We all knew it was coming (though many of us lamented it), but today Take-Two has officially announced that work on a BioShock sequel is underway. It is currently planned for release in Q4 of 2009.
Nothing has been announced as far as plotline goes, although many people are expecting a prequel that shows the downfall of Rapture. Furthermore, no specific platform has been specified as of yet, so we don't know if BioShock will remain a PC/Xbox 360 exclusive or if the PS3 will get a piece of the action this time around.
So there you have it. BioShock is now officially a franchise, with a little pink ribbon and everything. Still don't know how I feel about this, because I'm definitely in the camp that felt Rapture's back story was already perfectly presented, and that nothing was needed to further conclude its existence either. Strange how normally, news of a sequel makes fans of a game happy, yet this time around there's a lot of concern.
That means you have something very special and very delicate in your hands, Take-Two. Don't screw it up.
[Thanks, Trevor Green]
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
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And 'whoring' is part of the business. I fail to think of a game that was as successful as Bioshock on both commercial and critical levels that didn't have a sequel. If they're going to whore something, might as well whore something great.
Why cant they leave it be? WHY PENIS WHY
on the one hand, i feel they should have let it be, but on the other hand, they're taking a whole 2 years to do a sequel when they could have just pumped one out by this holiday... so we'll see. i'm cautiously optimistic at this point.
Chances are even a Bioshock sequel thats not "as good" as the first will still be better than most of the crap out there and 2, if the same people do the game, we should give them the benefit of the doubt and assume, more aweomeness is in store.
I think this is great news and would love to be able to get deeper into the world, (and I found all the diaries).
I hope it will be amazing, and am optimistic it will be. :)
Would you agree that BioShock was one of the most well written games of all time? Does it not stand to reason BioShock 2 would, I don't know, also be an incredibly well written game? Hmm? Maybe? Hmm?
Stop trying to hate on shit for the sake of it. At least give it a chance. Stay positive!
Just what the hell is your avatar? A love letter to a frog?
What's 2K Marins development record anyways?
Why can't you release one, single game and let it stand on its own without exploring the universe to death (ahem, Final Fantasy VII and Star Wars).
2k Marin's last game was...Bioshock.
They are the newly formed studio once 2k Boston and 2k Australia (formerly Irrational games) or whatever were combined.
I do, however, maintain that it is unnecessary. Also, if it does turn out to be a prequel, it will have totally missed the entire point of the first game, and I shudder to think what it'd be like in such clumsy hands.
Has it been confirmed that Ken Levine won't be working on this one?
"Uncreative" is a company that is so bad at coming up with fresh ideas that will sell that they've got to sell more than one, maybe two, games on the coattails of a profitable name. There's not much you can harm in having sequels to games like Halo or Super Smash Brothers. There have been a few decent hard-hitting titles to succeed in the sequels department, such as the Metal Gear series. The stories were well-crafted and well-executed, with a main character people care about. No one, however, really cares much about Jack Ryan. Rapture's downfall has been and gone, it's been figured out, and the most important parts of it have been rescued. Going from there is basically either going to draw out the original story again, with few changes, or it's going to have to rely on a stupid plot vehicle such as resurrecting Andrew Ryan or, worse, Fontaine. So then, you're left with the prospect of making a totally different game with totally different elements.
Which means it should just be a completely different game, instead of Bioshock.
I mean, how did Bioshock become so profitable? Because it was a great game that was WORTH the money. Having to jump on a successful title's back and sodomize it until it dies is, in my opinion, the very definition of uncreative.
I 100% agree with the last sentence in your article, but I really wouldn't have a problem a sequel.
As I played through Bioshock, I just wanted to explore the whole damn city. After the game though, I really felt like, for a city, that there should be much more to see.
A prequel could be a good idea. I'd like to see Rapture in it's glory and it's eventual downfall before our experience.
that frog is a 404 page
sorry if it looked like I was saying YOU were crying about it. I didnt mean it like that, it was more of a general statement. It just surpises me that everyone isnt excited for this.
Although the first one was great, there was room for improvement.
Also, I think the sequel should be judged off its on merits and not constantly compared to the original (chances are it wont be able to live up to the enormous expectations we will all place on it) but, maybe it will, and for that maybe we should rejoice!
ok, im done now.
Excuse me, not "uncreative" but "has no imagination". Same difference. A company that can't come up with new, quality titles without having to ride the coattails of an old, previously-successful title is the one with the real lack of imagination.
I don't think people are unimaginative because they can't think of a way to continue the story - I don't think there's a way to do it without it being convoluted and hackneyed, myself. Sure, it can be DONE. But can it be done well? That's where I'm shaking my head no. And I don't consider myself unimaginative.
But honestly, there's no need to expand on Bioshock and any sequel, no matter how good it may or may not be is going to live up to expectations and universally disappoint.
Oh no wait, a mini game collection.
Sw33t.
I agree. System Shock 2 gives me hope. I just won't get too optimistic.
I know I know... We can set it on a space station, and you can wake up from a medically induced coma to find that everyone has been killed by a malevolant AI, and maybe the AI could be called SHODAN and the gaem could be called System Shock...
Oh wait.