Those who are familiar with my writing will know that I don't feel a game should have a special edition until it's been earned. Brand new IPs rarely deserve them, in my opinion, and I put this to BioWare's Mike Laidlaw in reference to the ludicrously opulent Dragon Age: Origins: Collector's Edition.
"An extravagant collector's edition is one of those fantasy RPG traditions, and frankly the world of Dragon Age is one we want to share with people," he explains. "Cloth maps, additional in-game content and the soundtrack are all part of letting people dive into this brand new world, and BioWare's always had a tradition of providing value for your money.
Luckily, I have played enough of Dragon Age to know that spending more money for the "Extra Stuff Edition" wouldn't be a wasted investment. However, those that haven't played it have no way of knowing. That's pretty much my problem, the fact that untested games are getting treatment usually reserved for revered IP. People buy Elvis ticket stubs because they know they love Elvis. Not many people know if they love Dragon Age yet.
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