Destructoid: The BBFC's press release on the Manhunt 2 decision states that the game poses "unjustifiable harm risks to both adults and minors". Could you clarify what kind of harm context this statement refers to (physical harm, psychological harm etc.) and on what grounds of authority this risk assessment was made?
BBFC: The BBFC is required, under the terms of the Video Recordings Act to "have special regard... to any harm to those likely to view a (in this case) game, any harm to society through the behaviour of those viewers afterwards." The Act does not give any indication of what harm and we are left to make a judgement. We are concerned about the cumulative and potentially corrosive effect of the callous violence in the game and we are the body responsible for making that judgement.
(During our phone call, Sue mentioned that desensitization to violence and psychological trauma were factors considered in regards to the game, and stated that the definition of "harm" was up to the reviewers to identify. While not going into specific sections of the game, she also noted that the original Manhunt was deemed to be at the upper end of the 18 rating, while the sequel apparently goes too far for that bracket.)
Destructoid: The press release also states that a release of the game in its current format, even if purely to the adult market, would be "unacceptable to the public". Some may find this quotation slightly vague. Are you referencing an unacceptable risk to the public, or a large proportion of the public finding the game personally distasteful?
BBFC: The wider public would find the game unacceptable and in fact not all games commentators disagree with our decision. We are also not the only regulator concerned about the game. The Irish have rejected the game and the US body, which constitutionally cannot reject a game, have given it an AO rating which amounts to the same thing.
Destructoid: If the BBFC is discussing psychological damage or some manner of desensitization to violence in relation to Manhunt 2, how does it reconcile these points with its previous report on the effects of gaming, which states variously:
Gamers appear to forget they are playing games less readily than film goers forget they are watching a film because they have to participate in the game for it to proceed. They appear to non-games players to be engrossed in what they are doing, but, they are concentrating on making progress, and are unlikely to be emotionally involved;
Violence in games, in the sense of eliminating obstacles, is built into the structure of some games and is necessary to progress through the game. It contributes to the tension because gamers are not just shooting, they are vulnerable to being shot and most gamers are concentrating on their own survival rather than the damage they are inflicting on the characters in the game. While there is an appeal in being able to be violent without being vulnerable to the consequences which similar actions in real life would create, gamers are aware that they are playing a game and that it is not real life;
Gamers are virtually unanimous in rejecting the suggestion that video games encourage people to be violent in real life or that they have become desensitised. They see no evidence in themselves or their friends who play games that they have become more violent in real life. As one participant said: "I no more feel that I have actually scored a goal than I do that I have actually killed someone. I know it's not real. The emphasis is on achievement.
We were particularly interested to see that this research suggests that, far from having a potentially negative impact on the reaction of the player, the very fact that they have to interact with the game seems to keep them more firmly rooted in reality. People who do not play games raise concerns about their engrossing nature, assuming that players are also emotionally engrossed. This research suggests the opposite; a range of factors seems to make them less emotionally involving than film or television. The adversaries which players have to eliminate have no personality and so are not real and their destruction is therefore not real, regardless of how violent that destruction might be. This firm grasp on reality seems to extend to younger players.
BBFC: That research also highlights concerns about violence - see pages 72 onwards.
Destructoid: To what degree is graphic videogame violence treated differently to graphic film violence by the BBFC, if any? Obviously some fear that the interactivity element can make games more "damaging" in some way, but your own report states the opposite.
BBFC: See above.
Destructoid: You mentioned on the phone that there was a feeling in your last report on gaming that videogame violence had gone as far as was acceptable by the time of the original Manhunt. Given the recent trend for so called "torture-porn" films such as Saw and Hostel, is this feeling prevalent across the various media, or is film still felt to be some way off this point, despite the BBFC's feelings that it is more immersive?
BBFC: The interactivity element may distance players, but it also makes them responsible. See the quote from a games reviewer on page 80 for the sort of concerns expressed by people who know games. I would also repeat that we are not the only regulator to be concerned about this game.
Destructoid: On a similar note, some will cite that fact that parents will provide higher rated games than is appropriate to their children as a reason why games like Manhunt 2 are risky. This point is understandable, but is the case not the same with DVDs? And does a rejection from an organisation such as the BBFC encroach on uncomfortable "nannying" behaviour, taking the freedoms of personal responsibility and choice away from adult consumers, as some of our readers feel is the case?
BBFC: The law requires us to have regard to potential for harm and we cannot ignore that.
Destructoid: Does a ban on any piece of extreme media raise questions about the effectiveness of the current ratings system?
BBFC: On the contrary, it endorses it.
Destructoid: Were the PlayStation 2 and Wii versions of the game judged separately, and if so, was the Wii remote control a factor in making the Wii version less acceptable to the BBFC?
BBFC: They were both rejected individually.
(Sue also made this point on the phone, but said that the Wii remote use was considered when reviewing that version.)
Destructoid: Have you had any attempts at reconciliation from Rockstar or Take2? Could the game be passed with edits?
BBFC: No we haven't. Unlikely as the whole tone and theme of the game are problematic.
(In a second e-mail, Sue added "it is worth pointing out that it is up to Rockstar to come to us, not the other way round, but once we send out a reject letter the only course of action open to a distributor is to appeal.")
Of course, I am very thankful to Sue personally for taking the time to respond to me during what must be a busy period for her, but I have to say, I am still dissatisfied with the situation. What I find most alarming is the fact that there are no guidelines in place to define the types of harm a piece of media can supposedly do, and the means by which that may be possible. Obviously, the BBFC assembles wide-ranging teams for each review, but I find the subjective nature of the judgement process very uncomfortable indeed.
Similarly, I'm very concerned with the way that the concept of cross-media comparison seems to be completely ignored, with gore and violence seemingly more easily passed in film rather than gaming. You can get a copy of the report which Sue refers to here, and I strongly recommend that you download it. It's a lengthy read at 107 pages, but it's well worth ploughing through. While I haven't made it all the way through myself, so far I find it an unreliable source in terms of backing up the BBFC's treatment of Manhunt 2 in relation to comparable films. While there is indeed a rather damning quotation from a games journalist in referencing his distaste for the prevalence of violent subject matter in gaming, it is largely a statement of personal taste and doesn't touch upon anything concrete in terms of negative affects on the player. Stating that interactivity makes the player "responsible" is another vague statement which actually means very little in itself.
Conversely, the report features a great many comments from gamers, pointing out that while gore in games can be extreme, they find film violence far more shocking and disturbing due to the use of "real" people with personalities and motivations. Many gamers also stated that rather than being immersed by the simulation of being in control of a violent character, they find such experiences a turn-off. These players acknowledge that they are "responsible" for the events depicted on screen, and they don't find that responsibility enjoyable at all. While also subjective, these numerous accounts are no less valid or qualified than the personal opinion of a games journalist, and typify the conflicting subjective content of what I've seen in the document so far.
Also ringing the subjectivity alarm bells is the response to my question about the game being "unacceptable to the public". While the assumption that a proportion of the public will not like what they see in Manhunt 2 may well be accurate, it is still an assumption, and one which cannot be proven or disproven if we are not allowed to decide for ourselves. And regardless, a majority of people not liking something is in no way a justifiable reason for keeping it from those who might. It all comes back to the right to personal responsibility and choice.
I also strongly disagree that the ban endorses the use of the ratings system, but you can find my reasons for that here. And I don't think I really need to explain why the ignoring of my question about allowing adults to be personally responsible for their choices scares me a great deal.
I have also made efforts to get in touch with Paul Jackson of ELSPA regarding his reaction to the BBFC's ruling, and should I hear back from him, you have my assurance that his response will be on Destructoid straight away.
Big nanny is watching
So lets ban all violence on TV Movies Radio and Games...... I love Utopia!
i'll never understand how a ficticious piece of intellectual property can be 'harmful'.
offensive? sure.
tasteless? absolutely.
but harmful really is a bit much. i just dislike the whole concept of other people determining what i can and can't see, play or do. its one thing to do your best to keep it in the hands of a responsible (or at least old enough) audience, but full on censorship, i thought we were well beyond that.
Another censorship situation. It's because parents won't do what they need to, but heaven forbid 'Little Timmy' should get a hold of Manhunt 2, then the BBFC would be getting countless letters from upset parents whose children shot somebody in the face on a video game. And God help us if little Timmy should confuse reality with the game and actually shoot somebody in the face. One or two kids, screw it up for the whole gaming community. I think that it used to be, because most hard core gamers were younger, we couldn't mobilize, and get our stuff together, so the BBFC, and people like them would get the most letters from little Timmy's parents. Now, we're getting our stuff together, and our letters are weighing down their inboxes. We have to be proactive, tho, we stop pushing, they start pushing back.
Oh, and of course, I'm going to go out and buy Manhunt 2 (when/if it comes out) and an Xbox 360 to go with it. I've been on the fence, now I'm sold.
(applause) I salute you for standing up for gamers, good sir.
I don't have the time at the moment to go into depth, but I'm not happy with the answers she gave. She just gave a slightly differing version of the general email I was sent yesterday. She dodges points very well and refuses to answer your questions by skewing the point away.
She says the "overal tone" of the game is the problem, but that contradicts them excluding films and their statements that interactivity is a factor. If their problem is with the game's THEMES, then why aren't movies and books with similar themes and a callous regard to violence banned?
The answer seems to be from them - "because we say so."
Because they say so, things are as they are.
And that's not good enough.
I'd be curious what the ACLU (or the british equivalent thereof, if it exists) thinks about this. Anyone get any response or interest from them? They tend to be generally anti-censorship unless I'm mistaken . . .
Clearly this is an adult game and never intended for children, but what gets me is they wont even let adults play it, as if this will somehow stop all the people with murderous intent from going through with it. They would do it anyway and people with that kind of mind arent going to be influenced either way by the release of a murderous game, whilst simultaneously this stops the people who have a right frame of mind, and wouldnt ever actually kill someone, from actually playing it themselves. Sure we might have daydreams about boiling a co-worker in acid or some such, but playing a game is not going to make you do it...its just idle fantasy. Much like any game you play is.
Ten years down the line and it will just be another 'old-gen' game with shitty graphics (by the futures standards) and people will wonder what all the fuss was about.
I love that the wii allows you to slit one's throat and put a bag over someone's head by doing the motion. That is what the wiimote was made for! And tennis...
The fact that this conversation even took place shows what little forward thinking that BBFC has. Only I should be able to decide what game I want to play. Glad I don't live in the UK where rights are given in rations...
'because we say so' is the anti-thesis of turning 18.
I'm willing starting worry about my own rights to decide for myself what I can and cannot do.
I never really liked the first manhunt, it did give me chills playing it, but just because I personally didn't care for it doesn't mean that it's some horrible abomination. The game was actually pretty good.
I had no real desire to pick up manhunt 2, either. But I like being able to choose whether or not I want to pick it up. I don't want some government bigwig deciding I can't play this or that, or do this or that, because "it's just not right."
I'll be the decision maker on that, thank you. Pleae keep pursuing this guys, I'm behind you to the end.
The game was banned because of the potential harm it might cause? Well, I could potentially buy a pillow and suffocate someone with it. Should we ban pillows? I could potentially buy a plastic spork and stab someone in the throat with it. Should we ban plastic sporks? I could potentially buy a car and intentionally (or even unintentionally) cause a catastrophic pile-up on the Interstate. Should we ban cars? I could potentially buy a box cutter and use it to hijack an airplane and fly it into a building. Should we ban box cutters? I could potentially buy a Bible and use it as a justification for murdering abortion doctors or gay people or whoever. Should we ban Bibles?
If I did any of the above things with the above listed items, it would mean that there was already something completely screwed up with me before I ever bought any of those things. Similarly with Manhunt 2 (or any video game), if anyone buys the game and makes use of it as some sort of crazy catalyst to go on a real-life killing spree, then there was already something screwed up with them before they ever bought the game.
Guys, I want you all to email the BBFC and ESRB with your thoughts on the matter. They keep ignoring us, and it might not change minds, but it will show them that for every parent they're scared of getting an angry email from, there's an angry email from a gamer who's been affected by their decision.
Show them you're intelligent but angry. Be honest, but well spoken. Wear them down and make them realise that gamers have a VOICE, and we can't be swept under the carpet and sneered at anymore.
We're not just a couple of angry young kids who live with mommy and daddy. We're varied and eclectic people who are united by a common love of gaming and now is the time to make such unity known. Please, please, please email them and make your voice heard.
And don't worry, this is JUST for starters. We are Gamers for Games, and we are going to fight to the end this time.
Fuck..did they even pay attention to story elements..I mean..fuck..this game does have story elements.. It's not simply killing for the sake of killing because the main character feels like it..
Fuck this.
What's the name of the report on that dowload site is the one that sue refers to?
Well it's good to see you got some more specific answers this time around... though from what it sounds like, page 72 can't be very convicing for her arguement as to why video games are treated more harshly, when the rest of the report seems to point that the films and games should be treated the same, if not films being the ones treated more harshly... Perhaps if you get to speak with them again, you can bring up questions about page 72 directly and see if they can clarify more.
Nice one guys, lets keep pushing these fuckers for some real answers.
Exactly the point that these types of boards ignore, Im OK. Their justification seems to be that you have to kill with the game which could trigger some hidden want ot kill people lol. Rockstar should put subliminal messages in the game to go on a manhunt for the BBFC members lol.
When i was reading it seemed like at some points you were having a conversation with a broken record.
Subliminal messages, for the most part, don't even work...or atleast that's what I was told in AP Psychology..then again my teacher was a dumbass..
I don't think I really need to explain why the ignoring of my question about allowing adults to be personally responsible for their choices scares me a great deal.
No doubt. This is obviously a matter of ignorance on the part of the BBFC, as well as many other non-gamers across the world. Why does every generation seem to have a limitation when it comes to entertainment media? When will we, as a society, be able to move past that?
People should not be afraid of their governments. Governments should be afraid of their people.
@Ocelot
...and taken in bucketloads
@ BuckF1tches
We'll never be able to move on as a society..why? Soccer-moms never die.
slee governments don't scare me one bit. it's the kids with M-16s who work for them...
"Destructoid: Have you had any attempts at reconciliation from Rockstar or Take2? Could the game be passed with edits?
BBFC: No we haven't. Unlikely as the whole tone and theme of the game are problematic."
So...basically, even if Rockstar edited it so it wasn't so graphic and maybe edited some of the content, it would still be rejected because of the idea behind the game?
Doesn't that go against the fact that Manhunt 1 was given a classification?
They're essentially the same game are they not?
I find it ironic that you "Demand Answers!!" in the graphic accompanying this story, then do nothing of the sort when it gets to the interview. Do not accept "See above" when interviewing, even by email. One word or one sentence responses should be answered, in turn, by further probing for a suitable explanation. That's why this "interview" read like a broken record.
Quid pro quo, irrevocably, a mari usque ad mare, discombobulate, incontrovertible, ubiquitous, scissile, habeas corpus, violable, inexorable...
Basically, they're attempting to "protect the public" from themselves. So what they're really saying is, "We think you're too stupid to differentiate fiction from reality so we won't let you see this or play that."
So let's all pretend we live in a world of cotton candy clouds and fluffy bunny friends like the government's regulatory bodies want us to.
@ mo1518
One word..
dick
Monte: It's just called BBFC Video Games Report. You can get the full PDF at the link in the story.
Sorry for pointing out the obvious. I'm a journalist by trade, and it irks me to see this kind of stuff. Games, and more importantly game journalism needs to be taken seriously as they grow in popularity and reach. Destructoid is a phenomenon because of it's unique community and approach to the delivering of game news, but that doesn't mean the writers shouldn't perform due diligence in their interviewing.
I appreciate the difficulty of interviewing by email, especially with a body like the BBFC that has a strict company line to follow, but allowing them to spit their PR mission out in an interview doesn't get anyone closer to the bottom of the story.
I have to say, she was far too evasive. When these people graciously allow us these dialogues, they should really be sure to put their "all" into it, and not offer dismissive one-sentence responses and references to pages in other documents without quoting them. It's very frustrating and very unprofessional, in my opinion.
Anyway, it was pretty well-handled by both parties. Could've been a lot worse. I have no personal interest in this anymore, so I'll restrict my commentary to comments like these. :)
What a lot of PR bullshit spewed forth from the mouth of that woman.
On a level this isn't even actually about Manhunt 2, or videogames. Its about living in a fucking 21st century liberal democracy and having parts of our media censored like its fucking Communist China.
This whole 'potential to cause harm' nonsense reminds of our (the UKs) obscenity laws. Which have been proven time and again to be ridiculous.
But hey thats OK. The UK state fucking sponsors heroin addicts and sends troops to fight wars that we have no reason to be involved in. Apparently neither is potentially harmful.
There's a classification higher than "18", "18R", it's reserved to porn stuff, but makes it makes me wonder why isn't there a similar one related to violence.
Jim, whoeverthefuckareyou, is there something higher than the BBFC? Or a group, agency, branch or something that checks them? I ask this because the guidelines pretty much support their "because we say so" attitude.
Thing is, it's almost worse in the US. We can really do nothing. Nintendo and Sony won't even license an AO game. There is no one to bitch at but those companies. They don't want the stigma of having AO games on their systems. I think the Wii in particular doesn't want that.
It's good to see you guys exploring what's going on though. Have you got any response from Rockstar themselves about the game and what they plan on doing with it?
Do you guys remember the murder here in the UK, where the parents of the murdered boy blamed Manhunt? HereAlso how during the case it was proven the murderor was not influenced by the game?Here
Seems to me like people like to use games as a scapegoat for someone with mental problems or someone whos parents aren't good at parenting.
Just a fun thought experiment.
Imagine if Manhunt 3 allowed you to kill children. Nay - MADE you kill the 5 year daughter of some gang member. And what if you couldn't just kill but ... well, do more?
My point is, I love games and I love free speech and all, but as gamers we must be willing to accept that if we open the door for realistic displays of illegal activities, that we can't close it...ever.
This decision, love it or hate it, is something that has been in the works for years now. However, since we can now show someone's head getting smashed in on glorious 1080p high def TV, we now are faced with finding that fine line between censorship and, well, decency.
Look, I truly despise sexual predators, but by going all nuts over a ban on a violent murder simulation gamne (and come on, this is what this is), we can't really argue if some depraved developer makes a game that cators to sexual deviants. I'll leave that up to your imagination...but if you just got a little angry over the concept, now you understand why people in power aren't all too excited about allowing an equally atrocious act to be consumed as entertainment.
Even if it isn't an equal act, its an illegal horrible act. All in all, we must make a choice soon...some censorship or no censorship...and let me tell you, the latter option scares the piss out of me.
There are of course those who do not want us to speak. I suspect even now, orders are being shouted into telephones, and men with guns will soon be on their way. Why? Because while the truncheon may be used in lieu of conversation, words will always retain their power. Words offer the means to meaning, and for those who will listen, the enunciation of truth. And the truth is, there is something terribly wrong with this country, isn't there? Cruelty and injustice, intolerance and oppression. And where once you had the freedom to object, to think and speak as you saw fit, you now have censors and systems of surveillance coercing your conformity and soliciting your submission. How did this happen? Who's to blame? Well certainly there are those more responsible than others, and they will be held accountable, but again truth be told, if you're looking for the guilty, you need only look into a mirror. I know why you did it. I know you were afraid. Who wouldn't be? War, terror, disease. There were a myriad of problems which conspired to corrupt your reason and rob you of your common sense. Fear got the best of you, and in your panic you turned to the now high chancellor, Adam Sutler. He promised you order, he promised you peace, and all he demanded in return was your silent, obedient consent.
It may be from a movie based off a graphic novel but it has subtle truths to it does it not?
The problem is, bitching and moaning to these guys won't do any good. Even if they allow the game to be sold, nintendo and sony already stated that they do not license AO games. The game's at a dead end. There's almost nothing we can do. It's only what rockstar is going to do about it now.
Unless of course Microsoft steps in and does it has no one considered that? I mean the game would sell through the roof here in the states based on the the title alone ya know they stand to make a bit of money.
blah blah blah blah
I can serve my country at 18 to fight wars. I can drink and possible (drink and drive) at 21 but I cant play a game (besides the fact were talking bout UK) since it might effect me?
Wake up people there are reality shows worse to see over playing this game.
@slee might have to watch that film again soon
Initially I was upset that the game had received an AO rating, and like some who commented earlier, I chalked it up to some fucked-up subjectivity; surely it was a case of the wrong people rating the game.
However, more and more it is sounding as if the game itself deserved the AO rating (IGN Wii Editor Bozon states he has played the game and must admit that it does,) and so my anger has become directed squarely at Nintendo and Sony for their refusal to allow games with adult content to be published.
Why do we have the rating system at all if we arent going to use it??
@ Canehdian: Have you no faith in the ability of individuals to choose what is right for themselves? If this game is such a glaring, disgusting mockery of decency and truly dangerous, it will fail. If it's not a failure, there's obviously a demand o it.
I get your point with your Manhunt 3 example, but, we (almost) universally condemned the Postal games for that sort of distastes, and none of us here would hand money to someone that made a game where you rape a 5 year old. While your point is made, it is a little... ridiculous. Sorry, no game like that would ever succeed. Slasher films have been around forever. This is playing the slasher. No biggy.
MrCanehdian:
I'm so glad you made the points you made, because I've been mentally preparing myself to answer such points.
When dealing with child pornography, real or imitated, in my opinion, the ballpark changes. You can have harmless porn, you can have harmless fantasy violence, but harmless child porn? No. Such. Thing.
You said it yourself, it would "cater to sexual deviants". That's the difference between Manhunt 2 and a make-believe Manhunt with child porn in it. Manhunt 2 does NOT cater to deviants. If it was advertised as a murder simulator that teaches you how to kill legitimately and it's not made to give psychopaths hard-ons. It's a totally different ballgame, because that's what any form of child porn is - something so evil that it cannot be held on the same level of accountability as anything else.
That said, however, it should still be the rights of the individual and the company as to what is allowed. A child rape sim would NEVER be published because Sony, Nintendo nor Microsoft would just not touch it, even if it was rated and allowed. This is because, contrary to what people thing, we as a society CAN decide for ourselves what we want. We don't need an aloof babysitter. Game companies and their customers are quite adept at taking care of business.
well all they have to do to screw the pooch is put the game on the site as a free download and not a dam thing can be done.
If it was advertised as a murder simulator that teaches you how to kill legitimately, *that might be different*
Shoulda been what I said.
Ya know I am from the south and I have seen my share of movies or videos not being played because of the subject matter they they felt was no good. BUT that was up to the individual distributers NOT the film company's or the film board. They make a moviel. They offer it to the public with a rating that is suggested and they release it period, it is then our decision to view it or but it or whatever but they seem to be cutting out the middle man and saying nope you can't even see it because it is just sooo sooo bad. Let me decide right from wrong. I think I can tell if it is something I should or should not be playing or watching.
Well, this is going exactly as I anticipated, they are untouchable and they know it. No reason or points made will fluster them and they will keep on referring to their own material as if that's all the justification they require, kind of like oraginsed religion - the bible is true because it says it is - once the BBFC start pointing you to their scriptures rather than engage in a logical debate, then you know where this is going. We need to prove that their scripture is bullshit, any other form of action is counter productive.
I have faith in Dtoid making this one stick, but until then I will keep on banging on about it - The BBFC's own logic is hypocritical and unjustidiable, this can be proved - so fuck having a dialogue with them, unless of course you are recording and documenting these conversations in order to build evidence against them, if you are doing that Jim/Dave then that's cool. If not, I wouldn't even bother talking to them.
I'm not trying to be the wise master here, but I have had first hand experience at battling an organization, until you have evidence that gets them by the balls, then it's not worth communicating with them at all.
Zardoz:
Patience, my friend. Very soon you'll see the true extent of our ambitions.
@JimSterling & Boris;
Thanks for the responses. It's definitely a good point about letting the market dictate demand...and in this case, a theoretical game that does allow for child porn would not be openly accepted and therefore, you're very right, would not be touched by any of the big 3.
But taking the example further, what if, say, there are at one point enough horrible people who do dabble in that shit - and that amount of people create a demand for that type of game? And what if a developer as equally depraved decides to give them exactly what they want. It wouldn't have to be a 'child porn' simulator exactly, but it could allow one to participate in the act of child porn. Therein you have a group of people who have chosen for themselves what's right...so, by extension of this Manhunt issues, they should be allowed to have their game published, reviewed and put out for public consumption. As decent folks, we'd be rightly disgusted...and I don't think we'd be seeing an article on Destructoid anytime soon pressing for the allowance of this type of game. Which is my point...when personal ethics enter the equation, its no longer censorship. But when personal ethics leave the equation, that might be even scarier...dig?
To clarify what I'm trying to say - I do, deep down, believe that a utopian culture could handle no censorship...on anything. But as it stands, Manhunt 2 is just one of the next gen games that's going to push that line...and if gamers take a stance on this particular game, then they'll have to stand up for anything that follows.
Make a website, sell it online only and remove the region lock.
Alot of people will be pissed, but problem solved!
The ultimate payback would be if Manhunt 2 was ultimately released as a free, open source murder simulator. Mwa ha ha! (jk)
MrCanehdian:
My only answer to that is NAMBLA or the KKK. Sometimes, free speech and the like can give rise to ugly things. These are things that have to be 'tolerated' to some degree in order to enjoy the benefits of what we believe in. If you want peace, prepare for war, if you want free speech, prepare to hear some horrible things.
However, because we can think for ourselves, just HOW influential is NAMBLA and the KKK? They are, for the most part, fucking jokes. The KKK especially has been reduced to a figure of fun by the majority. You can always not listen when there are bad things to be heard, and that's what we do when something distasteful to the majority comes along.
It is in that thinking that a child porn game would not work. It would be a financial black hole because the majority would decide for themselves that it sucked.
And besides, if it got the point where there was overwhelming demand for pedophillic material in the mainstream, as you suggested, I think a videogame would be the LEAST of our problems.
"Obviously, the BBFC assembles wide-ranging teams for each review, but I find the subjective nature of the judgement process very uncomfortable indeed."
This reminds me of a documentary I saw recently called "This Film Is Not Rated". I highly recommend it.
It's basically an investigation into how the MPAA rates films in the US, and how the grounds for getting the dreaded NC-17 rating are completely arbitrary. Granted, the MPAA doesn't rate games here, but it looks like the BBFC does both film and games in the UK. If the ESRB or BBFC are run anything like the MPAA, then their ratings are likely arbitrary and subjective.
Yeah, I heard about that film. I've wanted to see it for a while. Isn't it true that you can't even cite a precedent with the MPAA? I'm not sure of the BBFC's take on that, but with all the vague talk of "tone", I wouldn't be surprised if it turned out they worked the same way.
You know, funny enough I had to look up what NAMBLA was (then, remembering, quickly turned off my monitor). All in all, fair enough - I guess I should have a little more faith. Here's hoping when that line is crossed that we'll still be level headed about it.
@MrCanehdian
The thing here is that the violence in manhunt is comparable to the violence in movies like hostel and saw. If at some point a child porn game was released and the content was acceptable, even common, in other mediums then it would still be unfair.
And i agree with jim, if that was the case then we would be having serious problems as a society.