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Batman: Arkham City ships 4.6 million in first week photo

Warner Brothers has declared Batman: Arkham City to be a triumph at stores, stating that 4.6 million copies of the game were shipped worldwide last week. This is, of course, a bit of subtle trickery on the PR wordsmiths over there, as this number is indicative only of how many copies are available for purchase, not how many have actually been sold.

I don't think they're putting the cart before the horse here. The game is going to sell exceptionally well if our review is any indication. I just always feel a little weird about these press releases whenever they come out. Sure, you want to pimp the success of your game, but bragging about how many units you've made has always seemed to me like a silly way to go about it.








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39 comments | showing # 1 to 39
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timtheterrible's Avatar - Comment posted on 10/25/2011 11:02
timtheterrible
Wow. That's a lot of Batmans.
PiggyGamer's Avatar - Comment posted on 10/25/2011 11:05
PiggyGamer
From the perspective of the publishers, aren't shipped unit numbers all that matter? They've already been paid by the retailers for that many copies, so they've already had the same level of success as if consumers had actually purchased 4.6 million copies.
I think, maybe. Could be wrong.
Samuraidino's Avatar - Comment posted on 10/25/2011 11:05
Samuraidino
Completely deserved.Completed the main storyline last night and still have a bunch of side missions and iddles to solve.

Not to mention the insane amount of challenge rooms.
Chris Carter's Avatar - Comment posted on 10/25/2011 11:10
Chris Carter
Completely deserved - huge upgrade from its predecessor, and the ending was a delight.
amtalx's Avatar - Comment posted on 10/25/2011 11:10
amtalx
Yes, PiggyGamer, you're correct. Quoting units shipped is only strange from a consumer perspective. From an investor perspective, it makes perfect sense. It let's them know how many units the publisher has sold to retailers. Once that transaction is complete, it doesn't matter if a copy sits on a store shelf for three months because WB has already seen the profit. There are instances where a retailer can return stock, but I don't think that happens very often.
Arttemis's Avatar - Comment posted on 10/25/2011 11:10
Arttemis
I also beat the game last night, and wow. I'm glad it's doing (shipping?) well.

@Piggy - Partially. If those shipped units don't sell, they won't receiving any additional revenue from restock requests.
Oishidesu's Avatar - Comment posted on 10/25/2011 11:16
Oishidesu
Congrats on Rocksteady for another awesome Batman game! The sheer amount of content in the game is phenomenal, and I've barely touched the 50+ Riddler Challenges!

As for the ending, it was meh... Better than Arkham Asylum's, but still could have been way better.
TechnicolorDewDrop's Avatar - Comment posted on 10/25/2011 11:19
TechnicolorDewDrop
I'd like to see how many sold. I hope not too many. I would love to see a really good sale in the coming weeks.
TurboKill's Avatar - Comment posted on 10/25/2011 11:20
TurboKill
"We've got plenty of fucks to give!! Who wants one? Two?" - That's how them PR people sound occasionally, to me of course. I'm sure they're cool people with wonderful children.

I'd stick that in a Spidey photo, but I think that bandwagon broke.
garethxxgod's Avatar - Comment posted on 10/25/2011 11:21
garethxxgod
Enjoying the hell outta this game.
Shane Saiyan's Avatar - Comment posted on 10/25/2011 11:24
Shane Saiyan
Oooooooooonly yooooooooooooooooou
WesternGamer1000's Avatar - Comment posted on 10/25/2011 11:28
WesternGamer1000
It also sold over 2 mil
302mike's Avatar - Comment posted on 10/25/2011 11:48
302mike
2011 and people still confuse shipped with sold. Tell me why articles like these even exist? Why would I care how many copies were made and shipped to stores?
Isay Isay's Avatar - Comment posted on 10/25/2011 11:52
Isay Isay
To be fair, that equates to shipping 3 million Catwomen
qlum's Avatar - Comment posted on 10/25/2011 11:54
qlum
trickery or not its still the number the publisher has sold whether or not the shops have sold the products they stock. Doesn't matter for the publisher not directly at least.
Arttemis's Avatar - Comment posted on 10/25/2011 11:55
Arttemis
@302 - Why would you care how many copies were sold to customers from stores? What the hell does it matter? Chill the fuck out.
killias2's Avatar - Comment posted on 10/25/2011 12:02
killias2
I wish that more companies would realize that licenses sell a lot more when the games are good. Shitting out a cheap game will sell a few, but quality plus relevance leads to super hits.
pokota's Avatar - Comment posted on 10/25/2011 12:18
pokota
It's not trickery. It's a real number that is directly indicative of how well a game is selling at retail. It's not how many games are "made", as some people are saying, but how many copies retailers are ordering, for both pre-orders and for restocking. For gauging how well a game is selling, units shipped is a valid metric, especially after a few weeks.

It's also a concrete number, unlike the number of units sold at retail, which obviously depends on information from retailers and some level of estimation.
VitaminShoe's Avatar - Comment posted on 10/25/2011 12:34
VitaminShoe
well i bought one and it is quite enjoyable. I think it holds its own along side Asylum and I have actually liked playing as catwoman more than I was led believe I would. also I generally hate side missions in open world games but they actually are fairly interesting and creative in this game. So far mostly top marks from me a few points off for some of the repetition and a few annoying times traveling places or just finding an exit or something not being clear. Def deserves to be successful though.
tuoman's Avatar - Comment posted on 10/25/2011 12:35
tuoman
ugh, pakota. enough. its like we invite you to come hang out and you just complain the entire time about how much fun you're not having.
Fugly Duckling's Avatar - Comment posted on 10/25/2011 12:36
Fugly Duckling
Arkham City: Proving the single player experience isn't dead.

Suck it, EA.
302mike's Avatar - Comment posted on 10/25/2011 12:43
302mike
@Arttemis

Because that information would actually be relevant to how popular the game is and how well the game is selling. I honestly don't even care to see that information, but this shipping stat is beyond useless.
BoomingEchoes's Avatar - Comment posted on 10/25/2011 13:00
BoomingEchoes
Game deserves every bit of it, hopefully it sells as many units as it shipped and more.
vance almighty's Avatar - Comment posted on 10/25/2011 13:06
vance almighty
The game's fantastic, so this makes me happy.
Sanious's Avatar - Comment posted on 10/25/2011 13:15
Sanious
And here comes the justification on getting away with online passes for single player games.
pokota's Avatar - Comment posted on 10/25/2011 13:31
pokota
@touman
ugh, touman, what the fuck are you talking about? Make sense. My post was that I don't complain about the use of shipped units, and you complain about that? Are you stupid?
CaptainHowdy's Avatar - Comment posted on 10/25/2011 14:07
CaptainHowdy
Don't want to support online passes.
godzillafan1985's Avatar - Comment posted on 10/25/2011 14:08
godzillafan1985
@Sanious
Exactly. Consumers have spoken with their dollar and they have said that they don't mind being abused and taken advantage of by large publishers. I expect to see most, if not all AAA games use online passes for single player content now. Oh well, at least there are enough small publishers and studios still making games and distributing them in such a way as to not alienate or abuse the market to keep me busy since I will never play or buy games like Arkham City or Rage.
Kaoslyon's Avatar - Comment posted on 10/25/2011 14:19
Kaoslyon
@CaptainHowdy Considering every publisher is trying to find any excuse to make an online pass these days, you won't be buying many games then.

It's a sad state of affairs these days.
comicretard's Avatar - Comment posted on 10/25/2011 14:28
comicretard
Glad to hear it! This game is great, as a Batman fan, every little detail and easter egg tickled my fanboy-ism. It's just so awesome.
Syn's Avatar - Comment posted on 10/25/2011 14:31
Syn
ah, well since it did so well you won't mind if I....you know....aw fuck it, I'm gonna do it anywaaaaaaay
Chad Almasy's Avatar - Comment posted on 10/25/2011 14:58
Chad Almasy
I've gotta admit, the body of your text is all that was on my mind when I read the title...and it's so true.
Leon Field's Avatar - Comment posted on 10/25/2011 15:24
Leon Field
@godzillafan1985

Well its a good thing your the one missing out.
Sir Legendhead's Avatar - Comment posted on 10/25/2011 15:52
Sir Legendhead
Best game I've played in years and the success is well deserved.
CaptainHowdy's Avatar - Comment posted on 10/25/2011 16:31
CaptainHowdy
@Kaoslyon

I do agree with you, it is a sad time. I'll support games like: Skyrim, Final Fantasy XIII-2, Mario, because there not doing online passes.

It is the companies right to do it. I just won't support it.
Hystzen's Avatar - Comment posted on 10/25/2011 17:04
Hystzen
looks like all those people crying over online passes bought game anyway.

Stay classy guys keep up the fight against online passes
Sir Legendhead's Avatar - Comment posted on 10/26/2011 01:49
Sir Legendhead
@ Hystzen

It's the best game I've ever played in my life. I don't give a shit if Hitler programmed it all by his evil self.
Mundaft's Avatar - Comment posted on 10/26/2011 05:49
Mundaft
Still waiting to buy mine on PC once its out. Longest wait ever.
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