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Big Bang Mini was supposed to be out two weeks ago here in the States, but it got hit with a delay. It's now going to be released next week on the 20th, and at the low price of $19.99. Oh, you didn't know it was going to be that cheap? Then you obviously didn't read my hands-on preview of the game. Jerk.  

So why was it delayed? Because developer Arkedo wanted to give us Americans lenticular art. What's lenticular art, you ask? Lenticular art is an image that changes when the person's/camera's perspective of the image shifts. Basically, just watch the above video to see what it is.
 
I got in touch with the head and founder of Arkedo, Camille Guermonprez, and talked to him talked about Big Bang Mini's box art. Yes, really. Most of the interview is just about the box art. In fact, I never asked him about the game itself once.
 
Anyway, hit the jump for my interview with Camille as we talk about the game's box art, the state of the box arts in the videogame industry, midget orgies, sharks, and more!

Destructoid:
What's so special about Big Bang Mini's box art?


Camille Guermonprez:
It's LENTICULAR! Have you heard of it?

Hey, I'm asking the questions here. Is it the first DS game ever to have lenticular art?


To my knowledge, yes.

Were there other games to feature lenticular art, and how much do you hate those companies for doing it before you?


If I recall correctly, there was a three-frame lenticular sticker on Wario Ware: Twisted on GBA, and a couple of other games a long time ago (one on the Famicom, and another one on the Saturn, I believe). But apart from that, zilch.

[Editor's note: Majora’s Mask for the N64 also has lenticular art. Oh snap!]

This needed to be addressed because lenticular is the French word for “awesome.”

Is lenticular really the French word for “awesome?”

I lied.

Why was the game delayed here in America? You guys made me look like a jerk in my New Release post two Mondays ago. Thanks.


The game was delayed in the US, mainly for 3 reasons:

A) Lenticular.
B) To make you look like a fool.
C) To make you talk about us twice.

What's the song that's playing in the video showing the lenticular box?

I have no idea. Shazam says “1234” by Feist. It was random music we were listening to when we received our first lenticular sample.

Is it best to listen to that song when looking at the lenticular box?

No. It is best to look at our lenticular box while listening to this song. It also works well with many other songs, too. Try it at home!

That answer made no sense. We've talked back and forth a few times and I noticed that you really love the lenticular box so I have to ask ...

You clearly are a master in this area of psychology, Sir.

… Wow, that was totally uncalled for. ANYWAY, would you name any of your future children or pets Lenticular Box Guermonprez?

I will never, ever have more children than my current two (that I am aware of). I need more sleep, and go back to sex now. I have been a good citizen.

And for pets, remember we are French; we eat them, so we prefer not to give them names beforehand (some like it better like this, though).


Would Big Bang Mini play better if I played the game while real fireworks were being set off?

I am sorry, it was really an interesting interview until now, but this question is silly and irrelevant. Did you notice, for instance, that you did not ask me about myself on this one?

I'm so sorry. Okay, how about this. Would Big Bang Mini play better if YOU played it while playing Fantavision, another fireworks game, for the original PlayStation 2?

Yup. Launch title, if I recall correctly. It's a forbidden word in the studio, as it could bring doom to us. It was a big-budget title, with a hell of a marketing backing, and it bombed. It's a powerful name. Please do not mention it a second time.

Okay, I won’t mention Fantavision again.

You know, every time I say Big Bang Mini, I get a picture of midgets having an orgy. Yes, my mind is totally in the gutter, I know.

I believe we came seventh on a "Top 50 list" of games which names could have been a porn movie. We are pretty glad about this one and we really believe that our next game will be on the podium this time. Arkedo is running for gold on this one.

Do you believe you'll be starting a trend with
Big Bang Mini and see a lot of other developers include lenticular art?

Well, we as an industry have got to give more than what we are giving right now, if we want boxed products to survive. Download is super cool, but boxed product is the real thing. You can watch your collection on your desk, things like that. When I was a child, buying a box was a real joy, as there were so many things to discover inside. I have lost that joy for more than 15 years now. And the price is still the same. For a few bucks, you can make a difference, and stand out, so why not give it a try? The retail situation is not as horrible as some picture it sometimes. It is interesting for instance to note that one of the biggest success lately were Guitar Hero and Rock Band, two games whose boxes were about 25 times larger than a regular game box. Lots of things are possible.

I would love to see a DS box with cool holograms, or intelligently designed LEDs. There are also a lot of possibilities with papercraft. Not origami stuff, but paper can be used as raw material, and you can make really cool things with just two pieces of paper you unfold. (I offered this book to my 4-year-old girl, and it's the most amazing and precious thing to her now.) And you can still make amazing things with just one.

What's next for Arkedo?


Wii's next. Maybe a bit of iPhone, too?

The most important question you’ll ever be asked in your entire life: Which do you think are better, sharks or dolphins?

That's an easy one. Sharks, of course. There's no such thing as a cool dolphin.

Last question: How awesome is Big Bang Mini going to be?

So awesome.

Thanks for your time, Camille!

You're welcome, and thanks or the good time, it was fun! :)

---

Yes, this interview really happened. I know, I'm amazed too.  

LAUNCH GALLERY (5 IMAGES)
Photo Photo Photo Photo Photo









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Hamza Aziz, Destructoid's Community Director, has been here since day one. He was born when a tiger coughed up a hairball into a pool of ooze. He was one of the original Teenage Mutant Ninja Turtles before budget cuts. Hamza works as a previews editor and manages a team in San Francisco. To date he has given away tens of thousands of dollars in prizes to readers. What a dick. Actually, Hamza is as kind as he is hairy. Likes Super Mario RPG, Halo, iPhone, Videogame cover bands, Super Nintendo Meet the rest of the team



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19 comments | showing # 1 to 19
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garison's Avatar - Comment posted on 01/14/2009 13:04
garison
The last game I remember with this kind of thing was the gold cart of Majora's Mask. I wish they would do this on more games, I will definately be picking this up for such a cheap price.
Fusiontr's Avatar - Comment posted on 01/14/2009 13:21
Fusiontr
Must superbly absurd interview ever
A New Challenger's Avatar - Comment posted on 01/14/2009 13:36
A New Challenger
Space Channel 5 also had lenticular art. If only Sega had used "She kicks high" before Microsoft got to it, we might be in a different place today.
ProperlyParanoid's Avatar - Comment posted on 01/14/2009 13:39
ProperlyParanoid
That's was pretty weird. But cool.
Tony Ponce's Avatar - Comment posted on 01/14/2009 13:42
Tony Ponce
I wish all interviews were just like this one.
Bob Muir's Avatar - Comment posted on 01/14/2009 13:53
Bob Muir
I like how he starts calling you out for a question he didn't like, Hamza. I can imagine you being unexpectedly surprised by that.
ShadokatRegn's Avatar - Comment posted on 01/14/2009 13:53
ShadokatRegn
That was the most unorthodox, awesome interview I've ever read.

The developer seems cool with random awesome, and the game looks excellent to boot - I'm sold (for $19.99)
Matthew Blake's Avatar - Comment posted on 01/14/2009 14:10
Matthew Blake
That was the most amazing thing I've ever read today.
Samit Sarkar's Avatar - Comment posted on 01/14/2009 14:20
Samit Sarkar
BEST. INTERVIEW. EVAR.
Naim Master's Avatar - Comment posted on 01/14/2009 14:43
Naim Master
OMG , I'll buy the game just for this interview , that guy looks so awesome , I'll buy it just so he can buy a cup of coffe !
Joanna Mueller's Avatar - Comment posted on 01/14/2009 15:09
Joanna Mueller
It was an honor just to read that. You should publish this in a book about how interviews should go.
hpv's Avatar - Comment posted on 01/14/2009 15:38
hpv
This is the greatest interview of all time.
GamingGoddess's Avatar - Comment posted on 01/14/2009 15:39
GamingGoddess
That dude's awesome, I am seriously tempted to buy a game that I previously had no interest in just to encourage more developers to be like him.

I do agree with him about the importance of boxart though-- if you're going to spend a bunch of cash on something, it's a lot easier to justify if it looks really cool. Then it's like you're buying a piece of art in addition to just the game.
yourmomX2's Avatar - Comment posted on 01/14/2009 15:46
yourmomX2
wow. yea. I think every interview here the pressing midget porn question needs to be asked. I will now buy this for the box alone...and appreciate it. And I don't even like the French.
Technophile's Avatar - Comment posted on 01/14/2009 17:37
Technophile
You were right. That was jawsome.
superflossy's Avatar - Comment posted on 01/14/2009 19:09
superflossy
aww, i wish all developers were fun like him!
monosylabik's Avatar - Comment posted on 01/14/2009 20:11
monosylabik
the interviewee is awesome.
atastysammich's Avatar - Comment posted on 01/20/2009 01:02
atastysammich
What a smartass!

...I like that!
GohanGVO's Avatar - Comment posted on 01/28/2009 11:00
GohanGVO
Needs moar LEDs on boxes. :D
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