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Bioshock sequel not announced, but will you settle for an interview?

9:57 AM on 04.04.2008, Gameboi 32 comments

Bioshock sequel not announced, but will you settle for an interview? photo
     2K games

It has been said that there's no such thing as a perfect game, and Bioshock is no exception. Even so, the game delivered a visceral experience all its own, and it unquestionably did many things right. One such thing was the way in which you could destroy your enemies in a multitude of ways. The experience always kept things fresh and enjoyable, and players never felt pigeonholed into one specific way of doing things.

That's just a single reason as to why a sequel to the game is on everyone's mind. The first one rocked -- why shouldn't the subsequent game? As luck would have it, the staff at NextGeneration caught up with 2K Marin's creative director, Jordan Thomas, and picked his brain for some clues as to what can be expected of the game. While the interview touches upon Jordan's early beginnings as a game designer, it's the possible clues found throughout that may be a glimpse of further things to expect from the next game.

More, after the jump.

Unfortunately for us, Jordan isn't at liberty to speak about 2K Marin's next project, but he does talk a little bit about the subject matter concerning the lecture (called White Space) he was giving at the University of Teesside’s Animex festival, right before being whisked away by game journalists:

“I really like the idea of the player being able to create dynamic physical attachments – Rube Goldberg machines of death! Those little chains of intent, those little arcs of player creativity are better expressed by tools that plug into each other. BioShock has a really great first crop of that kind of thing, but in games I do in the future I’ll want to generate much more of that – maybe give the player the ability to steal superpowers from characters that are wandering around the world, or alter their behavior in ways that amount to more than just getting them to fight each other. There’s a lot of potential real estate there.”

The ability to steal superpowers from those wandering around? Do tell us more! We got a taste of the altered behavior in the first game (with the Big Daddy's), but it's good to hear that there may be plans to expand upon and refine this. Overall, it sounds as if the game that everybody knows is coming, but nobody wants to really talk about at the moment, has already started to take form -- in theory, anyway.

We can't wait to see something a bit more concrete, as for fans of the first game, grasping at straws and trying to make connections to the future with whatever scraps and clues we can get our hands on is a painful undertaking, indeed. We all know it's coming 2K. How about throwing us a bone?


Next page: More Bioshock stories




Rucksack's Avatar
Rucksack at 04/04/2008 10:02
@burglarize

You mean System Shock?
Face's Avatar
Face at 04/04/2008 10:05
Sounds like he wants to make a Kirby game.
NotAZombie's Avatar
NotAZombie at 04/04/2008 10:10
@ Chocobo

Agreed, I thought Bioshock was really fun the first time but I went back and tried to play it again but I just didn't like the game the second time around. I think the sequel would do that to me again unless they fix the damn shooting mechanic.
burglarize's Avatar
burglarize at 04/04/2008 10:18
@Rucksack

There is no such thing as "System Shock".

Bioshock was completely original and was in no way a successor to any previous series, spiritually or otherwise.

For cereal though, why not return into space. Space was MADE for sequels.
Necros's Avatar
Necros at 04/04/2008 10:25
@ burglarize

Yes, because putting Jason in space was a recipe for success.
burglarize's Avatar
burglarize at 04/04/2008 10:28
Yes. Yes it was.
Kaspar's Avatar
Kaspar at 04/04/2008 10:28
Just booted up Bioshock on my PC a few days ago. Last save was on Dec 8.

Still didn't like it.
PraiseChaos's Avatar
PraiseChaos at 04/04/2008 10:30
There's no such thing as System Shock? There's a lot of people committed to the lie then...

http://en.wikipedia.org/wiki/System_Shock
ZombiePlatypus's Avatar
ZombiePlatypus at 04/04/2008 10:30
@Face

I immediately thought of Mega Man, but Kirby works too...
galagabug 's Avatar
galagabug at 04/04/2008 10:32
i like the rube goldberg analogy. thats really just better level design than anything else.
Rucksack's Avatar
Rucksack at 04/04/2008 10:37
@burglarize

Wait, what?

Did you just claim that there wasn't a System Shock, or an excellent System Shock 2? I really hope that was just an attempt at sarcasm...
Holyetheline's Avatar
Holyetheline at 04/04/2008 10:40
Bioshock 2 better be amazing! If/When it comes out.
big filth's Avatar
big filth at 04/04/2008 10:59
"settle for an inteview?"
tkyy's Avatar
tkyy at 04/04/2008 11:11
Urmm.... Okay?
burglarize's Avatar
burglarize at 04/04/2008 11:12
My GOD you people.

Of COURSE there was a System Shock. I realised the internet was a bad place to vent my sarcasm, so I even followed it up with "Bioshock was completely original and was in no way a successor to any previous series, spiritually or otherwise."

If you can read that and still not think that it was sarcasm, then, I'm sorry. I really am.

I'd be happy if there was a Bioshock sequel, as long as they left Rapture alone.
Rucksack's Avatar
Rucksack at 04/04/2008 11:25
@burglarize

The internet is a bad place for sarcasm in general. If you don't frame your writing in just the right way people will completely miss your point.
mistic's Avatar
mistic at 04/04/2008 12:43
another game made by a company that delivered hours upon hours of fun?

I don't see the problem...
smathjeloc's Avatar
smathjeloc at 04/04/2008 13:02
anyone beat most of Bioshock with telekinesis? (I did)
Sharpless's Avatar
Sharpless at 04/04/2008 13:02
Fuck the next person who says "System Shock."
wardrox's Avatar
wardrox at 04/04/2008 13:13
that sounds very very interesting, and I'm with Sharpless on this one.
Jetsetlemming's Avatar
Jetsetlemming at 04/04/2008 13:24
System Shock.

Also I appreciated burglarize's humor.
Zombutler's Avatar
Zombutler at 04/04/2008 13:59
Maybe BS2 could take place directly after BS, and you have to run from Zombie Ryan and Zombie(if he wasn't already) Fontaine and fight them off with all the little sisters........

/fantasy
Delaric's Avatar
Delaric at 04/04/2008 14:02
I remember playing through it and getting mighty tired by the last few levels. Splicers blah blah more splicers...got a bit boring. By that time though I was kinda powering through looking for something interesting. Hacking was fun but after the 100th time it was enough. I guess what I'm saying here is that they seem to want to move forward from the Bioshock "crop" of actions to more intricate and less repetitive shtuff, so that is nice to hear.
bruceleethree's Avatar
bruceleethree at 04/04/2008 14:21
stealing ideas from prototype i see, stupid developers lol.
frankieman70's Avatar
frankieman70 at 04/04/2008 14:32
the game did get very repetitive towards the end, I did get a bit bored and just wanted it to end already, I loved the game and the originality oh yeah the ending sucked ass, the boss was so easy to beat and the ending was way to short, I really felt I needed to kill the last boss press pause go microwave some popcorn and watch at least an awesome 5min plus ending I felt I deserved it after so many splicer kills, drinking, smoking and hacking stuff. I think 2nd time around should be way better.
MrSlippery's Avatar
MrSlippery at 04/04/2008 14:47
@bruceleethree

that's not really a fair judgement. The more basic you make it sound, everyone steals from everyone.

the concept of an evolving character or characters, for example. You could say prototype stole it from bioshock, who stole it from pokemon, who stole it from every RPG before that.

just nitpicking. I like they're tryingto retain innovation, at least.
king3vbo's Avatar
king3vbo at 04/04/2008 15:35
Biospace anyone?
Jace101's Avatar
Jace101 at 04/04/2008 17:01
Maybe SpaceShock.
HarassmentPanda's Avatar
HarassmentPanda at 04/07/2008 00:14
I don't want to go back to Rapture. I loved Bioshock, but I want that world to be left alone. Now BioDome, that's a place I would love to beat some dudes down.
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