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Bayonetta dev: High degree of difficulty not always good photo

Platinum Games is known for its roster of hardcore, unforgiving, sometimes brutal games, and Bayonetta itself was promised to be a "sadistic" experience. Curious to find out just how hard Bayonetta will be (as opposed to how hard Bayonetta makes me), I asked Platinum producer Yusuke Hashimoto how the team is currently approaching the upcoming game's difficulty levels.

"Because Bayonetta is a game for action fans who are looking forward to a real challenge, we paid the closest attention to the adjustments for attack and defense," he explains. "I think a game which just has high a degree of difficulty is not always good. The most important thing is to be able to cater to gamers of all abilities so you’re not making the game inaccessible to people who’d want to play it.

"We prepared an 'Easy Automatic' mode for users who are interested in playing Bayonetta but aren’t very good at action games, or maybe haven’t even played one before. There’s several different difficulty modes so whatever your skill at action games is, you’re sure to find a mode that suits you." 

One problem I have with a lot of Japanese action games (as much as I adore them) is that they often spend so long focusing on making a game simply "hard" that they forget to include any other important design elements. It's great to see that Platinum understand that difficulty isn't everything, and that the game has been built so that anybody can enjoy it. Both the inhumanly hardcore action junkies and the spineless casual chickenbabies get to enjoy themselves, and that's a compromise I think we can all endorse.








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21 comments | showing # 1 to 21
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craigbezzle's Avatar - Comment posted on 09/11/2009 15:30
craigbezzle
Will someone tell me why everyone's so fucking pumped for this game? What the significance of it is? The game looks TERRIBLE to me. A third-rate DMC ripoff hack and slash button masher with a (not-so) sexy female as the lead. Lame.
TriplZer0's Avatar - Comment posted on 09/11/2009 15:30
TriplZer0
While it is good to hear a dev talk about not just making a game hard for the sake of being hard...Bayonetta (the game and the woman) don't make me hard.
kefkaesque's Avatar - Comment posted on 09/11/2009 15:35
kefkaesque
I don't find the main girl that attractive either, her limbs are so elongated and her face/hair reminds me so much of Sarah Palin....
Naked Snake's Avatar - Comment posted on 09/11/2009 15:39
Naked Snake
@craigbezzle The reason for being excited for this game is simple; Hideki Kamiya, the director of the DMC series is at the helm of this game. Besides have you even seen screens or videos for this game? It looks ridiculously fun, I got a chance to play it at PAX and I must say it's just as fun as it looks.
craigbezzle's Avatar - Comment posted on 09/11/2009 15:41
craigbezzle
Dude, DMC 1 was fun. 2 was trash, 3 was campy, and 4 was just meh. He's made one great game. And yes, I've seen videos of the gameplay--I guess games like these just lost me years and years ago.
Jon B's Avatar - Comment posted on 09/11/2009 15:43
Jon B
As long as "Medium" isn't the equivelant of "Dante Must Die!" mode, I'm happy.
Insanity-Oo's Avatar - Comment posted on 09/11/2009 15:45
Insanity-Oo
@craigbezzle

Are you saying that Bayonetta looks like a button masher or all DMC action games as a whole? The former is obviously yet to be determined, but your latter comment is completely wrong. That's like saying all fighting games are button mashers; it may be possible to beat a game just by button mashing, but your missing out on a great deal of depth.
HerosPlayDumb's Avatar - Comment posted on 09/11/2009 15:49
HerosPlayDumb
I hate when gamese hard just to be hard. Make a game as hard as you want, but don't make it hard by using cheap methods. Make it hard but make it so I can beat it with skill not luck.
HamalSharatan's Avatar - Comment posted on 09/11/2009 15:51
HamalSharatan
Will it be Ninja Gaiden hard and not just health and resistance raised 200% though? That is the question.
craigbezzle's Avatar - Comment posted on 09/11/2009 15:53
craigbezzle
I'm saying it doesn't deserve the insane amount of hype and buildup surrounding it. If it starred a dude, we would hear nothing of it until it racked up a 6.7 on Metacritic/Gamerankings.
Tubatic's Avatar - Comment posted on 09/11/2009 16:07
Tubatic
She has a gun on her shoe and she's wearing her hair.

I think that warrants all the hype in the world.

Also, the DMC guy has talked much talk about being the father of great action games, and feels he's been ripped off. If he's saying he's about to more or less "take it to the next level", then I'd say the hype train is already set to on, regardless of who your protagonist is. The sex appeal, for me at least, is just a bonus.
HEL105's Avatar - Comment posted on 09/11/2009 17:23
HEL105
I'm excited about it because it looks much better than what the DMC franchise has become. Bayonetta is the only game I've seen that perhaps can carry on the torch from the good DMC games, and hopefully surpass them. Plus, it's already scored points with me just for its sheer creativity.
Vanilla Gorilla's Avatar - Comment posted on 09/11/2009 17:35
Vanilla Gorilla
The stylistic high action is what there is to be excited about.

You're doing all sorts of weapon play, with your hands and feet, summoning demons and just generally doing all sorts of over-the-top cool shit that is either hard to find or hard to find done right.

There is a lot of fantastic original stuff to it. Like her hair being the source of her power. Haven't seen hair as an asset since Mortal Kombat 3. Is it wacky? Of course. Does it fit within context? Yes. Does it really matter in the end? Not at all.

Unless, of course, you've already made up your mind that you don't like Bayonetta and will never like Bayonetta, even if you were to play it, then it becomes one more thing to add to the list of reasons that you consider to justify your point of view of why you think Bayonetta is bad.
Tino's Avatar - Comment posted on 09/11/2009 17:43
Tino
@Craigbezzle:

I'll be honest with you man, I was saying the exact same things about the game. It looked so generic, so uninspired. But trust me when it comes out, give it a whirl. Getting a hands on experience with the game changed my mind completely. Definitely getting it, without question.
Los255's Avatar - Comment posted on 09/11/2009 18:10
Los255
Don't make it difficult
to the point where it's borderline broken, like Ninja Gaiden 2.
Dan CiTi's Avatar - Comment posted on 09/11/2009 18:11
Dan CiTi
@craigbizzle

DMC1 is the only DMC game he has been involved with, after that he made Viewtiful Joe 1 & 2 and Okami.
Lord The Night Knight's Avatar - Comment posted on 09/11/2009 20:11
Lord The Night Knight
"Platinum Games is known for its roster of hardcore, unforgiving, sometimes brutal games"

I wouldn't call three games, and the third not yet released, a roster.
Arttemis's Avatar - Comment posted on 09/11/2009 20:29
Arttemis
@Lord The Night Knight - Platinum games used to be known as Clover Studios... that's a lot more than three games.
Arttemis's Avatar - Comment posted on 09/11/2009 20:36
Arttemis
@Craigbezzle - What the hell is wrong with campy, anyway? DMC3 had the most technical combat mechanics to date in the action genre.

You've already admitted to not being a fan of the genre, so you have no right to say this game doesn't deserve the amount of hype it's getting (which is still insignificant compared to other titles coming out this year).

Having played the game at PAX, I don't care if it's an attractive/non-attractive witch protagonist, or a Licker from Resident Evil 2 doing the attacks on the screen; this game is one of my (if not the most) anticipated titles coming out.
Brian Szabelski's Avatar - Comment posted on 09/11/2009 22:42
Brian Szabelski
Played it at PAX, and it turned out to beat every expectation I had for it. Will definitely buy when it's released.
JustLikeBuck's Avatar - Comment posted on 09/14/2009 03:58
JustLikeBuck
Sounds good. What annoyed me about the new Ninja Gaiden games was they just added a 5-year-olds idea who what makes a game more difficult (more enemies, faster, less health).

Spending hours just to get through a level with little reward (except the accomplishment itself) isn't enjoyment: It's a waste of time. Time I could spend playing games that have a better understanding of difficulty and reward.
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