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BioShock is cropped in widescreen, cuts off top and bottom of view photo

It seems that there is a bit of trouble in Rapture today. Eagle-eyed gamers from the 2K Games forums have noticed that BioShock crops the video output to simulate widescreen, which cuts off part of the top and bottom view. This "tall view" affects both the PC and Xbox 360 versions.

The forum thread "Widescreen messed up" has been buzzing with this issue. One forum member named greylantern offers an example to the less technically inclined, saying that this type of cropping is "like looking through the slot of a knight's helmet." 

Hit the jump to read the statement by Ken Levine, BioShock's Creative Director, on the 2K forums.

Hey guys-
Sorry about all the conflict. IG development people (specifically Chris and Rowan who are both on vacation) were trying to take a day off today (we've been working about six months 6-7 days a week). I'm trying to see what everybody's concerns are and consult with the staff.
I know people are frustrated, but we are dealing with internet time here. It wasn't until 7 pm EST that I was able to even talk to anybody in our Australian studio, which is open today (9 AM their time).
I hear you that not everybody was thrilled with the PC launch. And I'm trying to collect information and see what the facts are. PC game development does not function in a matter of seconds or hours, especially when most of the team is on vacation. But I hear you, and we're looking into the issue. I'll only ask you have a bit of understanding as to the time scale that software development issues must occur in.

If you're anything like me, you are probably too busy kicking splicer ass and knocking back Old Tom Whiskey to care about some cropping, but it's totally understandable how some would be a bit concerned. 

[Via 2K Forums -- thanks to Fuzzy for the picture]








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Dale North is Destructoid's Editor-In-Chief, a founding editor, and specialist in Japanese gaming. An accomplished musician, Dale was reporting from Japan during the earthquakes of 2011. Luckily, he got the fuck out alive and is home in America now with his wife and beloved corgi, Einstein. Dale is also a co-founder of Destructoid's sister anime site Japanator. Likes Corgis, Sega Saturn, PSP, iPhone, Photographic tools. Meet the rest of the team



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50 comments | showing # 1 to 50
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DOOM's Avatar - Comment posted on 08/22/2007 10:09
DOOM
Thats BS, doesent do that on my TV...
Who cares anyway, THE GAME IS FREAKING AMAZING!!!!!!!
Rogue Trooper's Avatar - Comment posted on 08/22/2007 10:13
Rogue Trooper
Thats not the only problem. The PC version doesn't have multiple profiles, so I can't play until my brother finishes the game.
Doomtrain's Avatar - Comment posted on 08/22/2007 10:22
Doomtrain
Lets see. Gaming PC? Check. Bioshock demo? Check. Let's fire it up, go to the options, pick a nice wide resolution, and...bullshit. Fucking bullshit. How did they fuck this up so bad? I can't even change the field of view myself because the settings in the config files don't work. They've turned what is literally one single setting in every other game engine under the sun into a hundred-page forum thread debacle.
Neonie's Avatar - Comment posted on 08/22/2007 10:23
Neonie
I'm not busy doing anything. I will go down to 2k today and get 2k of 2k's ass...

Why am I not busy? Becuse I dont even have my damn copy of Bioshock yet (thanks a lot Best Buy). But hopefully this prob will be fixed by the time I get it (hurry the hell up best buy).
Neonie's Avatar - Comment posted on 08/22/2007 10:23
Neonie
kick*
japan's Avatar - Comment posted on 08/22/2007 10:25
japan
i want bioshock :(. i have yet ordered it by steam but i will soon
Bundy's Avatar - Comment posted on 08/22/2007 10:28
Bundy
This is so not BS - the game makes way more sense for viewing in 4:3 and that sucks for widescreen PC / 360 owners because I can't go 720P in 4:3. So it means either going 4:3 and seeing everything the way it was meant to be seen ... without crisp graphics. Or getting the crisps graphics but playing the game as though you are wearing very thick glasses. Not saying the game doesn't rock - beside this and the fact that it doesn't support southpaw controls the game is insanely well developed. I'm enjoying it immensely - just too bad this is there - it's a pretty big flaw.
Fuzzy's Avatar - Comment posted on 08/22/2007 10:29
Fuzzy
Meh. It sucks that this is the way that Irrational chose to implement widescreen support, but it doesn't cripple the game. I've written two blogs on this, read half of the posts in the 2k forum, and played the game for two hours on my widescreen HDTV.

The only thing that I noticed before being made aware of this was that I had to move my view around more than usual to see everything (a good example of this is the slicer scene just before you get out of the bathysphere at the beginning of the game). The view just felt too close up.

It sucks, but it isn't a dealbreaker. If they fix it (and I hope they do), then great. If not, I'm still going to be playing this game all the way through and then some.
Caspian's Avatar - Comment posted on 08/22/2007 10:33
Caspian
Why is this a problem again? Part of the view gets cut off, so what? Just turn up your movement sensitivity so you can pan up/down/right/left faster. The game is so beautiful in widescreen that if you miss the couple inches of cropped screen, you're looking too hard for a reason to bitch.
DeusPayne's Avatar - Comment posted on 08/22/2007 10:41
DeusPayne
People need to understand how widescreen works. The usual method of adding extra area to render on the sides takes more processing power. Additionally, 4:3 is lower resolution than 720p widescreen, so you're getting lower quality overall. But for the PC version, there's no excuse. The 360 can be chalked up to having to design with specific limitations in mind. But the PC version should be unlocked, and allowed to be changed depending on the user's preference. 5 years from now, when all PCs dwarf our current top of the line PCs, there won't be any need for conserving processing power, so you should be allowed to play with ridiculous settings at ridiculous resolutions. That's the beauty of PC gaming.
Rogue Trooper's Avatar - Comment posted on 08/22/2007 10:47
Rogue Trooper
And how could they screw up multiple profiles?
Rogue Trooper's Avatar - Comment posted on 08/22/2007 10:47
Rogue Trooper
On PC*
kahjah's Avatar - Comment posted on 08/22/2007 10:52
kahjah
I just want the damn thing to stop crahshing
LostCrichton's Avatar - Comment posted on 08/22/2007 10:52
LostCrichton
It sucks but hopefully it can be fixed.
Furnimus's Avatar - Comment posted on 08/22/2007 10:56
Furnimus
:(

I still want it!
ohgr89's Avatar - Comment posted on 08/22/2007 10:57
ohgr89
its a slight issue on the 61" i play on, haha. you tend to notice its missing a bit more. but it really doesnt affect my playing at all. and itll probably be fixed sooner or later so who cares. rabble rabble, bitch! like the game is suppose to be some shining symbol of the perfect game, come on.
yanR's Avatar - Comment posted on 08/22/2007 10:59
yanR
This doesn't seem like a big deal to me. I guess I just don't understand why a cropped screen necessarily effects the total output resolution. It just doesn't seem like its a fixed image in the same way it is with a photograph being cropped. The amount of pixels seems more fluid. I tried to check out the 2K forum to understand it better, but it has apparently crashed.
Pedro Blandino's Avatar - Comment posted on 08/22/2007 11:10
Pedro Blandino
well right now i personally don't care about the widescreen issue. since i wont be playing this game on a widescreen tv.

but damn that is one shitty way to make widescreen.
Fuzzy's Avatar - Comment posted on 08/22/2007 11:11
Fuzzy
The best way that I've heard it explained is this:

Have you ever used digital zoom on a camera? It doesn't actually provide a higher magnification (as optical zoom would), it simply zooms in on the existing frame with a static resolution, getting blurrier and muddier the farther you zoom in.

This situation is somewhat like that. Think of the fullscreen view as the base picture. For BioShock, widescreen is basically a digital zoom of the fullscreen picture, which crops out about 10% of the viewing area at the top of the screen and 10% at the bottom to fit it in a widescreen view.

This results in an odd field of view, and depending on the size/resolution of your tv/monitor, textures get a little muddy.

Normally widscreen and fullscreen offer the same central viewing area, widescreen just receives a wider horizontal view. The image is cropped on the left and right to fit fullscreen, but neither view loses any visual fidelity. In this case, widescreen actually suffers a slight loss of fidelity due to the digital zoom effect. Damn, I type too much.
dv8withn8's Avatar - Comment posted on 08/22/2007 11:16
dv8withn8
They may have chosen this method of displaying widescreen to alleviate some frame-rate issues.
sazemaster's Avatar - Comment posted on 08/22/2007 11:26
sazemaster
Getting some minor issue like this after the release is quite normal. Nothing unpatchable, so STAY CALM and don't cancel your preorder! :p
nsolo1717's Avatar - Comment posted on 08/22/2007 11:33
nsolo1717
i did not notice this issue at all with my copy for 360 on my samsung plasma 42'' in 720p......i wonder what all this fuss is about
PetiePal's Avatar - Comment posted on 08/22/2007 11:35
PetiePal
Didn't seem to happen on my TV...then again mine is a widecsreen so maybe it only happens on 4:3 when trying to simulate ws.
CJSchmidt's Avatar - Comment posted on 08/22/2007 11:37
CJSchmidt
We're not saying this ruins the game, but it is disappointing and a very real flaw.

Wide screen SHOULD mean that you add MORE viewable area to the sides of what you'd see on a normal screen. It feels more natural and makes a big difference in first person perspective. Instead we lose 15% of the screen and an akward field of view.

Bioshock (and most Unreal based games) actually removes what you should see above and below you and then zooms in to fill the screen making it kind of like walking around your apartment looking through really weak binoculars.

Cropping in a 3d space isn't the same as cropping a photo. Trust me.
JayTapp's Avatar - Comment posted on 08/22/2007 11:39
JayTapp
PC gaming is fubar. I would need to upgrade my vid card to play that. Wich cost as much as a xbox360. choice is simple. I bought it on 360.
Agent Nixon's Avatar - Comment posted on 08/22/2007 11:43
Agent Nixon
Rouge, try creating another windows user account.
RICHARD BLOCKER's Avatar - Comment posted on 08/22/2007 11:47
RICHARD BLOCKER
My box died the other day, so to all those who are complaining about cropping....




Daniel Husky Lingen's Avatar - Comment posted on 08/22/2007 11:57
Daniel Husky Lingen
Hasn't anybody ever heard of the SAFE ZONE? If you're pissed that you're missing out on two inches of your screen, try checking how bad your safe zone is
Fuzzy's Avatar - Comment posted on 08/22/2007 12:00
Fuzzy
@PetiePal

Long time no see, fella. I'm pretty sure that if you're running it in widescreen, then this is happening to you. Equip the wrench and stand still. If you can't see the bottom of the wrench, the wrist tattoo, and the shirt sleeve while standing still, then this is happening to you. In the .gif that is posted above, the first picture is the 4:3 viewable area, and the pic it morphs to is the 16:9 viewable area.

This is happening to everyone who is playing in widescreen. I'll say again, this is not a dealbreaker, and hasn't diminished my enjoyment of the game one bit.
smackifilia's Avatar - Comment posted on 08/22/2007 12:03
smackifilia
@JayTapp

I'm actually blown away at how well it runs on my low end pc. I've got everything maxxed, but i'm running it at 800x600 to get extremely smooth frames.
FireofEvil's Avatar - Comment posted on 08/22/2007 12:12
FireofEvil
I've been saying for years that it's not widescreen, it's shortscreen.
4:3 ftw.
Velt's Avatar - Comment posted on 08/22/2007 12:23
Velt
Nice one. I dont have widescreen and i need a new video card with pixel shader 3.0 to play the game (i downloaded the demo but graphics were rotten).

JayTapp's Avatar - Comment posted on 08/22/2007 12:23
JayTapp
@smackifilia

Glad to hear that. Because I tried GRAW on my PC and omg, did it run bad. I would not even try Gears of wars.

As long as games are single player i buy it on xbox. The this is, i don't want to play TF2 on a controller. So i hope it will run correctly on my comp.
robotplague's Avatar - Comment posted on 08/22/2007 12:42
robotplague
While I'm glad I know, I don't really care. It's such a non-issue to me. I was blown away by the demo and have been blown away by the few hours of game play I've had with it since yesterday. Had I not heard of this I never thought anything would be wrong.

RoyRP216's Avatar - Comment posted on 08/22/2007 13:17
RoyRP216
i have this for my pc and i didn't even notice. who cares?
Rainbowblack's Avatar - Comment posted on 08/22/2007 13:18
Rainbowblack
Im just too amazed at this game to really give two shits

Although I hope this is fixable via patch before my second pacifist playthough on hard mode. im playing on medium right now, these lil bitches are DEAD
Snaileb 's Avatar - Comment posted on 08/22/2007 13:50
Snaileb
There's a hack for it now, to fix it.

People are complaining way too much newayz, IMO.
SLiFE's Avatar - Comment posted on 08/22/2007 14:16
SLiFE
Is there a hack to fix the AI?
Deathsaw's Avatar - Comment posted on 08/22/2007 14:24
Deathsaw
Well I do have a 1400x900 screen resolution like most people apparently but I don't have a widescreen gaming TV. Hello 360 version.
Fuzzy's Avatar - Comment posted on 08/22/2007 14:49
Fuzzy
And lo, the plot doth thickeneth

Not really. Apparently they developed for widescreen and added out for fullscreen. Levine's comment earlier seemed a little less definite (ie. he didn't say anything like this) but maybe he was referring to giving peoples more FOV choices.

Either way, I'll be busy. *begins eating some much deserved crow*
DeusPayne's Avatar - Comment posted on 08/22/2007 15:19
DeusPayne
Impressive, they're able to screw up the FOV at 4:3 and make widescreen gamers upset all in 1 act. They really didn't think entirely through it. Widescreen is an upgrade, not a hinderance. The fact that 4:3 gamers have stuff on their screen rendered that isn't on widescreen is proof enough that they did this wrong. They claim that they didn't want to cut off the sides of widescreen and upset the 4:3 gamers, but that wouldn't happen. That's the way widescreen gaming has been done for years. Just because you decided to do it the complete opposite way of the standard can't be justified as "an artistic decision". Irrational (or 2k or whatever they want to be called), has to admit that they either screwed up 4:3 or widescreen. Because one of them is not the correct FoV. But saying both are correct is just wrong, so very wrong.
Tull's Avatar - Comment posted on 08/22/2007 15:24
Tull
I have no problem with how this viewing thing between 4:3 and 16:9 has turned out. When I look at the two different images, those with thr 4:3 actually has less peripheral viewing than the 16:9. I've never had a Splicer sneak up in front of me from below what the 16:9 viewpoint is suppose to have cropped out. Now the 4:3 has less on the sides and that's where the Splicers usually end up jumping out of the shadows from.
jerrt's Avatar - Comment posted on 08/22/2007 15:32
jerrt
yeah, so with the newest bit of news, inflated 4:3 is the new 16:9
braulio09's Avatar - Comment posted on 08/22/2007 16:49
braulio09
yeah...i noticed it cut off the sides in my screen, mostly noticeable when showing my dollars left
Jonathan Kerr's Avatar - Comment posted on 08/22/2007 18:06
Jonathan Kerr
I never noticed and it doesn't really bother me. The game looks amazing in 1080p
Orionsaint's Avatar - Comment posted on 08/22/2007 18:35
Orionsaint
Bioshock ripped off Jaws 3 anyway.

Here's the proof,



scene from Jaws 3. Does the water tunnel look familar? hmm

mix's Avatar - Comment posted on 08/22/2007 20:15
mix
1280x1024 19" Lcd...I' not affected right?

This game surprised the crap outa me, I have it cranked on the above resolution and I have not once seen an ounce of slow down. And I have an 8800gts 320mb sc, and 2.4ghz 4600+ dual AMD.....not the recommended settings at all.

FEAR made my machine drop to around 20fps once in a while but this has yet to stutter and Im about 45mins in or so.......

DGX Goggles's Avatar - Comment posted on 08/22/2007 20:36
DGX Goggles
ZOMG! Really too busy eletric chairing ppl to care. I wish this had online play sooooo badly.

@Orionsaint
LOL.
Alaphic's Avatar - Comment posted on 08/22/2007 21:02
Alaphic
@JayTapp
Don't feel bad about the GRAW thing, it looked like shit on my computer too, and I have a gig video card. I think it's just that particular game. Bioshock, on the other hand, runs at full settings in 1280x1024 perfectly, so...
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