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Being more than modern with Battlefield: Bad Company 2 photo

Apparently I suck majorly at first-person shooters. A genre I've only recently gotten into, thanks to games like Left 4 Dead, Half Life, Team Fortress, and Borderlands, I figure I'm a capable FPS player after a couple rounds of introduction.

Nope.

You see, I tried three hours of multiplayer rounds of Battlefield: Bad Company 2, and proceeded to get my ass handed to me by the PR reps, by my fellow journalists, and even the assistants to the journalists. Great. In between rounds of me cranking out kills of four (everyone else were making closer to 30 kills), the word on everyone's lips was Modern Warfare 2. Not the oddest thing to compare, seeing as they both share a lot in common, and would explain why people were so damn good at it. However, Battlefield: Bad Company 2 is working to make sure it stands out from the crowd in an increasingly dominated market.

Hit the jump for my hands-on with the multiplayer of Battlefield: Bad Company 2.

Battlefield: Bad Company 2 (Xbox 360, PlayStation 3, PC)
Developer: Digital Illusions CE
Publisher: EA
To be released: March 2, 2010

EA was pretty intent on getting us right to business with the game. With controller in hand, we were introduced to the modes of play. My favorite, Conquest mode, is one of the returning multiplayer options. It's your typical control point mode, the good ol' standby for people like me. However, also coming are the Squad Deathmatch. Squad Deathmatch is a deathmatch mode of four teams of four taking each other on to reach a certain kill count. It's fairly standard, and a good team will work together.

The modes we spent the most time with were Squad Deathmatch and Conquest. Squad Deathmatch, as far as standard death matches, was a blast. It was great, because I can choke up and be a horrible player, but having a great teammate means we could win overall. I think it could be great for bringing in newer players.



Conquest is just as you would expect, and possibly the only mode I could adequately keep up with the others. After all, shooting dudes in the face takes a little hand/eye coordination, but running to a spot and hoping you don't die is a solid strategy for any player. There was also a mode that involved rushing to a tank and taking control of it. When in possession, it is easy to dominate, but a smart team with an engineer will make short work of that.

Each of the levels I saw offered some interesting tactics. Laguna Presa, has wide open expanses of shallow water. Hanging out there with a rocket launcher, with a full view of much of the map, was a pretty decent strategy...that is until the tank charged me an ran me over. Oops. Then there was the Panama Canal ship yard level. With lots of hiding areas, this level was perfectly designed for staying high and low for sniping and melee kills.

Interestingly, EA and DICE have introduced a new feature for the game. Called Realism mode, body parts can be more realistically damaged, and it take fewer shots to make a kill. Friendly fire is on, there is no kill cam, mini map is gone, enemies don't show up with icons, and there is no crosshair. It is a mode for people well beyond my skill level, and the ranking here should help separate the wheat from the chaff.



Destruction again makes a big comeback to the game, as buildings can be destroyed with a well placed rocket or shot from a cannon. It's a pretty good way to cause drama for the opposing team, especially when they are hiding out in bunkers and buildings.

Vehicles are a blast. For our Conquest matches, we would rush to tanks and ATVs and blast across the map. Sure, the ATVs were like zooming straight into live fire, but launching off rubble was awesome. Tanks, too, are a pure force to recon with. However, a smart squad will have an engineer, who can make short work of even the best tanks. Coolest item of the event was located on the roof of one building. Go to a computer terminal, and control a miniature helicopter which can acts as recon, as well as deal some nasty little damage.

Weapon and character upgrades are in full effect, of course. Every time you pull off decent work, experience, weapon upgrades, vehicle upgrades, and more will come down. They seem to be a little bit more realistic than Modern Warfare 2 (less knife kills), but they make a strong effect on the battlefield. Split between the four “kits”, players can be “assault”, “engineer”, “recon” and “medic”, with each offering different weapons and upgrades. Each offered obviously different of approaching enemies. Running around a picking up dead enemies kits, however, allows players to change class on the battlefield, if they so please.



Graphics seem to be coming along fine, especially in the Panama Canal level. However textures were fairly ugly, and many of the plants were ugly and pixelated at best. In cohesion, the game looks pretty good, and other than the hiccups and odd visual alpha bugs, seems to run just fine.

So yeah, it looks like Modern Warfare 2 and Battlefield: Bad Company 2 have a fair amount in common. While not necessarily a bad thing, they also have some time to get all of their choppy issues out of the way for the March 2 release. If EA promises to keep the quality of this game up to par with the last one, they should have little to worry about.

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60 comments | showing # 1 to 50
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next 50 comments

moon man34's Avatar - Comment posted on 12/18/2009 17:08
moon man34
I wasnt a huge fan of the original battlefield but if this is as decent as it sounds then modern warfare 2 is gonna have a little bit of competition
Mr Andy Dixon's Avatar - Comment posted on 12/18/2009 17:32
Mr Andy Dixon
Even if this were the exact same as BC1 with just a few new maps, I'd be sold. I can't wait.
Shaun239's Avatar - Comment posted on 12/18/2009 17:38
Shaun239
I loved the first one, and will be buying this day one. I'm especially excited now that they've added a realism mode - COD is just too 'meh' for me...
mix's Avatar - Comment posted on 12/18/2009 17:44
mix
BF2 was amazing, Battfield BC was shit. but I look forward to this!
Volomon's Avatar - Comment posted on 12/18/2009 17:51
Volomon
Modern Warfare 2, you guys compared it to that. This is why reviews and shit are meaningless because of neophyte wannabe gamers who don't know what the hell their talking about. The game is nothing like COD:MW2. Except it has guns.

The game is alright, it suffers from lack of interest from one side though usually the defending side has no major vested interest in defending anything. They stand around trying to get kills instead. Due to lack of bonus (or major bonus), to saving the bomb. You should get a bonus for defending the bomb (or more significant).

Poor incentives for working toward the objective or working in a group. It's pretty bad. MAG uses a far better system, but I honestly can't get into that game. I like BF:BC2 better but it has issues. Along with terrible AA or lack of it.

It would have to be more significantly improved for me.
Mr Andy Dixon's Avatar - Comment posted on 12/18/2009 17:55
Mr Andy Dixon
I agree with one thing Volomon said: Battlefield games are quite unlike MW2.

And that's why I enjoy playing them.
BiroBiro's Avatar - Comment posted on 12/18/2009 18:37
BiroBiro
Im afraid they are focusing too much on multiplayer since I dont have a clue about the campaign mode yet. I just hope they make it funny like the first but Im guessing they will turn into a serious thing like MW2.
hawtpokkitz's Avatar - Comment posted on 12/18/2009 18:49
hawtpokkitz
Realism mode sounds like the greatest thing ever for snipers. :)
Nickosha's Avatar - Comment posted on 12/18/2009 19:02
Nickosha
Can't wait to play this 16v16, or possibly more if someone mods it.
gamadaya's Avatar - Comment posted on 12/18/2009 19:15
gamadaya
"It is a mode for people well beyond my skill level"

Not necessarily. I'm not a good shot by any means either. Even on the PC I'm at best average. But I'm usually good at games with realistic damage because that means I only have to hit the enemy a few times to kill them. All I have to do is see them before they see me, which I'm pretty good at doing.
SneakerElph's Avatar - Comment posted on 12/18/2009 19:33
SneakerElph
Bad Company 2 is coming along very nicely. I've been checking on the PS3 beta and I'm thoroughly impressed. I like it a lot more than MW2, mostly because i'm not utterly horrible at the game. Volomon is right though about incentives for the defending team. There needs to be points for defusing the bombs, otherwise what happens is everyone hangs way back and camps the bomb sites with snipers. But it is a beta, and if it didn't have problems it wouldn't need testing. I'm anxious to see how it turns out in March. I'll probably pick it up for 360 in the hopes of converting my MW2 friends to squading up with me in BC2.
CelicaCrazed's Avatar - Comment posted on 12/18/2009 20:41
CelicaCrazed
Is it March 2nd or 5th?? I've been seeing both dates thrown around.

But yeah, definitely excited for this. Loving the beta so far.
TheJesusNinja26's Avatar - Comment posted on 12/18/2009 22:48
TheJesusNinja26
To all the fans of this game I hope you enjoy this game. I just can't get into this game. The beta just didn't do it for me. But at least I tried it. I did like the single player of the last one though.
TheJesusNinja26's Avatar - Comment posted on 12/18/2009 22:48
TheJesusNinja26
To all the fans of this game I hope you enjoy this game. I just can't get into this game. The beta just didn't do it for me. But at least I tried it. I did like the single player of the last one though.
Joe Mcguffog's Avatar - Comment posted on 12/18/2009 22:54
Joe Mcguffog
Popularity killed call of duty and it fucking sucks, I'm hyped for this game.
Nickosha's Avatar - Comment posted on 12/19/2009 00:31
Nickosha
@Joe Mcguffog, popularity isn't what killed it, it was IW that killed by making it very casual and hollywood-esque.
Canthari's Avatar - Comment posted on 12/19/2009 11:48
Canthari
@ Nickosha

Call of Duty games always were very 'hollywood-esque' like it or not, but why MW2 is casual?
Joe Mcguffog's Avatar - Comment posted on 12/19/2009 13:01
Joe Mcguffog
Exactly they realised they had a sure winner because of the popularity of COD4, so they listen to all the silly suggestions like thermal and and double fucking shotguns and kinda shut out anyone with any skill e.g guns have no recoil care packages etc.
readbigwordsisgood's Avatar - Comment posted on 12/19/2009 13:28
readbigwordsisgood
http://static.gamesradar.com/images/mb//GamesRadar/us/Games/B/Battlefield%20Bad%20Company%202/Bulk%20Viewers/PS3_360_PC/2009-12-18/BC2_SquadDM_LagunaPresa02--screenshot.jpg

The above full resolution plants look good, no?

not best (cryengine?) quality, but it is 5120px × 2880px(double size). To do my best guess estimation - you aren't going to see "pixilation" at 2500x1600 Resolution unless you are watching it above a 38 inch screen.

Realism mode sounds like it will be a blast, and keep goof offs out.

As an aside-
My own personal preferences always include,
#1 -secured dedicated servers (at least as an option)
#2 -bot training on mp maps.
#3 -lag display in matchmaking
#4 -vote to kick, since griefing tk-rs are a sad reality.
#5 -I think scoring (if there is death/kill stats for MP) should be heavily weighted for realism mode, with perhaps 4 points to 1 kill awarded.

I like tactical options and want more content for consoles. Why not include scalable tactical options?

Example- KZ2 gave you no incentive to keep FF on. It led to no one playing matches with FFon, which is a bummer because imo that turns game mechanics into arcade style blastathons.

I would suggest 4x points rewards kills enough to give people incentive to experience FF death and lose the reticule.
Savethellama's Avatar - Comment posted on 12/19/2009 14:28
Savethellama
Wait, if you suck at fps games, and admittedly dont have any real experience playing them....then why should we listen to your preview? Gamespot and ign both have decent previews done by people who actually know what theyre talking about. I hate both of those sites, but youre really not helping me out.
Jesse Cortez's Avatar - Comment posted on 12/19/2009 20:17
Jesse Cortez
@Savethellama

At least he is being honest with his experience so that if you want a preview from someone who "knows what they are talking about" you can check out those sites.

I personally like seeing this preview done by someone who isnt good cause I suck at FPS's myself.

Seeing that Ben enjoys the vehicles gets me excited to check that out, since I might find them a blast myself
Sobaskets's Avatar - Comment posted on 12/20/2009 11:50
Sobaskets
If you don't play FPS games very often, aren't very good at them and generally don't know a whole lot about the genre as a whole... why are you writing preview articles about them?
ObjectiveBelow's Avatar - Comment posted on 12/22/2009 12:47
ObjectiveBelow
"So yeah, it looks like Modern Warfare 2 and Battlefield: Bad Company 2 have a fair amount in common."

What?
azr's Avatar - Comment posted on 12/25/2009 12:54
azr
Can't wait to try squad deathmatch. I have fond memories of 4 teams in Team Fortress Classic.
David Russell's Avatar - Comment posted on 12/27/2009 21:07
David Russell
This game is light years beyond modern warfare 2.

It is much more realistic, maps are bigger, and of course vehicles.

Im not to excited for deathmatch but between attack/defend and the usual conquest I will be happy.
Spaz's Avatar - Comment posted on 01/09/2010 04:01
Spaz
i have to agree with joe, in MW2 noobery takes a front seat to skill.

I ironically heard about this game when playing MW2 lol. This game already looks like its gonna be better than MW2.
Jacksmoothie's Avatar - Comment posted on 04/01/2010 03:51
Jacksmoothie
I like First Person Shooter but just not good at any thing with multiplayer and babysitting roles (where you have to protect something and so on). I got to opt for [url= http://matthewsmuscles.com/muscle-building-supplements/] muscle building supplements[/url] when it comes to babysitting roles .. LOL. I haven’t tried Bad Company series. Only thing close to FPS I have got is WOLF 3D and Delta Force... Let me see if I can get this in a store nearest to me. - Good job with the review, I like your style. Keep up the good work - Jack
Jacksmoothie's Avatar - Comment posted on 04/01/2010 03:54
Jacksmoothie
I like First Person Shooter but just not gooad at any thing with multiplayer and babysitting roles( where you have to proitect something and so on). I got to opt for muscle building supplements when it comes to babysitting roles .. LOL. I havent tried Bad Company series. only thing close to FPS I have got is WOLF 3D and Delta Force... Let me see if I can get this in a store nearest to me. - Good job with the review, I like your style. Keep up the good work - Jack
PeldonWarish's Avatar - Comment posted on 04/19/2010 18:11
PeldonWarish
At the first version of Battlefield which I mostly played, I’ve seen the Cold war turning hot. In the sense we’ve had communist against the Free world taking it out on each other, single player and multi player. I haven’t had so much action than Battle field, Red ace and Delta and each of them giving me a unique gaming experience. Battle Field 2 is giving more than, and I mean way more, than its predecessor and making it exiting too.. If this was a spin off from a movie franchise, this game would have more publicity and not to mention the sales from avenue q tickets would have gone through the roof. Of course this version you have better weapons, and medics once to revive you if you are shot etc.. I’d personally recommend this game for the pure pleasure of gaming. Lovely review and enjoyed reading it.

Weldon
faraz786g's Avatar - Comment posted on 05/01/2010 09:46
faraz786g
I really like bad company its one of the best games i have played after battlefield earth, i was playing this on my <a href="http://www.whitekitchencabinets.org/">white kitchen cabinets</a> and found it very hard to play pc games in kitchen while working.
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faraz786g
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