easy for anyone to do these days.
It really is a no-win but I think they did the right thing by including some form of DRM and enhancing the co-op gameplay and other online features to offset the always-on requirement.
There is one solution tho. Steam, steam is the DRM pill most have been able to swallow gladly.
"Diablo III was designed from the beginning to be an online game that can be enjoyed with friends..."
This, however, pretty much confirms that Blizzard's totally lost sight of the original point of this series: the single-player, dungeon crawling, lose yourself for hours, grindfest. Its really no wonder at all that we're only a few months past the launch and people are already saying "People still play that" (even if they're trying to be asses), when people played Diablo 1 and 2 for YEARS after, without people questioning their sanity.
But I guess that's what we get in a world where most people (or developers) thinks a game isn't complete without multiplayer. (And yeah, I realize mutliplayer was a thing in Diablo 2, and was a precursor to WoW -but it was hardly essential to the game, and there wasn't whole oppressive system created to support it and make it the centerpiece of the experience)
"I'd been calling Diablo III's online requirement DRM since the day it was announced, despite arguments from some claiming it wasn't DRM because Blizzard hadn't been calling it DRM."
Well, those people arguing with you obviously have very little clue when common sense dictates that any game that requires you to be online to play it, or it won't play at all (or will knock you out of the game if you lose connection), is a form of DRM. And, in fact, is one of the oldest forms of it... Anyone fighting that needs to take off the rose colored glasses, since they probably only argue that point because they think Blizzard wouldn't lower themselves to such things. But boy do they have that wrong.
@joeman098
I'm with you on that. I don't really know what they're showing with this, but for a company that always had some awesome cheat codes, its a bit of a disappointment where we've ended up.
@Arttemis
I'm not questioning Activisions influence here at all, because I don't think we can doubt that they have a lot to do with the complete tonal shift in all of Blizzard, but I don't know if we can say the game was rushed.
I mean, the game was first announced around 6 or 7 years ago and had already been in development for a while before they let it slip into magazines that the game was happening.
So they had plenty of development time, if anything Activision pushed them to actually release the game at all, before the development cycle became a decade long (if it hadn't already been close to it)
@Jack Dandy
I also remember when "Soon" from them wasn't meant to be snarky. But look where thats gone.
Its all really a sign of the times it looks like. I don't really see, WoW revenue aside, how they'd possibly be able to keep up their old tactics for much longer, even without prodding from Activision. I also don't see even an amazing release being received very well, if it was just a complete rehash of what they've already made, we've already played, and probably still own -that kind of pressure pushes you to make sloppy mistakes, and it only proves that Blizzard isn't immune to it, for better or worse.
@Occam
Sadly, like Arrtemis said, I think we'll need to wait a long while before it does, seeing how SC2 is coming up on 2 years olf hasn't really budged in price aside from a few sales here and there. I'm only expecting it to go down in price when they decide it needs to be released as a battlechest -which probably isn't going to happen -at least- till all the parts of the game are released (seeing how its split into 3) Even then I'm expecting that chest to be pretty pricy, seeing how they're going to be packing in 3 "games" that released at $60 each.
If that bullshit was true, the game wouldn't become nearly impossible to farm the second 3 friends joined you. Imagine 4 people in a vent channel all farming act 3 solo just because it's less frustrating. Imagine 3 melle characters sitting at the entrance of whimsyshire waiting for the DH to Kite everything to death and call us over loot.
glad i quit.
Somehow talking about D3 morphed into me talking only about SC2, but I think you get what I was getting at.
I use to love blizz and their games so hard. When did it come to this?
I know, the difference seems negligible but there is still a slight discrepancy between asshole and stupid.
Stat points? Don't make me laugh, everyone just dumped everything into one stat, accidentally put one into energy? OOPS time to start over.
D3 isn't perfect by any means but it streamlined a lot of the more archaic and frustrating mechanics, they just need to keep working on balance, act 3 and 4 still need a lot of work and they need to make it so all classes can go through game, not just dumb gimmicky builds or tanky barbs and monks.
And fix WD goddammit.

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