Quantcast
BioShock Infinite coming to Wii U after PS3/360 (Update) - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


BioShock Infinite coming to Wii U after PS3/360 (Update)


1:00 PM on 09.08.2012
BioShock Infinite coming to Wii U after PS3/360 (Update) photo



[Update: Apparently BioShock Infinite was never announced or even planned for the Wii U to begin with, according to Ken Levine. Furthermore, we hadn't realized that the source article was from early August and was debunked shortly afterwards. So sorry for the confusion.]

Despite the fact that the console hasn't even been released yet, the Wii U has already become a bastion for late PS3/360 ports, including Mass Effect 3, Ninja Gaiden 3, Darksiders 2, and Batman: Arkham City to name a few. While these dated games don't do a heck of a lot to build confidence in consumers that 3rd parties are going to prioritize development on the Wii U, they at least come with the excuse that the Wii U wasn't on the market at the time of their original release. 

BioShock Infinite has no such excuse. Word is that development of Wii U port of the game won't be starting until after the PS3/360 version is done. That's nice for the people who want the game but are in no rush to play it, who also plan to buy a Wii U, but never intend to own a PS3/360. Just how many people like that are there on the planet? Twenty five? Thirty?

Players gauge how seriously developers take the creation of their games in a lot of different ways: visual polish, variety of features, and timeliness of release, to name a few. Bringing your game to a console long after it's already available on the competition makes it feel like an afterthought. The idea that third parties don't put their best resources towards Nintendo consoles is already a core belief among many in the gaming community. This kind of late porting will promulgate that notion, perpetuating the old pattern of consumers ignoring third party games on the Wii U, lower sales of multi-platform Wii U titles, diminished third party support on the console, and so forth.

Watching third parties working on Nintendo consoles is often like watching a train wreck in slow motion. It doesn't matter how much you scream, there's nothing you can do to alter their doomed course for failure. Still, I'd rather scream than not scream. There is always a chance that someone will hear, right?

Bioshock Infinite confirmed for Wii U: Development Begins After PS3/360 Release [GamingBolt]






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.







2K Games

1:00 PM on 01.25.2015
Borderlands: The Pre-Sequel's new downloadable character is out this Tuesday

The inaugural PAX South is wrapping up today, and Gearbox's panel just ended. We heard about the plans with Homeworld earlier, but the studio's cash cow for the past several years has been the Borderlands series, so of course...more



3:00 PM on 01.21.2015
Drawstructoid: Predicting Evolve's unknown DLC monsters

Evolve is releasing with a few monsters and a handful of hunters, but more will be on the way through the magic of downloadable content. Some of the monsters are known entities, but others are complete mysteries. At least, to...more



10:00 AM on 01.20.2015
Evolve director on DLC: 'I don't like people thinking we're doing underhanded, dirty shit'

Evolve was peddling pre-order bonuses before its publisher had even shown off what the game looked like. A year later, we have a better idea what type of experience Evolve will offer when it releases next month. However, conc...more



View all 2K Games






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more