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BioShock 2 has four developers: Arkane Studios the latest photo

They say too many cooks spoil the broth, but this is obviously not something that 2K Marin agrees with, as it's enlisted help from a fourth studio to work on BioShock 2. The follow-up to 2007's critically acclaimed BioShock will be getting a boost from the chaps behind Dark Messiah and Arx Fatalis.

Arkane will be assisting 2K Marin with level design, and in doing so, it makes BioShock 2 look more like a collaborative effort than ever before. 2K Marin and 2K Australia have both hard at work on the bulk of the game, with Digital Extremes responsible for creating the game's multiplayer. 

"In the past we’ve been working closely with 2K Australia for our tech needs and Digital Extremes for our robust multiplayer experience," states 2K Marin. "Today I’m proud to say that we’ve added another important developer to the mix. Under the direction and leadership of 2K Marin, Arkane is assisting in the creation of levels that embody the aesthetic and gameplay ideals that make BioShock such a unique and exciting experience."

It's cool to see that Marin wants to use other studios if they feel doing so will create a better experience. Let's just hope that the aforementioned adage about too many cooks doesn't hold true, and the collision of minds leads to a much better game overall.


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14 comments | showing # 1 to 14

JustLikeBuck's Avatar - Comment posted on 07/10/2009 09:42
JustLikeBuck
3's a crowd.
4's the minimum required for a car key party.

I like where this is headed.
wanderingpixel's Avatar - Comment posted on 07/10/2009 09:43
wanderingpixel
They say that if more than two studios work on a game it will end up crap. I hope that is not the case. The studios they are hiring seem to be really good though, so I'm optimistic.
lastdual's Avatar - Comment posted on 07/10/2009 09:46
lastdual
The best projects are usually those that stay true to a single talented director's vision. In contrast, this reeks of design-by-committee. I hope I'm wrong, but it's hard to feel anything more than skeptical optimism about Bioshock 2.
kauza's Avatar - Comment posted on 07/10/2009 09:52
kauza
They say that too many cocks spoil the broth as well. Also, cooks.

And I'm pretty confident that Bioshock 2 won't be crap no matter how many people work on it.
Arcanum's Avatar - Comment posted on 07/10/2009 09:59
Arcanum
developers, developers, developers, developers
Professor Pew's Avatar - Comment posted on 07/10/2009 10:05
Professor Pew
Lol @ Arcanum.

So, it takes 4 groups of developers to replace one Ken Levine and his team? Baw. I'm sure Activision can outdo 2K and make a sequel with 5 teams though (but only after a PS3 pricecut)!
Jesus H Christ's Avatar - Comment posted on 07/10/2009 10:09
Jesus H Christ
...What is a center for the poor doing in Rapture?
LukienAkeela's Avatar - Comment posted on 07/10/2009 10:10
LukienAkeela
I'm pretty sure that 2K has stated before that they would be spreading the work around. It will be interesting to see how it works out.
HiddenAHB's Avatar - Comment posted on 07/10/2009 10:23
HiddenAHB
The AC2 mania of having 50000000 employees in a game is really becoming popular.
Chronic Logic's Avatar - Comment posted on 07/10/2009 11:46
Chronic Logic
What the hell? They have 4 video game developer companies making a single game? This must be a serious video game they're making.
Timmeh's Avatar - Comment posted on 07/10/2009 11:47
Timmeh
Well, there's another increase in the likelihood that Bioshock 2 isn't going to be all that.
ExpertPenguin's Avatar - Comment posted on 07/10/2009 13:05
ExpertPenguin
Not sure I like where this is headed...
D-Nez's Avatar - Comment posted on 07/10/2009 13:20
D-Nez
What are the odds this gets delayed?

"ExpertPenguin at 07/10/2009 13:05
Not sure I like where this is headed..." yup!
Holyetheline's Avatar - Comment posted on 07/10/2009 13:30
Holyetheline
I think as long as the right people keep an eye on things Bioshock 2 should be fine.
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