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BioShock 2 devs prepared for fan backlash photo

We've been chatting with 2K Marin ahead of BioShock 2's imminent release. With some big shoes to fill and a number of fans convinced that BioShock 2 should not have been made, we asked creative director Jordan Thomas how the studio is preparing for fan backlash, and how it regards the daunting task of following the original BioShock

"Well, since the early days, I’ve been candid with the team about the fact that no matter what we finally produced, we had to be comfy with the idea that a lot of people would disagree with our core creative choices -- internally and externally," he explains. "For a lot of people, the idea of a sequel to BioShock will always be an abstract ideal, against which any physical experience (with realistic limits) must pale. It’s the nature of fan enthusiasm, I think, to hold a special place in our hearts for things that are novel, and originality certainly drove the first game’s success.

"Candidly, I think BioShock 2 will foster much more dissent than the first by its very nature -- we’re going to see some critics and fans who adore the particular ratio of nostalgia to novelty that we happened to choose, and that’s grand. But there will be others who wanted Something Else ™ so badly that they’ll crack open the backyard shed, gaze longingly at their favorite torches and pitchforks, and march on Novato. We had to make our peace with that over two years ago, scary as it is.

"Now that isn’t to say our game is perfect and we’re these misunderstood creative martyrs -- even if we weren’t being compared against that First Love effect, we’d have strengths and weaknesses like anybody."

So, 2K Marin was ready for the criticism two years ago, but now that we're a few days ahead of release and much of the backlash has been felt already, what does 2K Marin say to those people who argue against the need for a BioShock sequel? Hit the jump for more.

"Generally speaking, the argument that a sequel to X is doomed can only settled by a group of people who, themselves, were excited enough to return to that mythos that their passion is self-evident in the work itself," offers Thomas. "You can’t please everyone, but I’ve found that at the end of the day, if you take the problem of familiarity seriously -- and try to empathize with the audience -- you can offer a compelling experience in any setting.

 "Personally, I found Rapture to be an extremely fertile setting for a new adventure -- along the lines of something like Silent Hill, subjectively different takes on the same town -- provided that the story had a different focus. In this case, a more intimate family struggle against the backdrop of an ideological war interested the team emotionally, and we threw our hearts into it.

"But we were honest with ourselves that our target was a meaningfully weighty new story within the world of Rapture -- a fresh perspective to follow Irrational’s epic, but not a reboot. In some ways, that choice was about respect."

Personally, I'd have just said "We're making it so shut up," but lucky for us that Jordan is a pretty talkative chap, yes? We'll have more 2K Marin comments coming all weekend, ahead of our BioShock 2 review on Monday. Keep your eye on Destructoid for yet more original content!








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Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize. Likes PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3 Meet the rest of the team



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47 comments | showing # 1 to 47
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Operative20's Avatar - Comment posted on 02/06/2010 09:08
Operative20
DAMNIT BOMBERMAN GET OUT OF MY HEAD!
Holyetheline's Avatar - Comment posted on 02/06/2010 09:10
Holyetheline
I'm looking forward to this even though it will be a while before I get the chance to play it... My girlfriend needs to get a job or I need to find someone else to live with because I can't afford to pay all of our rent and bills all the fuckin time.
ProperlyParanoid's Avatar - Comment posted on 02/06/2010 09:13
ProperlyParanoid
Nice words, but Bomberman is screwing with my mind.
The Trout's Avatar - Comment posted on 02/06/2010 09:17
The Trout
GOD DAMN YOU, GIANT BOMBERMAN!

I'm never going to be able to take this game seriously.
Turtlehermit's Avatar - Comment posted on 02/06/2010 09:24
Turtlehermit
GO BOMBER-PEDO!
airnardo17's Avatar - Comment posted on 02/06/2010 09:26
airnardo17
Something about this game scares me.
Adam Zikowski's Avatar - Comment posted on 02/06/2010 09:27
Adam Zikowski
hahahah! nothing will ever be the same :D bomberman 4ever :D
Havoc Fang's Avatar - Comment posted on 02/06/2010 09:40
Havoc Fang
Fuck. Bomberman has infected us all.
GoldenGamerXero's Avatar - Comment posted on 02/06/2010 09:41
GoldenGamerXero


You really can't...
honey's Avatar - Comment posted on 02/06/2010 09:59
honey
I am really looking forward to your review, Jim. I hope you include input from your wife, by the way actually.
Master Snake's Avatar - Comment posted on 02/06/2010 10:03
Master Snake
Man, I can't wait to get this game. Sadly, I probably won't be able to get it after [i]God of War III{/i].

CURSE YOU LACK OF FUNDS!!!!!!
LazyAza's Avatar - Comment posted on 02/06/2010 10:15
LazyAza
I wont have an opinion of Bio2 until I play it next week, I loved the first like everyone else but I never thought it to be so sacred and unique that a good sequel could never be made.
Tarvu's Avatar - Comment posted on 02/06/2010 10:19
Tarvu
I think I pre-ordered this this morning, I'm tired. Nothing they could have done could be worse than making Delta look like Bomberman.
meganistkrieg's Avatar - Comment posted on 02/06/2010 10:22
meganistkrieg
Adored the first one, was skeptical about talks of a second one, now I'm just psyched as hell. Can't wait to get back to Rapture, period.
Holiday's Avatar - Comment posted on 02/06/2010 10:27
Holiday
I agree that Rapture was fertile ground enough for a sequel. Not big on being a Big Daddy for the whole game but I'll reserve judgment till I play the game.
whateverthismeanstoyou's Avatar - Comment posted on 02/06/2010 10:29
whateverthismeanstoyou
can't get rid of the bomber man image added by Destructoid the other day. It's EVERYWHERE!!!!
whormongr's Avatar - Comment posted on 02/06/2010 10:38
whormongr
@Holyetheline I hear you real life is killing me too, the recession is kicking my ass so since my layoff last year I am having to work 3 contract positions at once and am still making half of what I did last year- so no time and less $-I still have 3 games in the queue as well that were either discount or christmas gifts so as much as bioshock 2 is a want for me it is better to just wait
The Amazing Shenazin's Avatar - Comment posted on 02/06/2010 10:42
The Amazing Shenazin
no offense, but people who say they never should have made a sequel to Bioshock are idiots

I mean

A: the ending of the first game was so God-awful that I'm happy they're continuing the story for that reason alone

B: there was allot of Rapture we didn't see in the first game and thus lots of potential for new levels

C: Bioshock was a great game, but it had it's flaws and like any game sequel Bioshock 2 can improve on what was started, it's not ALL about the story folks
DaedHead8's Avatar - Comment posted on 02/06/2010 10:48
DaedHead8
I think of myself as one of the biggest Bioshock fanboys on this entire site, maybe even the entire internet. That being said, tuesday can't come soon enough. At least I have the review on monday to look forward to as well.
accidentprone88's Avatar - Comment posted on 02/06/2010 10:49
accidentprone88
The first one is easily in my top five favorite games of all time, and I was definitely super skeptical about a sequel (especially after talks of multiplayer-ugh), and wasn't sure if I was going to be buying it or not. I wasn't outright thinking a good sequel couldn't be made, but I definitely had to see more to convince me.

But from what I've seen, it looks like it could really be a solid game in its own right, and one that could be worthy of the Bioshock name. I still don't see why it needs a multiplayer, but I don't have to play it. It was also developed by a different team than the main game, so I'm assuming the single player mode turned out precisely how it would have regardless. Not to mention it's not like the first Bioshock did everything perfect (the final boss), so you have to have realistic expectations.

And the Bomberman resemblance does nothing for me. A lot of video game characters look similar.
mrkill's Avatar - Comment posted on 02/06/2010 10:53
mrkill
I loved bioshock its the only horror game that got high marks in my book & the game play was amasing I just hope bioshock2 will be as badass & as great as the first
Anthony Noel's Avatar - Comment posted on 02/06/2010 11:20
Anthony Noel
Hmm, alot of people for the squeal so far, well I guess I'll voice my dissent. I for one won't be getting Bioshock 2 for a number of reasons. The first is that while Bioshock was not a perfect game, it simply does not lend itself to a squeal. The first game is a stand alone story, it had a specific point of view and specific themes that Ken was trying to get across and the game accomplished these things, and as such does not require a squeal or prequel.

The second is that the original creative team is not involved with the game, considering the fact that the story was the byproduct of Ken Levine, the idea of adding on to his story without his involvement means that what you'll get in the squeal is simply the trappings of what made the first game interesting without any of the depth that supplied them with meaning. The Splicers aren't just a bunch of cool looking mutants with superpowers, they're Levine's comment on what he believes can happen to people if you follow the philosophy of Ayn Rand and hyper libertarians to it's conclusion. Rapture isn't a cool new setting to run around and shoot things in. Again, it's a metaphor that Levine uses to illustrate the underlying flaw in Objectivism and hyper libertarianism.

Dropping you back into that world doesn't expand on these things, it simply repeats them. Bioshock had something to say, it was Ken's story and he told it, continuing it serves no creative or artistic purpose only a commercial one.

Now do I think Bioshock 2 is going to be a bad game? No, probably not, it'll be a competent enough game, but it is an unnecessary one, and I'm sure the people who do buy it will enjoy it, but I for one will not.
elysse's Avatar - Comment posted on 02/06/2010 11:26
elysse
DADDY BOMBER WINS!
TheDaftPunk's Avatar - Comment posted on 02/06/2010 11:57
TheDaftPunk
"they're Levine's comment on what he believes can happen to people if you follow the philosophy of Ayn Rand and hyper libertarians to it's conclusion."

Yes, because we all know that personal responsibility, the respect for one's self and individual rights can only lead to bad things. After all, look at the of the real life drug addicts. They really care for themselves. Objectivists, all of them.

Also, personal responsibility has never accomplished anything. Collectivism, which is at it's core Marxism, Socialism, and Communism, the society of dependence and servility, is the right and moral path to success and hapiness.
Anthony Noel's Avatar - Comment posted on 02/06/2010 12:41
Anthony Noel
@TheDaftPunk: Drug addicts? That's your comeback? Perhaps you should look up the concept of a strawman.

Rapture fails because of the logical conclusion of Objectivism and hyper libertarianism, which is that greed is good and the individual self is all that matters. Ryan sets up a society doomed to fail since it's entire ideology is at it's core, anti-social. If you want to live that life fine, but you can't do it in society. Any form of society.

Any form of the social contract requires you to supplant individual rights for collective rights. Otherwise the individually strong will take what they will, until those prayed upon band together and destroy the system that is abusing them. The situation with the destruction of the U.S economy is a picture perfect example of what happens if you follow this ideology. You have a group of people who happily destroyed the economy of a country because in doing so, they enriched themselves. It appealed to their sense of moral and social superiority, we are right because we can, and we can because we are right and whose to tell us we are not, the people whom we're exploiting? Of course not, after all if they were in the right we wouldn't be able to exploit them.

Also you might want to have a look at the countries that lead in quality of life, life expectancy, access to health care, education standards and results, access to social services, economic growth and stability, lower crime levels, lower levels of violence, oh and to trot your little canard out, lower levels of drug abuse. You'll notice something funny, all of them are what you would call socialist to one degree or another. The very concept of a society implies collectivism, the realization that shared risk, means shared reward. If you don't like it then go live in the woods, and stop using the collectively paid for roads, fire and police services, public utilities, and in ironies of ironies, the internet, created by that most socialist of organizations, the United States Military.
Cowboy TTop's Avatar - Comment posted on 02/06/2010 13:50
Cowboy TTop
Can hardly wait til my copy drops through my letter box. Its going to be just as epic, if not more. Thanks 2K and co.

@Anthony and other dissenting gamers

We as gamers, sometimes often do get to caught up in the 'first love' effect of a new cool game. Plenty of gamers just enjoyed Mass Effect 2, but why does this same crap not be said about that game, or similar others? Us gamers have selective memories. If you are basing such thoughts on story and universe alone, that's not good enough, because we as gamers don't know a scratch of what gets left out of a game along its development cycle.

Now, while you moan about Levine not having his hand in B2, I bet it has his blessing (please point me in the direction of his talking against it, when he's going to get some of the money it earns, regardless). There's also the fact that a development team is not made of one person (that's right, Ken Levine did not make and concieve Bioshock all by himself, shock horror). There are others who helped create the original, some of whom have no doubt worked on B2. Achievement consistentcy upheld (we'll see).

Its natural to fear the unknown, to a degree. Sequels are such an unknown, but any nutcase who were to say 'get rid of them' and 'everything must be original' would be doing this industry and any other creative one, a big disservice. Sure not every sequel will be a gold star one, (that's why we have game reviews etc) but failure to try a create a sequel, is sometimes the biggest waste of resources and talent.

Think about that, as you read these names.

Burning Rangers
Blastcorps
Vagrant Story
Full Throttle
Grim Fandango
G-Police
Moonstone
Freedom Fighters

All these games were awesome too (perhaps you can think of some more examples), but they are also tragedies, as we never got awesome sequels to build on them, and open up their worlds to new fresh players, as well as old seasoned ones. Thus, their worlds now sit forgotten in game limbo, the destination of retrogamers and collectors alone. This is one of the industries greatest crimes, IMO.

Everyone and thing deserves a second chance to shine. To not try again, is to deny us something potentially greater. Bioshock 2 deserves its second shot (just as much as Mass Effect), after a cracking first game. Don't let your fear of the unknown, claim your optimistic light of hope.
Ubersuntzu's Avatar - Comment posted on 02/06/2010 13:57
Ubersuntzu
As opposed to the straw man argument that was Bioshock...

I've never read it, but my dad did, and he tells me "Fountaine's Home for the Poor" never could have happened in Atlas Shrugged, because they never would have let in people that would need it. The whole idea is that hard working people should be less afraid of cleaning their own toilets than they are of freeloaders.
Mr Andy Dixon's Avatar - Comment posted on 02/06/2010 14:49
Mr Andy Dixon
Alien was a movie that didn't "need" a sequel. AND, when it got one, it was worked on by an entirely different creative team than the original.

Just sayin.
moreno's Avatar - Comment posted on 02/06/2010 14:53
moreno
as long as they dont mess up on the widescreen again.. that would be so stupid.
Monster w21 Faces's Avatar - Comment posted on 02/06/2010 15:09
Monster w21 Faces
It's not that we're against the game being made. It's just that it's not Irrational making it.

2K Marin had yet to actually produce anything other than the Bioshock PS3 port, that's why fans are feeling anxious.

Oh yeah and I guess 2K coming out and saying 'we're going to whore the shit out of the bioshock license!' doesn't exactly instil expectations of a quality product.
Rosseh's Avatar - Comment posted on 02/06/2010 15:44
Rosseh
Is there a secret underground club of people who thought Bioshock wasn't that great?
Cowboy TTop's Avatar - Comment posted on 02/06/2010 16:41
Cowboy TTop
Developers are damned either way. Its true what they say, you can never please everyone.

@Mrrandy

Aliens was a good sequel and a natural progression of the story, so I really don't know where you are going with that. If you don't personally like it, that's your opinion, (but in the grand scheme of sequels) it done okay. Where the Alien series went bad was with the fourth film debacle, and cloning of Ellen Ripley. Alien 4 should have followed a new cast in a similar situation, (well it was, but might have been better minus Alien Ripley) like the comics always had done, but the rest is history.

The only thing I enjoyed about Alien Res, was the parallels between Ripley and Call, who were both rejects of the military and corporations, both kind of like the walking dead, barely human and untouched by age and time. No home or family ties, running with bounty hunters, and now the bounty is on their heads. What next for them? As a fourth film, its dragged the series to far though. Its going to take something really good, to get a fifth one done.

And the less said about those AvP abortions films, the better. These were always a bad idea, if they weren't going to follow the comics. Waste of money.

As for the upcoming Alien reboot/prequel, I think there's room to tell about the crashed ship, its dead pilot and where it came from (in a similar way I'd like to see a prequel of Bioshock, be it in film, game, animation etc). I'll look forward to watching it, as its a cool universe with a lot of questions unanswered, that deserve to be.

Mr Randy, nice that you replied, but I notice you couldn't answer any of the vital question I posed in the first post. Never mind, though.
mikeyed's Avatar - Comment posted on 02/06/2010 16:43
mikeyed
I'm sorry, but I can't look at that picture now and not think Bomberman.
Press Space to Smack a Ho's Avatar - Comment posted on 02/06/2010 17:29
Press Space to Smack a Ho
Uhh. Yeah, bomberman. How 'bout this Jordan Thomas guy and his words, eh?
Mr Andy Dixon's Avatar - Comment posted on 02/06/2010 18:34
Mr Andy Dixon
Cowboy TTop,

I'm not sure why you thought I was replying to your comment, because I wasn't. In fact, I was replying to whoever said that they were worried about this game because Ken Levine wasn't involved. This is why I brought up the case of Alien and its sequel, because I think that's a good example of a sequel being successful without input from the original creator.

Really, I was agreeing with you, even though I hadn't yet read your post when I wrote my comment. To reiterate my point--and maybe I should have been more clear originally, but posting from my phone makes that difficult--was that nobody thought Alien needed a sequel, but after the movie was released the dissenters were singing a different tune, because said sequel was fantastic. (I personally think Cameron's film is leaps and bounds better than Scott's, even though they're different genres so it isn't exactly fair to compare the two. I'm not much of a fan of Fincher's or Jeunet's attempts, which is why I didn't bring them up.)

I'm sorry I confused you with my comment. I wasn't trying to debate you, and I didn't intentionally ignore the points you brought up in your comment, because, as I said, I hadn't read it (and since I agree with you anyway, there'd be no reason for me to try...)
jazzpanda's Avatar - Comment posted on 02/06/2010 18:36
jazzpanda
bomberman bomberman BOMBERMAN!
Bacchus's Avatar - Comment posted on 02/06/2010 19:13
Bacchus
System Shock 2.

BioShock 2.

System Shock 2.

BioShock 2.

System Shock 2.

BioShock 2.

Think about it.

Maybe?
Daxelman's Avatar - Comment posted on 02/06/2010 20:03
Daxelman
Watching a Let's Play right now.

So far, so might-be-the-first-thing-I-buy-from-Steam-when-I-get-my-PC-up-and-running.
mikeyed's Avatar - Comment posted on 02/06/2010 23:40
mikeyed
@Press Space to Smack a Ho

Yeah, it's a sequel. What a revolution. It's like Hamlet 2. Actually, if it were like Hamlet 2 that would be amazing.
SuperMonk4Ever's Avatar - Comment posted on 02/07/2010 18:40
SuperMonk4Ever
To tell the truth, I am not excited for Bioshock 2 at all. I can't place my finger on it, but there is something about it that makes me uneasy. Will I buy it right after it's release? No,I will rent it, giving the game a chance before I just start trash talking it.

I would have been fine without a sequel to Bioshock. I loved it, everyone did, but it seems that I am not the only one uneasy about Bioshock 2. However, I will reserve judgment until I play it through and dab into the multiplayer.
Caleb Phillips's Avatar - Comment posted on 02/08/2010 02:54
Caleb Phillips
Ok.... what was so great about BioShock 1? I'm still waiting for someone to tell me? The graphics were good, the gameplay was decent, the storyline was acceptable. But there was nothing really spectacular about it? Nothing groud-breaking? I for one, will likely play BS2, but probably when i can borrow it from a friend.
Wookiee's Avatar - Comment posted on 02/09/2010 12:37
Wookiee
IMO, it's disgraceful that they're still working with SecuROM. I don't care if there are unlimited installs. Those queefs being involved in ANY capacity is unacceptable.
Wookiee's Avatar - Comment posted on 02/09/2010 12:44
Wookiee
Also, I know it was inspired by Atlas Shrugged, but I can't shake the feeling that the Tea Party would be delighted by a city like Rapture.
Mimi's Avatar - Comment posted on 10/07/2010 21:50
Mimi
Dropping you back into that world doesn't expand on these things, À­Ë¿»ú µ÷Ö±»ú³§ À­Ë¿»ú³§it simply repeats them.Ö±½øÊ½À­Ë¿»ú µ÷Ö±»ú º¼ÖÝÀ­Ë¿»úBioshock had something to say, it was Ken's story and he told it, continuing it serves no creative or artistic purpose only a commercial one.
cindy05's Avatar - Comment posted on 10/08/2010 19:51
cindy05
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Anna Hannah's Avatar - Comment posted on 02/11/2011 09:32
Anna Hannah
I would like to get a red one but I'll probably cheap out and get the standard black.
Best regards, Anna, CEO of iscsi for linux and itunes download
cainiao's Avatar - Comment posted on 06/24/2011 22:51
cainiao
<a href="http://www.roll-forming.net/roof-panel-roll-forming-machine(RF-RP44-200-1000).html">Roof panel roll forming machine</a>
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