Quantcast
BeatBlasters III, a strange blend of platform and rhythm - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


BeatBlasters III  



BeatBlasters III, a strange blend of platform and rhythm


8:30 AM on 02.24.2014



I was caught a bit off-guard by this, the launch trailer for BeatBlasters III, available now for Windows, Mac and Linux in Steam and DRM-free versions. The title and art direction failed to strike a chord with me. And then at some point I realized that the video was winning me over and I now needed to play this thing and fully understand what it was.

Thankfully, there's also a demo on Steam, offering a few levels at two difficulty settings. You play as either Joey or Gina, two hip kids who have found themselves in a strange homage to Footloose before landing in a magical forest where they are taught how to use the power of rhythm by a shifty-eyed, too cheerful magical mushroom guy named Todd. And that's not even close to the weirdest thing that happens.

Put simply, BeatBlasters III is a platform/puzzle game in which players are given three basic abilities, an attack, a shield and a movement boost, and asked to use those abilities to fight enemies and defend allies. Your have a limited supply of energy to use the abilities, and they can be recharged through a light beat-matching mechanic in which tapping ability buttons in time with the music restores the use of powers.

The platforming elements leave a bit to be desired, but the powers are fun and the level objectives are tailored to their use. Based on the demo, I'd be somewhat concerned that stages would get repetitive, running out of clever ideas for things to do with these basic powers, but I had a surprisingly good time with what I played. I'd suggest you take a peek if you're into the idea of a platform game backed up by rhythm.






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.






timeline following:
BeatBlasters III




Platform games

5:00 PM on 09.29.2014
Robot platformer Poncho is worth backing

Whenever I've posted an article about a videogame Kickstarter, I've tried to lean on the side of titles that have either a demo as that helps ease some of the potential doubts you can have while backing a project. The team be...more



1:00 AM on 09.24.2014
Club Nintendo EU has a physical Kirby: Triple Deluxe soundtrack

In Europe, Club Nintendo members can spend their points on the 46-track Kirby: Triple Deluxe soundtrack. The CD costs 2,000 Stars and listening to it will make you feel good, I bet. Not exactly relevant to me as an American, ...more



11:30 AM on 09.22.2014
Poncho is a cute robot in a lovely open-world platformer

It always hurts my heart a little bit to see what looks like a great game failing to gain traction on Kickstarter. Certainly, the crowdfunding community is more cautious these days than it used to be, and with good reason in...more



View all Platform games






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more