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BioShock 2 has four developers: Arkane Studios the latest photo

They say too many cooks spoil the broth, but this is obviously not something that 2K Marin agrees with, as it's enlisted help from a fourth studio to work on BioShock 2. The follow-up to 2007's critically acclaimed BioShock will be getting a boost from the chaps behind Dark Messiah and Arx Fatalis.

Arkane will be assisting 2K Marin with level design, and in doing so, it makes BioShock 2 look more like a collaborative effort than ever before. 2K Marin and 2K Australia have both hard at work on the bulk of the game, with Digital Extremes responsible for creating the game's multiplayer. 

"In the past we’ve been working closely with 2K Australia for our tech needs and Digital Extremes for our robust multiplayer experience," states 2K Marin. "Today I’m proud to say that we’ve added another important developer to the mix. Under the direction and leadership of 2K Marin, Arkane is assisting in the creation of levels that embody the aesthetic and gameplay ideals that make BioShock such a unique and exciting experience."

It's cool to see that Marin wants to use other studios if they feel doing so will create a better experience. Let's just hope that the aforementioned adage about too many cooks doesn't hold true, and the collision of minds leads to a much better game overall.


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14 comments | showing # 1 to 14

JustLikeBuck's Avatar
JustLikeBuck at 07/10/2009 09:42
3's a crowd.
4's the minimum required for a car key party.

I like where this is headed.
wanderingpixel's Avatar
wanderingpixel at 07/10/2009 09:43
They say that if more than two studios work on a game it will end up crap. I hope that is not the case. The studios they are hiring seem to be really good though, so I'm optimistic.
lastdual's Avatar
lastdual at 07/10/2009 09:46
The best projects are usually those that stay true to a single talented director's vision. In contrast, this reeks of design-by-committee. I hope I'm wrong, but it's hard to feel anything more than skeptical optimism about Bioshock 2.
kauza's Avatar
kauza at 07/10/2009 09:52
They say that too many cocks spoil the broth as well. Also, cooks.

And I'm pretty confident that Bioshock 2 won't be crap no matter how many people work on it.
Arcanum's Avatar
Arcanum at 07/10/2009 09:59
developers, developers, developers, developers
Professor Pew's Avatar
Professor Pew at 07/10/2009 10:05
Lol @ Arcanum.

So, it takes 4 groups of developers to replace one Ken Levine and his team? Baw. I'm sure Activision can outdo 2K and make a sequel with 5 teams though (but only after a PS3 pricecut)!
Jesus H Christ's Avatar
Jesus H Christ at 07/10/2009 10:09
...What is a center for the poor doing in Rapture?
LukienAkeela's Avatar
LukienAkeela at 07/10/2009 10:10
I'm pretty sure that 2K has stated before that they would be spreading the work around. It will be interesting to see how it works out.
HiddenAHB's Avatar
HiddenAHB at 07/10/2009 10:23
The AC2 mania of having 50000000 employees in a game is really becoming popular.
Chronic Logic's Avatar
Chronic Logic at 07/10/2009 11:46
What the hell? They have 4 video game developer companies making a single game? This must be a serious video game they're making.
Timmeh's Avatar
Timmeh at 07/10/2009 11:47
Well, there's another increase in the likelihood that Bioshock 2 isn't going to be all that.
ExpertPenguin's Avatar
ExpertPenguin at 07/10/2009 13:05
Not sure I like where this is headed...
D-Nez's Avatar
D-Nez at 07/10/2009 13:20
What are the odds this gets delayed?

"ExpertPenguin at 07/10/2009 13:05
Not sure I like where this is headed..." yup!
Holyetheline's Avatar
Holyetheline at 07/10/2009 13:30
I think as long as the right people keep an eye on things Bioshock 2 should be fine.
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