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Beat Hazard Ultra coming to iPad and iPhone photo

Beautiful music shmup Beat Hazard is coming to iOS. 

Beat Hazard Ultra creator Steve Hunt told Eurogamer that the iPhone and iPad version should be out within the next three or four months. The iPad HD version will probably cost £2.99. "I'll run a discount for a few days when it first comes out to reward early purchasers," he said.

It was definitely cool on PC and Xbox 360, and it will be just as cool on PS3 when it drops, but what's great about an iPhone/iPad version of a game where music drives gameplay is that your music is probably already on that device. 

More people need to experience this game. If you haven't tried it yet, at least promise me that you'll check out the iOS version when it comes out. I bet it's going to look really great on the iPad.








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Dale North is Destructoid's Editor-In-Chief, a founding editor, and specialist in Japanese gaming. An accomplished musician, Dale was reporting from Japan during the earthquakes of 2011. Luckily, he got the fuck out alive and is home in America now with his wife and beloved corgi, Einstein. Dale is also a co-founder of Destructoid's sister anime site Japanator. Likes Corgis, Sega Saturn, PSP, iPhone, Photographic tools. Meet the rest of the team



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3 comments | showing # 1 to 3
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qlum's Avatar - Comment posted on 10/06/2011 17:27
qlum
"but what's great about an iPhone/iPad version of a game where music drives gameplay is that your music is probably already on that device."
isnt that the same for a pc I mean a pc is the best main device for playing music. I hate it when devs charge more for games on non i-crap its still the same game, why should pc players pay more when steam has even less licensing costs than the ipad appstore
Kage56's Avatar - Comment posted on 10/06/2011 18:05
Kage56
as much as this would be a welcome addition on ipad, i won't be able to see the debris past my thumbs -_-
Johnny Justice's Avatar - Comment posted on 10/06/2011 21:03
Johnny Justice
Beat Hazard is eye watering and headache inducing. It's an otherwise fun game, but the visuals are a overload on senses, even with the effects slider at it's lowest intensity. I'm not the kind of person who has this kind of problem playing other games.
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