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Bit.Trip devs on the $.99 app-ocalypse and making an RPG - Destructoid




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Bit.Trip devs on the $.99 app-ocalypse and making an RPG


7:00 PM on 02.21.2012



[Destructoid's Director of Communications Hamza Aziz asked Jonathan Holmes to make a show called Sup Holmes so that Destructoid could later sell a t-shirt that says "Sup Holmes" on it. This is that show]

On the latest episode of Sup Holmes? Mike Roush and Alex Neuse from Gaijin Games (developers of the Bit.Trip Complete and the upcoming Runner 2) once again proved that when videogame developers don't let publishers or PR people do their talking for them, some amazing things can happen. Talking to guys like this is what I love about my job the most.

Here's a quick excerpt from the show where Mike and Alex talk about why the $.99 app is the "worst thing to happen to the game industry in a long time" with ironic results. We also get in a open brainstorming session on how a Bit.Trip RPG should play, and a quick recap on what got the two men to motivated to start their own development studio in the first place. 

You can see the full episode here (starts at 14:50), and/or download the show and all prior episodes in Podcast form here. You can also keep up with Alex and Mike on the official FLORA Runner 2 blog.

As for this Sunday, we'll have Brian Provinciano, developer of Retro City Rampage (launching on WiiWare/PSN/XBLA/Steam/PSVita/HamSandwich this May) on the show to talk about what the game industry is today Vs what it should be. Email your audio, video, or text questions for Brian and myself to HolmesSupHolmes@gmail.com, and thanks for watching!






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