Betrayer is really confusing, but in a good way - destructoid

Betrayer is really confusing, but in a good way

8:20 PM on 08.30.2013

Brett Makedonski

Associate Editor

I don't even know


I played Betrayer today, and I have no idea what it's about. Not because of any sort of inattentiveness on my part, but because the ex-Monolith developers don't want me to know what it's about. That's kind of the intrigue behind Blackpowder Games' first title -- trying to figure out exactly what the hell's happening.

The first-person perspective game starts on the shores amidst the aftermath of a shipwreck. Immediately, Betrayer's most defining characteristic hits you -- the monochromatic visual scheme mixed with deep hues of red. It's reminiscent of Bloodforge in this sense, except it emphasizes things of importance instead of ultraviolence. Chests, enemies, and items that can be interacted with are highlighted, making them stick out across the desolate but vegetated environment.

From there, you get to figure out where to go. There's no goal in mind, no waypoint marked, nothing but sheer curiosity pushing you forward. As you wander into a deserted fort, you get the feeling that you're a part of something bigger. A ringing of a mysterious bell and a conversation with a ghost confirm that feeling. After departing the fort, Betrayer shows its true colors.



Surrounding the proximal areas are clusters of skeleton warriors -- some melee-based, others with ranged weapons. It's bad news if they catch wind of your presence, as they are particularly proficient in ensuring your demise. While the heads-up display may show 100 health, this dwindles at an alarmingly quick rate. If you die (which you probably will), it's necessary to trek back to pick up all your loot, lest it disappear forever.

The difficulty wasn't some sort of mistake that Blackpowder's working on balancing. It was very much intentional. "We're a small team. We don't want to make a subpar 'triple-A' game," I was told. Blackpowder is obviously making the game that they want to make.

Betrayer is largely an action game, with stripped-down role-playing traits. There isn't any sort of statistics or attributes system, but there is an inventory. Different weapons can be equipped, and charms can be worn to enhance the character behavior.

That was the extent of my time with Betrayer. I couldn't make sense of what happened, but I know I liked it. Unraveling the story at-large seems like an interesting prospect, and the game's world appears well-suited for the endeavor. For now, we'll just have to accept that this one remains largely a mystery.


Get comment replies by email.     settings



Unsavory comments? Please report harassment, spam, and hate speech to our comment moderators

Can't see comments? Anti-virus apps like Avast or some browser extensions can cause this. Easy fix: Add   [*].disqus.com   to your security software's whitelist.

Brett Makedonski
Associate Editor follow
 Donski3
~ destructoid FOLLOWS: ~
Betrayer

4:00 PM on 04.05.2014
Betrayer update

Review: Betrayer

Betrayer? I hardly even know her!
8:00 AM on 03.08.2014
Betrayer update

Eerie action game Betrayer releasing March 24

Out of betrayerly access and onto a finished release
9:30 PM on 08.15.2013
Betrayer update

Ex-Monolith devs' Betrayer joins Steam Early Access

Explore a lost colony full of spirits
2:00 PM on 08.05.2013
Betrayer update

Betrayer is the debut game from Blackpowder Games

This striking trailer is brought to us by ex-Monolith devs

View allpowered by:  MM.Elephant

. . .



Ads on destructoid may be purchased from:



Please contact Crave Online, thanks!


. . .





MORE FROM destructoid

1

Review: Hearthstone: Blackrock Mountain

by Chris Carter


2

Review: Omega Quintet

by Josh Tolentino


3

Review: Environmental Station Alpha

by Jed Whitaker


4

Review: Hyperdevotion Noire: Goddess Black Heart

by Kyle MacGregor


5

Review: Westerado: Double Barreled

by Jed Whitaker


6

Review: Uncanny Valley

by Stephen Turner


7

Review: Shadowrun Chronicles - Boston Lockdown

by Chris Carter


8

Review: Broken Age: Act 2

by Caitlin Cooke


9

Review: Gurumin: A Monstrous Adventure

by Chris Carter


10

Review: SWR JST DX Selective Memory Erase Effect

by Jed Whitaker





Back to Top