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Bethesda breaks down Brink by crazy numbers

10:40 AM on 05.06.2011 // Jim Sterling
  @JimSterling

Bethesda has been ramping up the Brink promotion ahead of next week's release, helped along with some insane statistics that the publisher has yanked out of its arse. The numbers are being used to show off how much variety is found in the game. 

Did you know that there are 4963 weapon attachment variations? Or 26,000 lines of dialog? Or how about 47,325,358,080,000,000 costume combinations for one of the game's two factions? Yeah, these numbers are just silly. 

We're playing Brink right now, and will have a review next week. We can't talk about it, so keep an eye out for our full write-up. In the meantime, check out all the stats below.

  • Number of ways to die -- 45
  • Lines of dialogue -- 26,000
  • Individual weapon sounds -- 4,500
  • Voice Packs -- 8
  • Minutes of Music -- 60
  • Weapon/attachment combinations (not counting Resistance variations or pre-order content) --4963
  • Unique Security Characters (not counting minor tint variations or body types) -- 4,530,240
  • Unique Security Characters (not counting minor tint variations but including body types) --13,590,720
  • Unique Security Characters (including minor tint variations, but not body types) --15,775,119,360,000,000
  • Unique Security Characters (including minor tint variations and body types) --47,325,358,080,000,000
  • Unique Resistance Characters (not counting minor tint variations or body types) -- 4,530,240
  • Unique Resistance Characters (not counting minor tint variations but including body types) --13,590,720
  • Unique Resistance Characters (including minor tint variations, but not body types) --18,307,441,152,000,000
  • Unique Resistance Characters (including minor tint variations and body types) --54,922,323,456,000,000
  • Total Unique Characters (including minor tint variations and body types --102,247,681,536,000,000



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Jim Sterling, Former Reviews Editor
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Destructoid reviews editor, responsible for running and maintaining the cutting edge videogame critique that people ignore because all they want to see are the scores at the end. Also a regular f... more   |   staff directory

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