To all those publishers' who think they are top shit; May you suffer the bites of a thousand gnats daily and be greeted with disgust wherever you go. May you die with no one to comfort you and with your accounts empty. Also, suck butter from my ass publishers. That is all.
Good job, LucasArts. Good job being mildly successful with mildly entertaining games and pissing you profits away on an MMO.
Where have you been? SWBF3 has been canned for years now since Free Radical went under. What is news to everyone is why Free Radical went under which was solely because LucasArts screwed them so badly on the deal.
Most people thought it was Haze's flop that did them in. Apparently we have dear LucasArts to blame. As if their Kinect game wasn't enough to shame them.
Here's to studios finding a way to make it work without publishers.
Or it'll be a DLC-ridden piece of shit.
Thanks LucasArts.
Publisher/client was being difficult, we felt that they were setting us up, so we responded by asking our team to kill themselves, working crazy hours, to try to accomplish what cannot be accomplished.
And thinking that they are the good guys in this.
Really? You must be a WAY better reader than I am then. What I read was the words, written in the article. I don't see any of them saying anything like that.
don't get it, it doesn't run very well from my expereince, esp if you have win7 and are running on an hd cable.
@marcos
don't post high.
@article
someone should have just saved and leaked the finished versions of the game to the internet. would have been hilarious. you know, hack the planet and all that good stuff.
Do not get me wrong Battlefront 2 is awesome but it had too many grenade-spam-choke-point interior maps, its scale was reigned back from the first and all flying vehicles were removed from land maps except for Hoth.
It seriously seems like Lucasarts killed all their good StarWars IP games.
The game is still active (Hell even on PS2), but the PC port has some major frame-rate issues. Get it if you're feeling a little nostalgic.
But who knows maybe they were stacking dead babies in their basement.
It has been common that many CEOs for companies have tendencies that lean heavily towards being very sociopaths.
Plus, having a company suddenly lawyer up when there's been a good relationship with the developer as well as essentially ignoring a contract are downright awful business practices. If that makes them entitled then I hope we all act so entitled. How dare we expect a contract to be held to once it's signed, right?
then battlefront 2 rolled around and i actually only bought the game to spite my brother (since he couldn't afford it) and HOLY SHIT I WAS ADDICTED! not to the single player, that kinda sucked, but to Galactic Conquest. Which is the only game to date that has actually made me feel like the ultimate conquering general. I don't really want a battlefront 3... i want Galactic Conquest 2 with the ability to free play any battlefields with any factions I want (I want Droids vs. Empire)
ALSO! The other special modes they added like the one where you play as all heroes and villians from the star wars saga (han solo vs. darth maul? SURE! why the fuck not?!) and the "hunt" mode.... hehe... Super Battle Droids vs. Gungans.... best thing ever!
I feel like Battlefront 3 would NEVER be able to top all the mountains of options in Battlefront 2. especially since the general attitude amongst modern developers is "less content, more polygons". maybe it's best if we let it die as we remembered it. besides, they'd probably base it off of the television series and we don't want that do we? :/
Sadly, I don't think we'll be seeing any more Republic Commandos, Rogue Squadrons, Battlefronts, Jedi Knights, single player KotORs (which is especially bad because could you imagine how much improvment could be made after TOR has enough updates to give Bioware a feel for how all the classes can be tweaked?), Galaxies (original), or "what could have been for the Force Unleashed"s any time soon from Lucas Arts.
That's because the industry is setup in such a way that studios can't get unionized.
The problem with the industry is that it's so romanticized that newcomer's are willing to work for free. This creates an abusive relationship between the workers and publishers. The line "Don't like it? There's PLENTY of people out there willing to take your job for you." is a common saying. So common that they drilled it into my head before I finished school.
Say a studio does decide to get unionized. Even if they manage to get away with it during a contract... what chance do you think that studio has of getting another contract admist an industry full of non-unionized studios?
Unionizing in this industry is suicide. Unless the ENTIRE industry gets together and colludes on unionizing as a whole, workers will continue to get abused. It's pretty sad on a large scale that the world's most popular entertainment industry is 50+ years behind when it comes to workers rights.
i actually got that one on steam a couple years back and finished it rather quickly. i loved lucasarts p n c games. watching a friend play monkey island is what initially got me hooked. well, that and a christmas present of like 20 pc games back in the day, one of which being space quest 4. and battlechess.
i miss battlechess (knight takes knight ftw).
Man this company has fallen really far.

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