The US market spent less money on digital games in February, and there may be a somewhat unlikely reason for that. One school of thought is that the impending release of Titanfall is directly to blame.
According to Superdata, consumers spent less on full titles last month because they were anticipating the release of EA's shooter in early March. Digital games raked in $959 million in February -- a five percent decrease when compared to January.
While I'm not sure that I'm in complete agreement with the logic, the data certainly doesn't indicate hard times for the digital sales segment. Numbers are up 17 percent when compared to last year, and Superdata predicts that it'll pick up again in March. The leading reason? Titanfall sales, of course.
US digital games market: February 2014 [Superdata]