Quantcast
BeatBlasters III, a strange blend of platform and rhythm - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


BeatBlasters III  



BeatBlasters III, a strange blend of platform and rhythm


8:30 AM on 02.24.2014



I was caught a bit off-guard by this, the launch trailer for BeatBlasters III, available now for Windows, Mac and Linux in Steam and DRM-free versions. The title and art direction failed to strike a chord with me. And then at some point I realized that the video was winning me over and I now needed to play this thing and fully understand what it was.

Thankfully, there's also a demo on Steam, offering a few levels at two difficulty settings. You play as either Joey or Gina, two hip kids who have found themselves in a strange homage to Footloose before landing in a magical forest where they are taught how to use the power of rhythm by a shifty-eyed, too cheerful magical mushroom guy named Todd. And that's not even close to the weirdest thing that happens.

Put simply, BeatBlasters III is a platform/puzzle game in which players are given three basic abilities, an attack, a shield and a movement boost, and asked to use those abilities to fight enemies and defend allies. Your have a limited supply of energy to use the abilities, and they can be recharged through a light beat-matching mechanic in which tapping ability buttons in time with the music restores the use of powers.

The platforming elements leave a bit to be desired, but the powers are fun and the level objectives are tailored to their use. Based on the demo, I'd be somewhat concerned that stages would get repetitive, running out of clever ideas for things to do with these basic powers, but I had a surprisingly good time with what I played. I'd suggest you take a peek if you're into the idea of a platform game backed up by rhythm.






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.






timeline following:
BeatBlasters III




Platform games

10:00 AM on 01.23.2015
Gravity Ghost story trailer hints at protagonist Iona's origin

In Gravity Ghost, the player controls Iona, who is a colorful ghost. The story is told through flashbacks, with scenes showing that Iona was not always a ghost. My scientist deductive reasoning tells me this: at some point s...more



1:30 PM on 01.22.2015
Devolver's latest murderfest RONIN slices into PAX South

In what seems like an unrelenting torrent of tantalizing announcements preceding PAX South, Devolver Digital has cranked the hype dial up another notch by announcing that it will publish RONIN, a new blood-soaked action...more



11:30 AM on 01.22.2015
Castle in the Darkness leaps to PC on February 5

Castle in the Darkness, the next ultra-difficult platformer from Cave Story and 1001 Spikes publisher Nicalis, is poised to debut via Steam on February 5. The project was developed by Matt Kap, the lead artist behind Th...more



View all Platform games






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more