"Can't comment on the Kinect rumors," he writes. "On an unrelated note, I just flew to the Citadel and boy are my arms tired."
"Planet mining is a pretty good workout, too," replied producer Michael Gamble.
If you ask me, both Hudson and Gamble sound like they're having a little fun at the expense of what may be a misunderstanding. The idea of using your arms to move around the Mass Effect universe or for in-game mining is ludicrous, and not really in line with what I feel BioWare probably has in mind for the series.
But you never know, I guess. I've long been a proponent of using Kinect to address certain interface issues within games, such as working through menus and such. But for moment-to-moment action, Mass Effect 3 definitely benefits from a traditional control scheme.
Presumably, Microsoft's E3 announcements will be Kinect heavy, and "core-centric," we hope. If Mass Effect 3 is part of that initiative, I'm sure we'll hear something next week. If it's not, let's all have a laugh with Hudson and Gamble at the thought of a "backrub" mini-game to gain favor of your favorite Krogan.
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