Yesterday it appears that a patch was released for Bionic Commando: Rearmed over PSN. The update is a bit of a mixed bag, unless you're a total wuss and can't beat the game as it is. See it does allow for Trophy support, which is good. However, along with the Trophy support comes some changes to the games basic gameplay. Players now have unlimited lives (no starting levels over from the beginning), can swing into walls without falling to their untimely deaths and can reel out their line if it is too short. These features make the game immensely easier, betraying its old school roots.
Thankfully the update only tweaks the easy and normal levels, but that doesn't really excuse it. Who was out there complaining that BC: Rearmed was too hard, especially on easy and normal? Nancy-pants girlie men that's who. For now 360 owners can walk around claiming they have bigger nerd balls as the update does not appear to have landed on LIVE yet. PS3 owners, your cred is in question until the 360 wusses out too or Demon's Souls lands.
Matthew Razak is Destructoid's Associate editor and co-founder of film site
Flixist. He began as community member "cowzilla" and was since sequestered to write brainy features material. He lives in Los Angeles with his beautiful wife.
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With the patch, the game just doesn't teach discipline or reward anymore. You can miss important jumps now without fear of failure. That's no fun. Guess it's a good thing, if you're one of them fancy lads who can't handle a challenge. Well, I'm gonna have to try it on the hard setting now...
And for the record, the new Bionic Commando is not as bad as its recent reputation, in fact I'm enjoying it! It does have its faults, but I'm still having a lot of fun!
At any rate, if somebody needed help getting through Easy and Normal, then they are girly men, but I don't think this would help much.
Let's get this update for 360 so I can finally beat the damn game. I loved it, but I'm seriously just not good enough to beat it. :/
I'm all for a good challenge but I hate arbitrary difficulty, make it hard and test my skills but don't make it hard and test my patience, thats the biggest thing developers keep getting wrong, make your challenge balanced and fun.
Psh, you retro-fags, I swear... <3
I won't be playing it again with this update either.
By the way, I own Demon's Souls as well and that game is a lot less relentlessly skill-based than Bionic Commando (but then again that's what you would expect from a stats-heavy RPG compared with a remake of an 8-bit platformer).
but i did it!
now to get back to it for the trophy support
I agree. That last level was a bit of a bitch! But I got through it(only a few months back), just had to stock up on lives and practice, practice, practice.
Can't believe this patch gives unlimited lives. I believe Capcom is doing this so more people give Bionic Commando a chance it deserves.
I'm enjoying the new Bionic Commando very much and now fear the license to be dead and buried, from the lackluster reviews the game has been beaten with.
We'll see...
Soooo....yeah.
Yay! You beat the game, pussies, etc.
Nobody cares. Why did you even post that? You've added ntohing.
Back in your box, please.
If this there is no way to turn off the noob mode on Normal difficulty, then this is just fucking stupid and I hope they don't ruin the 360 version.
I beat this game umpteen times when I was a kid, with that terrible NES controller. Still one of my favorites of all time though (the original) and Rearmed is a damn good remake.
the rest = WHY
we still haven't done it yet though, and now we won even have an excuse :S
In general I think it's a bad idea to apologize for the difficulty of your game, at least where the player is concerned. We need hard games to remind the younger generation that we can school them where it counts.
I JUST picked it up again over the weekend to play it, and downloaded the patch.
We need fucking patch notes before accepting to download a patch. PissT! I didn't want this shit... I liked the game being hard.