Yesterday was a good day for fans of The Binding of Isaac, as we learned that the remake of the game for consoles will be getting a new 16-bit look and local co-op support. There were a number of unanswered questions, however -- designer Edmund McMillen has since responded with further details in a blog post.
Full-time development on The Binding of Issac: Rebirth will begin immediately next year with Nicalis handling the PlayStation 3/PlayStation Vita and PC ports. There will also be an iOS version "if it's not garbage" and the publisher is in talks with Nintendo and Microsoft.
Rebirth will cover the core game, the Wrath of the Lamb expansion, and "another Wrath sized expansion over the top that will feature a new final chapter, ending, two new playable characters and tons more items, rooms, enemies, bosses and the like."
As speculated, there won't be support for online co-op because, according to McMillen, "that will just extend the release by another forever." He'll be the lead designer, "making sure things are as perfect as we can make them and as true to the original as possible." You can also expect new music from Danny B, in addition to some obligatory remixes. I'm feeling pretty good about Rebirth right now. The first screenshots can't come soon enough.
|1:00 PM on 04.19.2013|
The Binding of Isaac broke two million sales
Indie standout Edmund McMillen is no stranger to success. He was recently interviewed about the remake of The Binding of Isaac, and he divulged that the original version of the game had recently hit a pretty significant mile...more
|12:00 PM on 12.22.2012|
Binding of Isaac: Rebirth's cast gets fleshed out
The Binding of Isaac: Rebirth is one of my most anticipated games of 2013. The new sprite-based graphics and the promise of additional content is giving me the vapors. The original Isaac looks great too, but this new "16-bit"...more
|1:30 PM on 12.02.2012|
Binding of Isaac: Rebirth team looking for fan feedback
[Update: New screen featuring the GBA-stlye art direction straight from Edmund McMillen's twitter. This is definitely my new favorite.] I'm still freaking out about The Binding of Isaac coming to consoles. I loved the origina...more
|10:30 AM on 05.19.2013|
Ghost of a Tale meets funding goal, play your mouse lute!
Ghost of a Tale, the promising game starring a mouse with a LUTE AND A HAT, made its crowdfunding goal of 45.000€ last night. There shall be much rejoicing. The game caught attention through its incredible des...more
|9:00 AM on 05.19.2013|
Demon Chic is full of surprises
Destructoid produces a weekly podcast called Podtoid. Our reviews editor Jim Sterling often uses it as a platform for spontaneous free association, improvising nightmarish, hilarious, largely unpredictabl...more
|4:00 PM on 05.18.2013|
Multiplayer comic-adventure The Yahwg draws near
One of the problems with most narrative-focused games is that after you've played through them once, most of the surprises are over. The Yawhg, the next game from Damian Sommer (Friendship in 4 Colors), looks to circumve...more